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    Searched refs:mHaveNewSurface (Results 1 - 2 of 2) sorted by null

  /frameworks/base/libs/hwui/renderthread/
CanvasContext.cpp 116 mHaveNewSurface = true;
190 mHaveNewSurface |= mEglManager.makeCurrent(mEglSurface, &error);
316 } else if (mHaveNewSurface || frame.bufferAge() == 0) {
520 mHaveNewSurface = false;
CanvasContext.h 215 bool mHaveNewSurface = false;

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