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    Searched refs:mIndexCount (Results 1 - 8 of 8) sorted by null

  /development/samples/ApiDemos/src/com/example/android/apis/graphics/kube/
GLWorld.java 32 mIndexCount += shape.getIndexCount();
44 bb = ByteBuffer.allocateDirect(mIndexCount*2);
82 gl.glDrawElements(GL10.GL_TRIANGLES, mIndexCount, GL10.GL_UNSIGNED_SHORT, mIndexBuffer);
93 private int mIndexCount = 0;
  /frameworks/base/libs/hwui/
VertexBuffer.h 37 , mIndexCount(0)
83 mIndexCount = indexCount;
130 unsigned int getIndexCount() const { return mIndexCount; }
132 mIndexCount = std::min(newCount, mAllocatedIndexCount);
165 unsigned int mIndexCount;
  /development/samples/ApiDemos/src/com/example/android/apis/graphics/spritetext/
Grid.java 57 mIndexCount = indexCount;
128 gl.glDrawElements(GL10.GL_TRIANGLES, mIndexCount,
139 private int mIndexCount;
  /external/replicaisland/src/com/replica/replicaisland/
Grid.java 55 private int mIndexCount;
109 mIndexCount = indexCount;
242 if (startIndex + indexCount >= mIndexCount) {
243 count = mIndexCount - startIndex;
264 gl.glDrawElements(GL10.GL_TRIANGLES, mIndexCount,
276 gl11.glDrawElements(GL11.GL_TRIANGLES, mIndexCount,
  /frameworks/base/rs/java/android/renderscript/
Mesh.java 559 int mIndexCount;
603 mIndexCount = 0;
766 if ((mIndexCount + 3) >= mIndexData.length) {
771 mIndexData[mIndexCount++] = (short)idx1;
772 mIndexData[mIndexCount++] = (short)idx2;
773 mIndexData[mIndexCount++] = (short)idx3;
815 smb.addIndexSetType(Element.U16(mRS), mIndexCount, Primitive.TRIANGLE);
824 sm.getIndexSetAllocation(0).copy1DRangeFromUnchecked(0, mIndexCount, mIndexData);
  /frameworks/native/opengl/tests/testViewport/src/com/android/test/
TestView.java 107 private int mIndexCount;
132 mIndexCount = indexCount;
218 gl11.glDrawElements(GL10.GL_TRIANGLES, mIndexCount, GL10.GL_UNSIGNED_SHORT, 0);
  /development/samples/ApiDemos/src/com/example/android/apis/graphics/
CubeMapActivity.java 255 private int mIndexCount;
280 mIndexCount = indexCount;
374 gl11.glDrawElements(GL10.GL_TRIANGLES, mIndexCount, GL10.GL_UNSIGNED_SHORT, 0);
MatrixPaletteRenderer.java 87 private int mIndexCount;
112 mIndexCount = indexCount;
221 gl11.glDrawElements(GL10.GL_TRIANGLES, mIndexCount, GL10.GL_UNSIGNED_SHORT, 0);

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