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  /frameworks/base/libs/hwui/
Animator.cpp 318 , mPropertyAccess(&(PROPERTY_ACCESSOR_LUT[property])) {
323 && mStagingTarget->isPropertyFieldDirty(mPropertyAccess->dirtyMask)) {
324 setStartValue((mStagingTarget->stagingProperties().*mPropertyAccess->getter)());
331 (mStagingTarget->mutateStagingProperties().*mPropertyAccess->setter)(finalValue());
346 (mTarget->mutateStagingProperties().*mPropertyAccess->setter)(finalValue());
357 return mPropertyAccess->dirtyMask;
361 return (target->properties().*mPropertyAccess->getter)();
365 (target->animatorProperties().*mPropertyAccess->setter)(value);
Animator.h 201 const PropertyAccessors* mPropertyAccess;

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