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Searched
refs:mPropertyAccess
(Results
1 - 2
of
2
) sorted by null
/frameworks/base/libs/hwui/
Animator.cpp
318
,
mPropertyAccess
(&(PROPERTY_ACCESSOR_LUT[property])) {
323
&& mStagingTarget->isPropertyFieldDirty(
mPropertyAccess
->dirtyMask)) {
324
setStartValue((mStagingTarget->stagingProperties().*
mPropertyAccess
->getter)());
331
(mStagingTarget->mutateStagingProperties().*
mPropertyAccess
->setter)(finalValue());
346
(mTarget->mutateStagingProperties().*
mPropertyAccess
->setter)(finalValue());
357
return
mPropertyAccess
->dirtyMask;
361
return (target->properties().*
mPropertyAccess
->getter)();
365
(target->animatorProperties().*
mPropertyAccess
->setter)(value);
Animator.h
201
const PropertyAccessors*
mPropertyAccess
;
Completed in 289 milliseconds