HomeSort by relevance Sort by last modified time
    Searched refs:m_fboTexture (Results 1 - 2 of 2) sorted by null

  /external/deqp/modules/gles31/functional/
es31fMultisampleShaderRenderCase.hpp 118 deUint32 m_fboTexture;
es31fMultisampleShaderRenderCase.cpp 77 , m_fboTexture (0)
178 gl.genTextures(1, &m_fboTexture);
179 gl.bindTexture(textureTarget, m_fboTexture);
192 gl.framebufferTexture2D(GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, textureTarget, m_fboTexture, 0);
326 if (m_fboTexture)
328 m_context.getRenderContext().getFunctions().deleteTextures(1, &m_fboTexture);
329 m_fboTexture = 0;
583 gl.bindTexture(textureTarget, m_fboTexture);
640 gl.bindTexture(textureTarget, m_fboTexture);

Completed in 77 milliseconds