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Searched
refs:m_fboTexture
(Results
1 - 2
of
2
) sorted by null
/external/deqp/modules/gles31/functional/
es31fMultisampleShaderRenderCase.hpp
118
deUint32
m_fboTexture
;
es31fMultisampleShaderRenderCase.cpp
77
,
m_fboTexture
(0)
178
gl.genTextures(1, &
m_fboTexture
);
179
gl.bindTexture(textureTarget,
m_fboTexture
);
192
gl.framebufferTexture2D(GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, textureTarget,
m_fboTexture
, 0);
326
if (
m_fboTexture
)
328
m_context.getRenderContext().getFunctions().deleteTextures(1, &
m_fboTexture
);
329
m_fboTexture
= 0;
583
gl.bindTexture(textureTarget,
m_fboTexture
);
640
gl.bindTexture(textureTarget,
m_fboTexture
);
Completed in 77 milliseconds