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    Searched refs:m_primitiveCount (Results 1 - 3 of 3) sorted by null

  /external/deqp/modules/glshared/
glsScissorTests.cpp 304 const int m_primitiveCount;
318 , m_primitiveCount (primitiveCount)
363 const float scale = 1.44f/deFloatSqrt(float(m_primitiveCount)*2.0f); // Magic value to roughly fill the render area with primitives at a readable density
364 vector<float> positions (4*vertexCount*m_primitiveCount);
365 vector<deUint16> indices (indexCount*m_primitiveCount);
368 for (int primNdx = 0; primNdx < m_primitiveCount; primNdx++)
370 const float dx = m_primitiveCount>1 ? rng.getFloat() : 0.0f;
371 const float dy = m_primitiveCount>1 ? rng.getFloat() : 0.0f;
  /external/deqp/external/vulkancts/modules/vulkan/pipeline/
vktPipelineInputAssemblyTests.cpp 87 const int m_primitiveCount;
214 , m_primitiveCount (primitiveCount)
225 createBufferData(m_primitiveTopology, m_primitiveCount, m_indexType, indexBufferData, vertexBufferData);
    [all...]
  /external/deqp/modules/gles31/functional/
es31fGeometryShaderTests.cpp     [all...]

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