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    Searched refs:material_ambient_ (Results 1 - 4 of 4) sorted by null

  /development/ndk/platforms/android-17/samples/Teapot/jni/
TeapotRenderer.h 64 GLuint material_ambient_; member in struct:SHADER_PARAMS
TeapotRenderer.cpp 186 glUniform3f( shader_param_.material_ambient_, material.ambient_color[0],
268 params->material_ambient_ = glGetUniformLocation( program, "vMaterialAmbient" );
  /development/ndk/platforms/android-18/samples/MoreTeapots/jni/
MoreTeapotsRenderer.h 64 GLuint material_ambient_; member in struct:SHADER_PARAMS
MoreTeapotsRenderer.cpp 297 glUniform3f( shader_param_.material_ambient_, material.ambient_color[0],
446 params->material_ambient_ = glGetUniformLocation( program, "vMaterialAmbient" );
524 params->material_ambient_ = glGetUniformLocation( program, "vMaterialAmbient" );

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