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Searched
refs:material_ambient_
(Results
1 - 4
of
4
) sorted by null
/development/ndk/platforms/android-17/samples/Teapot/jni/
TeapotRenderer.h
64
GLuint
material_ambient_
;
member in struct:SHADER_PARAMS
TeapotRenderer.cpp
186
glUniform3f( shader_param_.
material_ambient_
, material.ambient_color[0],
268
params->
material_ambient_
= glGetUniformLocation( program, "vMaterialAmbient" );
/development/ndk/platforms/android-18/samples/MoreTeapots/jni/
MoreTeapotsRenderer.h
64
GLuint
material_ambient_
;
member in struct:SHADER_PARAMS
MoreTeapotsRenderer.cpp
297
glUniform3f( shader_param_.
material_ambient_
, material.ambient_color[0],
446
params->
material_ambient_
= glGetUniformLocation( program, "vMaterialAmbient" );
524
params->
material_ambient_
= glGetUniformLocation( program, "vMaterialAmbient" );
Completed in 77 milliseconds