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    Searched refs:material_diffuse_ (Results 1 - 4 of 4) sorted by null

  /development/ndk/platforms/android-17/samples/Teapot/jni/
TeapotRenderer.h 63 GLuint material_diffuse_; member in struct:SHADER_PARAMS
TeapotRenderer.cpp 177 glUniform4f( shader_param_.material_diffuse_, material.diffuse_color[0],
267 params->material_diffuse_ = glGetUniformLocation( program, "vMaterialDiffuse" );
  /development/ndk/platforms/android-18/samples/MoreTeapots/jni/
MoreTeapotsRenderer.h 63 GLuint material_diffuse_; member in struct:SHADER_PARAMS
MoreTeapotsRenderer.cpp 349 glUniform4f( shader_param_.material_diffuse_, x, y, z, 1.f );
445 params->material_diffuse_ = glGetUniformLocation( program, "vMaterialDiffuse" );

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