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    Searched refs:material_specular_ (Results 1 - 4 of 4) sorted by null

  /development/ndk/platforms/android-17/samples/Teapot/jni/
TeapotRenderer.h 65 GLuint material_specular_; member in struct:SHADER_PARAMS
TeapotRenderer.cpp 180 glUniform4f( shader_param_.material_specular_, material.specular_color[0],
269 params->material_specular_ = glGetUniformLocation( program, "vMaterialSpecular" );
  /development/ndk/platforms/android-18/samples/MoreTeapots/jni/
MoreTeapotsRenderer.h 65 GLuint material_specular_; member in struct:SHADER_PARAMS
MoreTeapotsRenderer.cpp 295 glUniform4f( shader_param_.material_specular_, material.specular_color[0],
447 params->material_specular_ = glGetUniformLocation( program, "vMaterialSpecular" );
525 params->material_specular_ = glGetUniformLocation( program, "vMaterialSpecular" );

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