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    Searched refs:maxVertices (Results 1 - 9 of 9) sorted by null

  /frameworks/base/libs/hwui/
Patch.cpp 57 uint32_t maxVertices = ((xCount + 1) * (yCount + 1) - emptyQuads) * 4;
58 if (maxVertices == 0) return;
60 vertices.reset(new TextureVertex[maxVertices]);
140 if (verticesCount != maxVertices) {
  /external/skia/src/gpu/batches/
GrDefaultPathRenderer.cpp 277 int maxVertices = 0;
285 maxVertices += GrPathUtils::worstCasePointCount(args.fPath, &contourCount,
291 if (maxVertices == 0 || maxVertices > ((int)SK_MaxU16 + 1)) {
292 //SkDebugf("Cannot render path (%d)\n", maxVertices);
301 maxIndices = 2 * maxVertices;
308 maxIndices = 3 * maxVertices;
319 void* verts = target->makeVertexSpace(vertexStride, maxVertices,
362 SkASSERT(vertexOffset <= maxVertices && indexOffset <= maxIndices);
376 target->putBackVertices((size_t)(maxVertices - vertexOffset), (size_t)vertexStride)
    [all...]
GrAALinearizingConvexPathRenderer.cpp 216 int maxVertices = DEFAULT_BUFFER_SIZE;
218 uint8_t* vertices = (uint8_t*) sk_malloc_throw(maxVertices * vertexStride);
239 if (vertexCount + currentVertices > maxVertices) {
240 maxVertices = SkTMax(vertexCount + currentVertices, maxVertices * 2);
241 vertices = (uint8_t*) sk_realloc_throw(vertices, maxVertices * vertexStride);
  /external/mesa3d/src/gallium/drivers/nv50/codegen/
nv50_ir_driver.h 150 unsigned maxVertices;
nv50_ir.cpp 1077 info->prop.gp.maxVertices = 1;
nv50_ir_from_sm4.cpp 959 info.prop.gp.maxVertices = dcl.num;
    [all...]
nv50_ir_from_tgsi.cpp 731 info->prop.gp.maxVertices = prop->u[0].Data;
    [all...]
  /external/deqp/modules/gles31/functional/
es31fGeometryShaderTests.cpp     [all...]
  /external/mesa3d/src/gallium/drivers/nvc0/
nvc0_program.c 415 gp->hdr[4] = info->prop.gp.maxVertices & 0x1ff;

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