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    Searched refs:nameVariable (Results 1 - 6 of 6) sorted by null

  /external/skia/src/gpu/gl/
GrGLUniformHandler.cpp 44 fProgramBuilder->nameVariable(uni.fVariable.accessName(), prefix, name, mangleName);
  /external/skia/src/gpu/glsl/
GrGLSLProgramBuilder.h 65 void nameVariable(SkString* out, char prefix, const char* name, bool mangle = true);
GrGLSLProgramBuilder.cpp 229 void GrGLSLProgramBuilder::nameVariable(SkString* out, char prefix, const char* name, bool mangle) {
252 this->nameVariable(&outName, '\0', baseName);
GrGLSLVarying.cpp 51 fProgramBuilder->nameVariable(&v.fVsOut, 'v', name);
58 fProgramBuilder->nameVariable(&v.fGsOut, 'g', name);
GrGLSLShaderBuilder.cpp 45 fProgramBuilder->nameVariable(outName, '\0', name);
  /external/skia/src/gpu/vk/
GrVkUniformHandler.cpp 86 fProgramBuilder->nameVariable(uni.fVariable.accessName(), prefix, name, mangleName);

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