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Searched
refs:numLookups
(Results
1 - 4
of
4
) sorted by null
/external/deqp/modules/gles31/functional/
es31fOpaqueTypeIndexingTests.cpp
345
void getShaderSpec (ShaderSpec* spec, int numSamplers, int
numLookups
, const int* lookupIndices, const RenderContext& renderContext) const;
395
void SamplerIndexingCase::getShaderSpec (ShaderSpec* spec, int numSamplers, int
numLookups
, const int* lookupIndices, const RenderContext& renderContext) const
429
for (int lookupNdx = 0; lookupNdx <
numLookups
; lookupNdx++)
436
declareUniformIndexVars(global, indicesPrefix,
numLookups
);
438
for (int lookupNdx = 0; lookupNdx <
numLookups
; lookupNdx++)
444
for (int lookupNdx = 0; lookupNdx <
numLookups
; lookupNdx++)
489
const int
numLookups
= 4;
494
vector<int> lookupIndices (
numLookups
);
503
for (int ndx = 0; ndx <
numLookups
; ndx++)
506
getShaderSpec(&shaderSpec, numSamplers,
numLookups
, &lookupIndices[0], m_context.getRenderContext())
[
all
...]
/external/deqp/external/vulkancts/modules/vulkan/shaderexecutor/
vktOpaqueTypeIndexingTests.cpp
471
const int
numLookups
= SamplerIndexingCaseInstance::NUM_LOOKUPS;
529
outData.resize(
numLookups
*outLookupStride);
544
for (int lookupNdx = 0; lookupNdx <
numLookups
; lookupNdx++)
550
for (int lookupNdx = 0; lookupNdx <
numLookups
; lookupNdx++)
554
uploadUniformIndices(m_uniformSetup,
numLookups
, &m_lookupIndices[0], bindingLocation);
556
for (int lookupNdx = 0; lookupNdx <
numLookups
; lookupNdx++)
579
for (int lookupNdx = 0; lookupNdx <
numLookups
; lookupNdx++)
602
for (int lookupNdx = 0; lookupNdx <
numLookups
; lookupNdx++)
647
for (int lookupNdx = 0; lookupNdx <
numLookups
; lookupNdx++)
[
all
...]
/external/deqp/modules/gles2/performance/
es2pShaderCompilationCases.cpp
334
CONDITIONAL_USAGE_FIRST_HALF, // First
numLookUps
/2 lookups are inside a conditional statement.
521
ShaderCompilerTextureCase (Context& context, const char* name, const char* description, int caseID, bool avoidCache, bool addWhitespaceAndComments, int
numLookups
, ConditionalUsage conditionalUsage, ConditionalType conditionalType);
683
InvalidShaderCompilerTextureCase (Context& context, const char* name, const char* description, int caseID, InvalidityType invalidityType, int
numLookups
, ConditionalUsage conditionalUsage, ConditionalType conditionalType);
[
all
...]
/external/deqp/modules/gles3/performance/
es3pShaderCompilationCases.cpp
334
CONDITIONAL_USAGE_FIRST_HALF, // First
numLookUps
/2 lookups are inside a conditional statement.
521
ShaderCompilerTextureCase (Context& context, const char* name, const char* description, int caseID, bool avoidCache, bool addWhitespaceAndComments, int
numLookups
, ConditionalUsage conditionalUsage, ConditionalType conditionalType);
683
InvalidShaderCompilerTextureCase (Context& context, const char* name, const char* description, int caseID, InvalidityType invalidityType, int
numLookups
, ConditionalUsage conditionalUsage, ConditionalType conditionalType);
[
all
...]
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