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    Searched refs:numLookups (Results 1 - 4 of 4) sorted by null

  /external/deqp/modules/gles31/functional/
es31fOpaqueTypeIndexingTests.cpp 345 void getShaderSpec (ShaderSpec* spec, int numSamplers, int numLookups, const int* lookupIndices, const RenderContext& renderContext) const;
395 void SamplerIndexingCase::getShaderSpec (ShaderSpec* spec, int numSamplers, int numLookups, const int* lookupIndices, const RenderContext& renderContext) const
429 for (int lookupNdx = 0; lookupNdx < numLookups; lookupNdx++)
436 declareUniformIndexVars(global, indicesPrefix, numLookups);
438 for (int lookupNdx = 0; lookupNdx < numLookups; lookupNdx++)
444 for (int lookupNdx = 0; lookupNdx < numLookups; lookupNdx++)
489 const int numLookups = 4;
494 vector<int> lookupIndices (numLookups);
503 for (int ndx = 0; ndx < numLookups; ndx++)
506 getShaderSpec(&shaderSpec, numSamplers, numLookups, &lookupIndices[0], m_context.getRenderContext())
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  /external/deqp/external/vulkancts/modules/vulkan/shaderexecutor/
vktOpaqueTypeIndexingTests.cpp 471 const int numLookups = SamplerIndexingCaseInstance::NUM_LOOKUPS;
529 outData.resize(numLookups*outLookupStride);
544 for (int lookupNdx = 0; lookupNdx < numLookups; lookupNdx++)
550 for (int lookupNdx = 0; lookupNdx < numLookups; lookupNdx++)
554 uploadUniformIndices(m_uniformSetup, numLookups, &m_lookupIndices[0], bindingLocation);
556 for (int lookupNdx = 0; lookupNdx < numLookups; lookupNdx++)
579 for (int lookupNdx = 0; lookupNdx < numLookups; lookupNdx++)
602 for (int lookupNdx = 0; lookupNdx < numLookups; lookupNdx++)
647 for (int lookupNdx = 0; lookupNdx < numLookups; lookupNdx++)
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  /external/deqp/modules/gles2/performance/
es2pShaderCompilationCases.cpp 334 CONDITIONAL_USAGE_FIRST_HALF, // First numLookUps/2 lookups are inside a conditional statement.
521 ShaderCompilerTextureCase (Context& context, const char* name, const char* description, int caseID, bool avoidCache, bool addWhitespaceAndComments, int numLookups, ConditionalUsage conditionalUsage, ConditionalType conditionalType);
683 InvalidShaderCompilerTextureCase (Context& context, const char* name, const char* description, int caseID, InvalidityType invalidityType, int numLookups, ConditionalUsage conditionalUsage, ConditionalType conditionalType);
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  /external/deqp/modules/gles3/performance/
es3pShaderCompilationCases.cpp 334 CONDITIONAL_USAGE_FIRST_HALF, // First numLookUps/2 lookups are inside a conditional statement.
521 ShaderCompilerTextureCase (Context& context, const char* name, const char* description, int caseID, bool avoidCache, bool addWhitespaceAndComments, int numLookups, ConditionalUsage conditionalUsage, ConditionalType conditionalType);
683 InvalidShaderCompilerTextureCase (Context& context, const char* name, const char* description, int caseID, InvalidityType invalidityType, int numLookups, ConditionalUsage conditionalUsage, ConditionalType conditionalType);
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