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Searched
refs:offsetLoc
(Results
1 - 3
of
3
) sorted by null
/external/deqp/modules/gles31/functional/
es31fVertexAttributeBindingTests.cpp
619
const int
offsetLoc
= gl.glGetAttribLocation(m_program->getProgram(), "a_offset");
639
gl.glEnableVertexAttribArray(
offsetLoc
);
643
gl.glVertexAttribFormat(
offsetLoc
, 4, GL_FLOAT, GL_FALSE, sizeof(tcu::Vec4));
647
gl.glVertexAttribBinding(
offsetLoc
, colorOffsetBinding);
893
const int
offsetLoc
= gl.glGetAttribLocation(m_program->getProgram(), "a_offset");
921
gl.glVertexAttribPointer(
offsetLoc
, 4, GL_FLOAT, GL_FALSE, glw::GLsizei(2 * sizeof(tcu::Vec4)), (deUint8*)DE_NULL + sizeof(tcu::Vec4));
927
gl.glEnableVertexAttribArray(
offsetLoc
);
944
gl.glVertexAttribBinding(
offsetLoc
, colorLoc);
947
gl.glVertexAttribFormat(
offsetLoc
, 4, GL_FLOAT, GL_FALSE, sizeof(tcu::Vec4));
954
gl.glEnableVertexAttribArray(
offsetLoc
);
[
all
...]
es31fShaderMultisampleInterpolationTests.cpp
436
const deInt32
offsetLoc
= gl.getUniformLocation(m_program->getProgram(), "u_offset");
439
if (
offsetLoc
== -1)
444
gl.uniform1i(
offsetLoc
, 0);
[
all
...]
/external/deqp/modules/gles3/functional/
es3fInstancedRenderingTests.cpp
524
int
offsetLoc
= glGetAttribLocation(program, "a_instanceOffset");
525
glEnableVertexAttribArray(
offsetLoc
);
526
glVertexAttribDivisor(
offsetLoc
, 1);
527
glVertexAttribPointer(
offsetLoc
, OFFSET_COMPONENTS, GL_FLOAT, GL_FALSE, 0, &m_instanceOffsets[0]);
Completed in 874 milliseconds