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    Searched refs:outY (Results 1 - 24 of 24) sorted by null

  /external/skia/src/android/
SkBitmapRegionDecoderPriv.h 28 * @param outY The top offset of the image subset within the output bitmap.
34 int* outY) {
41 *outY = top - subset->fTop;
45 int height = SkTMin(imageDims.height() - top, subset->height() - *outY);
51 if ((*outX != 0) || (*outY != 0) || (width != subset->width()) ||
SkBitmapRegionCanvas.cpp 50 // output bitmap starting at a top offset. Call this outY.
51 // If outY is non-zero, subsetY must be zero.
53 int outY;
55 SubsetType type = adjust_subset_rect(fDecoder->getInfo().dimensions(), &subset, &outX, &outY);
117 SkRect dst = SkRect::MakeXYWH((SkScalar) (outX / sampleSize), (SkScalar) (outY / sampleSize),
SkBitmapRegionCodec.cpp 35 // output bitmap starting at a top offset. Call this outY.
36 // If outY is non-zero, subsetY must be zero.
38 int outY;
40 SubsetType type = adjust_subset_rect(fCodec->getInfo().dimensions(), &subset, &outX, &outY);
85 scaledOutY = outY / sampleSize;
88 const int extraY = SkTMax(0, desiredSubset.height() - outY - subset.height());
  /device/google/contexthub/firmware/src/algos/
vec.c 21 void findOrthogonalVector( float inX, float inY, float inZ, float *outX, float *outY, float *outZ) {
44 *outY = y * invMag;
  /frameworks/native/services/inputflinger/
PointerControllerInterface.h 59 virtual void getPosition(float* outX, float* outY) const = 0;
InputReader.h 841 void getCentroidOfTouchingPointers(float* outX, float* outY) const;
    [all...]
InputReader.cpp     [all...]
  /device/generic/goldfish/camera/fake-pipeline2/
Sensor.cpp 445 for (unsigned int y = 0, outY = 0; y < kResolution[1]; y+=inc, outY++ ) {
446 uint8_t *px = img + outY * stride * 4;
475 for (unsigned int y = 0, outY = 0; y < kResolution[1]; y += inc, outY++ ) {
477 uint8_t *px = img + outY * stride * 3;
517 for (unsigned int y = 0, outY = 0;
518 y < kResolution[1]; y+=inc, outY++) {
519 uint8_t *pxY = img + outY * stride;
520 uint8_t *pxVU = img + (outH + outY / 2) * stride
    [all...]
  /frameworks/rs/java/tests/SampleTest/src/com/android/rs/sample/
SampleRSActivity.java 115 int outY = 256;
118 Allocation outAlloc = Allocation.createTyped(mRS, b.setX(outX).setY(outY).create(), usage);
124 outAlloc = Allocation.createTyped(mRS, b.setX(outX).setY(outY).create(), usage);
130 outAlloc = Allocation.createTyped(mRS, b.setX(outX).setY(outY).create(), usage);
136 outAlloc = Allocation.createTyped(mRS, b.setX(outX).setY(outY).create(), usage);
  /external/skia/src/core/
SkConvolver.cpp 420 for (int outY = 0; outY < numOutputRows; outY++) {
421 filterValues = filterY.FilterForValue(outY,
461 unsigned char* curOutputRow = &output[(uint64_t)outY * outputByteRowStride];
  /device/google/contexthub/firmware/inc/algos/
vec.h 93 float *outX, float *outY, float *outZ);
  /cts/tests/tests/rscpp/librscpptest/
rs_jni.cpp 413 int outY = (int) (Y * scaleY);
414 sp<Allocation> outputAlloc = Allocation::createSized2D(rs, e, outX, outY);
432 outputAlloc->copy2DRangeTo(0, 0, outX, outY, output);
436 outputAlloc->copy2DRangeTo(0, 0, outX, outY, output);
  /frameworks/base/libs/input/
PointerController.h 99 virtual void getPosition(float* outX, float* outY) const;
PointerController.cpp 207 void PointerController::getPosition(float* outX, float* outY) const {
211 *outY = mLocked.pointerY;
  /frameworks/av/media/libstagefright/omx/
SoftVideoEncoderOMXComponent.cpp 432 uint32_t *outY = (uint32_t *) outYUV;
437 memcpy(outY, inYVU, outYsize);
  /frameworks/native/libs/input/
Input.cpp 356 static void transformPoint(const float matrix[9], float x, float y, float *outX, float *outY) {
365 *outY = newY * newZ;
  /frameworks/native/services/inputflinger/tests/
InputReader_test.cpp 84 virtual void getPosition(float* outX, float* outY) const {
86 *outY = mY;
    [all...]
  /external/mesa3d/include/GL/
glext.h     [all...]
  /prebuilts/gcc/linux-x86/host/x86_64-linux-glibc2.11-4.8/sysroot/usr/include/GL/
glext.h     [all...]
  /prebuilts/gcc/linux-x86/host/x86_64-linux-glibc2.15-4.8/sysroot/usr/include/GL/
glext.h     [all...]
  /prebuilts/misc/darwin-x86_64/sdl2/include/SDL2/
SDL_opengl.h     [all...]
  /prebuilts/misc/windows/sdl2/i686-w64-mingw32/include/SDL2/
SDL_opengl.h     [all...]
  /prebuilts/misc/windows/sdl2/include/
SDL_opengl.h     [all...]
  /prebuilts/misc/windows/sdl2/x86_64-w64-mingw32/include/SDL2/
SDL_opengl.h     [all...]

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