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  /external/vulkan-validation-layers/libs/glm/detail/
func_vector_relational.hpp 44 #include "precision.hpp"
61 //template <typename T, precision P, template <typename, precision> class vecType>
70 template <typename T, precision P, template <typename, precision> class vecType>
79 template <typename T, precision P, template <typename, precision> class vecType>
88 template <typename T, precision P, template <typename, precision> class vecType>
98 //template <typename T, precision P, template <typename, precision> class vecType
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precision.hpp 24 /// @file glm/core/precision.hpp
34 enum precision enum in namespace:glm
func_matrix.hpp 34 /// single-precision floating point version, where all arguments and return values
35 /// are single precision, and a double-precision floating version, where all
36 /// arguments and return values are double precision. Only the single-precision
44 #include "../detail/precision.hpp"
63 template <typename T, precision P>
69 template <typename T, precision P>
75 template <typename T, precision P>
81 template <typename T, precision P
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  /external/vulkan-validation-layers/libs/glm/gtc/
noise.hpp 46 #include "../detail/precision.hpp"
59 template <typename T, precision P, template<typename, precision> class vecType>
65 template <typename T, precision P, template<typename, precision> class vecType>
72 template <typename T, precision P, template<typename, precision> class vecType>
  /external/libcxx/test/std/input.output/iostreams.base/ios.base/fmtflags.state/
precision_streamsize.pass.cpp 14 // streamsize precision(streamsize prec);
32 assert(t.precision() == 6);
33 std::streamsize p = t.precision(10);
35 assert(t.precision() == 10);
precision.pass.cpp 14 // streamsize precision() const;
32 assert(t.precision() == 6);
  /external/vulkan-validation-layers/libs/glm/gtx/
vector_query.hpp 57 template <typename T, precision P, template <typename, precision> class vecType>
62 template <typename T, precision P, template <typename, precision> class vecType>
67 template <typename T, precision P, template <typename, precision> class vecType>
72 template <typename T, precision P, template <typename, precision> class vecType>
77 template <typename T, precision P, template <typename, precision> class vecType
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matrix_query.hpp 58 template<typename T, precision P>
63 template<typename T, precision P>
68 template<typename T, precision P>
73 template<typename T, precision P, template <typename, precision> class matType>
78 template<typename T, precision P>
83 template<typename T, precision P>
88 template<typename T, precision P>
93 template<typename T, precision P, template <typename, precision> class matType
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matrix_operation.hpp 55 template <typename T, precision P>
61 template <typename T, precision P>
67 template <typename T, precision P>
73 template <typename T, precision P>
79 template <typename T, precision P>
85 template <typename T, precision P>
91 template <typename T, precision P>
97 template <typename T, precision P>
103 template <typename T, precision P>
transform.hpp 60 template <typename T, precision P>
67 template <typename T, precision P>
75 template <typename T, precision P>
  /ndk/sources/cxx-stl/llvm-libc++/libcxx/test/input.output/iostreams.base/ios.base/fmtflags.state/
precision_streamsize.pass.cpp 14 // streamsize precision(streamsize prec);
32 assert(t.precision() == 6);
33 std::streamsize p = t.precision(10);
35 assert(t.precision() == 10);
precision.pass.cpp 14 // streamsize precision() const;
32 assert(t.precision() == 6);
  /libcore/luni/src/main/java/java/math/
MathContext.java 27 * precision for the numerical operations provided by class {@link BigDecimal}.
34 * decimal precision format: 34 digit precision and
41 * precision format: 7 digit precision and {@link RoundingMode#HALF_EVEN}
48 * precision format: 16 digit precision and {@link RoundingMode#HALF_EVEN}
54 * A {@code MathContext} for unlimited precision with
61 * this precision.
63 private final int precision; field in class:MathContext
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  /external/libpcap/
sf-pcap-ng.h 30 u_int precision, char *errbuf, int *err);
sf-pcap.h 35 u_int precision, char *errbuf, int *err);
  /libcore/ojluni/src/main/java/java/util/
Formattable.java 57 * public void formatTo(Formatter fmt, int f, int width, int precision) {
65 * boolean usesymbol = alternate || (precision != -1 && precision < 10);
68 * // apply precision
69 * if (precision == -1 || out.length() < precision) {
73 * sb.append(out.substring(0, precision - 1)).append('*');
149 * @param precision
151 * The precision is applied before the width, thus the output will
152 * be truncated to <tt>precision</tt> characters even if th
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  /toolchain/binutils/binutils-2.25/ld/testsuite/ld-powerpc/
attr-gnu-4-13.d 5 #warning: Warning: .* uses double-precision hard float, .* uses single-precision hard float
attr-gnu-4-31.d 5 #warning: Warning: .* uses double-precision hard float, .* uses single-precision hard float
  /cts/tests/openglperf2/assets/fragment/
basic 14 precision mediump float;
  /cts/tests/openglperf2/assets/vertex/
basic 14 precision mediump float;
blur 14 precision mediump float;
  /toolchain/binutils/binutils-2.25/gas/testsuite/gas/arm/
half-prec-psyntax.d 2 #name: Half-precision instructions (programmer's syntax)
  /external/skia/src/gpu/glsl/
GrGLSLUniformHandler.h 30 GrSLPrecision precision,
33 return this->addUniformArray(visibility, type, precision, name, 0, outName);
38 GrSLPrecision precision,
42 return this->internalAddUniformArray(visibility, type, precision, name, true, arrayCount,
61 GrSLPrecision precision,
  /external/deqp/modules/gles3/performance/
es3pShaderOptimizationTests.cpp 369 const string precision = getShaderPrecision(m_caseShaderType); local
370 const string statements = optimized ? " " + precision + " vec4 valueOrig = value;\n"
371 " " + precision + " vec4 y = sin(cos(sin(valueOrig)));\n"
374 " " + precision + " float x = 3.2*float(i) + 4.6;\n"
379 : " " + precision + " vec4 valueOrig = value;\n"
382 " " + precision + " float x = 3.2*float(i) + 4.6;\n"
383 " " + precision + " vec4 y = sin(cos(sin(valueOrig)));\n"
407 const string precision = getShaderPrecision(m_caseShaderType); local
409 const string maybeFuncDefs = optimized ? "" : funcDefinitions(m_callNestingDepth, precision, expression);
418 static inline string funcDefinitions (int callNestingDepth, const string& precision, const string& expression
452 const string precision = getShaderPrecision(m_caseShaderType); local
561 const string precision = getShaderPrecision(m_caseShaderType); local
702 const string precision = getShaderPrecision(m_caseShaderType); local
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  /external/deqp/modules/gles2/performance/
es2pShaderOptimizationTests.cpp 366 const string precision = getShaderPrecision(m_caseShaderType); local
367 const string statements = optimized ? " " + precision + " vec4 valueOrig = value;\n"
368 " " + precision + " vec4 y = sin(cos(sin(valueOrig)));\n"
371 " " + precision + " float x = 3.2*float(i) + 4.6;\n"
376 : " " + precision + " vec4 valueOrig = value;\n"
379 " " + precision + " float x = 3.2*float(i) + 4.6;\n"
380 " " + precision + " vec4 y = sin(cos(sin(valueOrig)));\n"
404 const string precision = getShaderPrecision(m_caseShaderType); local
406 const string maybeFuncDefs = optimized ? "" : funcDefinitions(m_callNestingDepth, precision, expression);
415 static inline string funcDefinitions (int callNestingDepth, const string& precision, const string& expression
450 const string precision = getShaderPrecision(m_caseShaderType); local
550 const string precision = getShaderPrecision(m_caseShaderType); local
691 const string precision = getShaderPrecision(m_caseShaderType); local
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