/external/vulkan-validation-layers/libs/glm/detail/ |
func_vector_relational.hpp | 44 #include "precision.hpp" 61 //template <typename T, precision P, template <typename, precision> class vecType> 70 template <typename T, precision P, template <typename, precision> class vecType> 79 template <typename T, precision P, template <typename, precision> class vecType> 88 template <typename T, precision P, template <typename, precision> class vecType> 98 //template <typename T, precision P, template <typename, precision> class vecType [all...] |
precision.hpp | 24 /// @file glm/core/precision.hpp 34 enum precision enum in namespace:glm
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func_matrix.hpp | 34 /// single-precision floating point version, where all arguments and return values 35 /// are single precision, and a double-precision floating version, where all 36 /// arguments and return values are double precision. Only the single-precision 44 #include "../detail/precision.hpp" 63 template <typename T, precision P> 69 template <typename T, precision P> 75 template <typename T, precision P> 81 template <typename T, precision P [all...] |
/external/vulkan-validation-layers/libs/glm/gtc/ |
noise.hpp | 46 #include "../detail/precision.hpp" 59 template <typename T, precision P, template<typename, precision> class vecType> 65 template <typename T, precision P, template<typename, precision> class vecType> 72 template <typename T, precision P, template<typename, precision> class vecType>
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/external/libcxx/test/std/input.output/iostreams.base/ios.base/fmtflags.state/ |
precision_streamsize.pass.cpp | 14 // streamsize precision(streamsize prec); 32 assert(t.precision() == 6); 33 std::streamsize p = t.precision(10); 35 assert(t.precision() == 10);
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precision.pass.cpp | 14 // streamsize precision() const; 32 assert(t.precision() == 6);
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/external/vulkan-validation-layers/libs/glm/gtx/ |
vector_query.hpp | 57 template <typename T, precision P, template <typename, precision> class vecType> 62 template <typename T, precision P, template <typename, precision> class vecType> 67 template <typename T, precision P, template <typename, precision> class vecType> 72 template <typename T, precision P, template <typename, precision> class vecType> 77 template <typename T, precision P, template <typename, precision> class vecType [all...] |
matrix_query.hpp | 58 template<typename T, precision P> 63 template<typename T, precision P> 68 template<typename T, precision P> 73 template<typename T, precision P, template <typename, precision> class matType> 78 template<typename T, precision P> 83 template<typename T, precision P> 88 template<typename T, precision P> 93 template<typename T, precision P, template <typename, precision> class matType [all...] |
matrix_operation.hpp | 55 template <typename T, precision P> 61 template <typename T, precision P> 67 template <typename T, precision P> 73 template <typename T, precision P> 79 template <typename T, precision P> 85 template <typename T, precision P> 91 template <typename T, precision P> 97 template <typename T, precision P> 103 template <typename T, precision P>
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transform.hpp | 60 template <typename T, precision P> 67 template <typename T, precision P> 75 template <typename T, precision P>
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/ndk/sources/cxx-stl/llvm-libc++/libcxx/test/input.output/iostreams.base/ios.base/fmtflags.state/ |
precision_streamsize.pass.cpp | 14 // streamsize precision(streamsize prec); 32 assert(t.precision() == 6); 33 std::streamsize p = t.precision(10); 35 assert(t.precision() == 10);
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precision.pass.cpp | 14 // streamsize precision() const; 32 assert(t.precision() == 6);
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/libcore/luni/src/main/java/java/math/ |
MathContext.java | 27 * precision for the numerical operations provided by class {@link BigDecimal}. 34 * decimal precision format: 34 digit precision and 41 * precision format: 7 digit precision and {@link RoundingMode#HALF_EVEN} 48 * precision format: 16 digit precision and {@link RoundingMode#HALF_EVEN} 54 * A {@code MathContext} for unlimited precision with 61 * this precision. 63 private final int precision; field in class:MathContext [all...] |
/external/libpcap/ |
sf-pcap-ng.h | 30 u_int precision, char *errbuf, int *err);
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sf-pcap.h | 35 u_int precision, char *errbuf, int *err);
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/libcore/ojluni/src/main/java/java/util/ |
Formattable.java | 57 * public void formatTo(Formatter fmt, int f, int width, int precision) { 65 * boolean usesymbol = alternate || (precision != -1 && precision < 10); 68 * // apply precision 69 * if (precision == -1 || out.length() < precision) { 73 * sb.append(out.substring(0, precision - 1)).append('*'); 149 * @param precision 151 * The precision is applied before the width, thus the output will 152 * be truncated to <tt>precision</tt> characters even if th [all...] |
/toolchain/binutils/binutils-2.25/ld/testsuite/ld-powerpc/ |
attr-gnu-4-13.d | 5 #warning: Warning: .* uses double-precision hard float, .* uses single-precision hard float
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attr-gnu-4-31.d | 5 #warning: Warning: .* uses double-precision hard float, .* uses single-precision hard float
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/cts/tests/openglperf2/assets/fragment/ |
basic | 14 precision mediump float;
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/cts/tests/openglperf2/assets/vertex/ |
basic | 14 precision mediump float;
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blur | 14 precision mediump float;
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/toolchain/binutils/binutils-2.25/gas/testsuite/gas/arm/ |
half-prec-psyntax.d | 2 #name: Half-precision instructions (programmer's syntax)
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/external/skia/src/gpu/glsl/ |
GrGLSLUniformHandler.h | 30 GrSLPrecision precision, 33 return this->addUniformArray(visibility, type, precision, name, 0, outName); 38 GrSLPrecision precision, 42 return this->internalAddUniformArray(visibility, type, precision, name, true, arrayCount, 61 GrSLPrecision precision,
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/external/deqp/modules/gles3/performance/ |
es3pShaderOptimizationTests.cpp | 369 const string precision = getShaderPrecision(m_caseShaderType); local 370 const string statements = optimized ? " " + precision + " vec4 valueOrig = value;\n" 371 " " + precision + " vec4 y = sin(cos(sin(valueOrig)));\n" 374 " " + precision + " float x = 3.2*float(i) + 4.6;\n" 379 : " " + precision + " vec4 valueOrig = value;\n" 382 " " + precision + " float x = 3.2*float(i) + 4.6;\n" 383 " " + precision + " vec4 y = sin(cos(sin(valueOrig)));\n" 407 const string precision = getShaderPrecision(m_caseShaderType); local 409 const string maybeFuncDefs = optimized ? "" : funcDefinitions(m_callNestingDepth, precision, expression); 418 static inline string funcDefinitions (int callNestingDepth, const string& precision, const string& expression 452 const string precision = getShaderPrecision(m_caseShaderType); local 561 const string precision = getShaderPrecision(m_caseShaderType); local 702 const string precision = getShaderPrecision(m_caseShaderType); local [all...] |
/external/deqp/modules/gles2/performance/ |
es2pShaderOptimizationTests.cpp | 366 const string precision = getShaderPrecision(m_caseShaderType); local 367 const string statements = optimized ? " " + precision + " vec4 valueOrig = value;\n" 368 " " + precision + " vec4 y = sin(cos(sin(valueOrig)));\n" 371 " " + precision + " float x = 3.2*float(i) + 4.6;\n" 376 : " " + precision + " vec4 valueOrig = value;\n" 379 " " + precision + " float x = 3.2*float(i) + 4.6;\n" 380 " " + precision + " vec4 y = sin(cos(sin(valueOrig)));\n" 404 const string precision = getShaderPrecision(m_caseShaderType); local 406 const string maybeFuncDefs = optimized ? "" : funcDefinitions(m_callNestingDepth, precision, expression); 415 static inline string funcDefinitions (int callNestingDepth, const string& precision, const string& expression 450 const string precision = getShaderPrecision(m_caseShaderType); local 550 const string precision = getShaderPrecision(m_caseShaderType); local 691 const string precision = getShaderPrecision(m_caseShaderType); local [all...] |