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  /libcore/luni/src/test/java/libcore/java/lang/
OldAndroidFloatDoubleTest.java 40 float pz = 0.0f; local
47 assertTrue(pz == pz);
48 assertTrue(pz == nz);
49 assertTrue(pz == pzero);
50 assertTrue(pz == nzero);
52 assertTrue(nz == pz);
57 assertTrue(pzero == pz);
62 assertTrue(nzero == pz);
68 assertEquals(Float.valueOf(pz), Float.valueOf(pz))
95 double pz = 0.0; local
    [all...]
  /external/v8/test/mjsunit/
tail-call-intrinsic.js 88 tailee7 = function(px, py, pz, pa, pb, pc) {
97 tailee8 = function(px, py, pz, pa, pb) {
98 return pb + pz + px;
101 tailee9 = function(px, py, pz, pa, pb, pc) {
103 return %_TailCall(tailee8, this, pb, py, px, pa, pz);
negate-zero.js 35 var pz = 0; variable
41 assertFalse(IsNegativeZero(pz), "0");
42 assertTrue(IsNegativeZero(-pz), "-(0)");
  /frameworks/rs/java/tests/VrDemo/src/com/example/android/rs/vr/engine/
bricked.rs 40 int pz = (bz << 5) | in_br_z;
47 if (pz >= rsAllocationGetDimZ(volume)) {
57 int intensity = 0xFFFF & rsGetElementAt_short(volume, px, py, pz);
  /prebuilts/go/darwin-x86/test/bench/shootout/
nbody.go 56 func (b *Body) offsetMomentum(px, py, pz float64) {
59 b.vz = -pz / solarMass
70 var px, py, pz float64
74 pz += body.vz * body.mass
76 n[0].offsetMomentum(px, py, pz)
nbody.c 104 double px = 0.0, py = 0.0, pz = 0.0; local
109 pz += bodies[i].vz * bodies[i].mass;
113 bodies[0].vz = - pz / solar_mass;
  /prebuilts/go/linux-x86/test/bench/shootout/
nbody.go 56 func (b *Body) offsetMomentum(px, py, pz float64) {
59 b.vz = -pz / solarMass
70 var px, py, pz float64
74 pz += body.vz * body.mass
76 n[0].offsetMomentum(px, py, pz)
nbody.c 104 double px = 0.0, py = 0.0, pz = 0.0; local
109 pz += bodies[i].vz * bodies[i].mass;
113 bodies[0].vz = - pz / solar_mass;
  /external/mesa3d/src/mesa/swrast/
s_aatriangle.c 53 const GLfloat pz = z1 - z0; local
60 const GLfloat a = py * qz - pz * qy;
61 const GLfloat b = pz * qx - px * qz;
s_aaline.c 96 const GLfloat pz = z1 - z0;
100 const GLfloat a = py * qz - pz * qy;
101 const GLfloat b = pz * qx - px * qz;
112 const GLfloat pz = z0 - z1; local
113 const GLfloat a = pz * px;
114 const GLfloat b = pz * py;
  /external/libvncserver/libvncserver/
tight.c 1032 z_streamp pz; local
    [all...]
  /external/v8/test/mjsunit/regress/
regress-568765.js 76 tailee7 = function( py, pz, pa, pb, pc) {
  /external/skia/experimental/SkPerlinNoiseShader2/
SkPerlinNoiseShader2.cpp 518 SkScalar pz = z - SkScalarFloorToScalar(z);
521 SkScalar w = fade(pz);
529 result += lerp(w, lerp(v, lerp(u, grad(permutations[AA ], px , py , pz ),
530 grad(permutations[BA ], px - 1, py , pz )),
531 lerp(u, grad(permutations[AB ], px , py - 1, pz ),
532 grad(permutations[BB ], px - 1, py - 1, pz ))),
533 lerp(v, lerp(u, grad(permutations[AA + 1], px , py , pz - 1),
534 grad(permutations[BA + 1], px - 1, py , pz - 1)),
535 lerp(u, grad(permutations[AB + 1], px , py - 1, pz - 1),
536 grad(permutations[BB + 1], px - 1, py - 1, pz - 1))))
    [all...]
  /external/pdfium/third_party/lcms2-2.6/src/
cmsintrp.c 450 cmsFloat32Number px, py, pz; local
465 pz = fclamp(Input[2]) * p->Domain[2];
469 z0 = (int) _cmsQuickFloor(pz); fz = pz - (cmsFloat32Number) z0;
597 cmsFloat32Number px, py, pz; local
609 pz = fclamp(Input[2]) * p->Domain[2];
613 z0 = (int) _cmsQuickFloor(pz); rz = (pz - (cmsFloat32Number) z0);
    [all...]
cmsopt.c 374 cmsFloat64Number px, py, pz, pw; local
391 pz = ((cmsFloat64Number) At[2] * (p16->Domain[2])) / 65535.0;
396 z0 = (int) floor(pz);
401 ((pz - z0) != 0) ||
414 pz = ((cmsFloat64Number) At[2] * (p16->Domain[2])) / 65535.0;
418 z0 = (int) floor(pz);
422 ((pz - z0) != 0)) return FALSE; // Not on exact node
    [all...]
  /external/opencv/cv/src/
cvlinefit.cpp 245 float px = _line[3], py = _line[4], pz = _line[5];
256 z = points[j].z - pz;
  /external/opencv3/modules/imgproc/src/
linefit.cpp 226 float px = _line[3], py = _line[4], pz = _line[5];
237 z = points[j].z - pz;
  /system/core/libmincrypt/
p256_ec.c 1117 felem px, py, pz, tx, ty, tz; local
    [all...]
  /prebuilts/gcc/linux-x86/host/x86_64-w64-mingw32-4.8/x86_64-w64-mingw32/include/
d3drm.h 83 D3DVALUE px, D3DVALUE py, D3DVALUE pz, D3DVALUE nx, D3DVALUE ny, D3DVALUE nz,
222 D3DVALUE px, D3DVALUE py, D3DVALUE pz, D3DVALUE nx, D3DVALUE ny, D3DVALUE nz,
363 STDMETHOD(CreateShadow)(THIS_ IUnknown *object, IDirect3DRMLight *light, D3DVALUE px, D3DVALUE py, D3DVALUE pz,
    [all...]
  /toolchain/binutils/binutils-2.25/gas/testsuite/gas/sh/arch/
sh.s 36 cmp/pz r4 ;!/* 0100nnnn00010001 cmp/pz <REG_N> */{"cmp/pz",{A_REG_N},{HEX_4,REG_N,HEX_1,HEX_1}, arch_sh_up}
sh2.s 49 cmp/pz r4 ;!/* 0100nnnn00010001 cmp/pz <REG_N> */{"cmp/pz",{A_REG_N},{HEX_4,REG_N,HEX_1,HEX_1}, arch_sh_up}
sh2a-nofpu-or-sh3-nommu.s 44 cmp/pz r4 ;!/* 0100nnnn00010001 cmp/pz <REG_N> */{"cmp/pz",{A_REG_N},{HEX_4,REG_N,HEX_1,HEX_1}, arch_sh_up}
sh2a-nofpu-or-sh4-nommu-nofpu.s 43 cmp/pz r4 ;!/* 0100nnnn00010001 cmp/pz <REG_N> */{"cmp/pz",{A_REG_N},{HEX_4,REG_N,HEX_1,HEX_1}, arch_sh_up}
sh2a-or-sh3e.s 43 cmp/pz r4 ;!/* 0100nnnn00010001 cmp/pz <REG_N> */{"cmp/pz",{A_REG_N},{HEX_4,REG_N,HEX_1,HEX_1}, arch_sh_up}
sh2e.s 78 cmp/pz r4 ;!/* 0100nnnn00010001 cmp/pz <REG_N> */{"cmp/pz",{A_REG_N},{HEX_4,REG_N,HEX_1,HEX_1}, arch_sh_up}

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