/libcore/luni/src/test/java/libcore/java/lang/ |
OldAndroidFloatDoubleTest.java | 40 float pz = 0.0f; local 47 assertTrue(pz == pz); 48 assertTrue(pz == nz); 49 assertTrue(pz == pzero); 50 assertTrue(pz == nzero); 52 assertTrue(nz == pz); 57 assertTrue(pzero == pz); 62 assertTrue(nzero == pz); 68 assertEquals(Float.valueOf(pz), Float.valueOf(pz)) 95 double pz = 0.0; local [all...] |
/external/v8/test/mjsunit/ |
tail-call-intrinsic.js | 88 tailee7 = function(px, py, pz, pa, pb, pc) { 97 tailee8 = function(px, py, pz, pa, pb) { 98 return pb + pz + px; 101 tailee9 = function(px, py, pz, pa, pb, pc) { 103 return %_TailCall(tailee8, this, pb, py, px, pa, pz);
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negate-zero.js | 35 var pz = 0; variable 41 assertFalse(IsNegativeZero(pz), "0"); 42 assertTrue(IsNegativeZero(-pz), "-(0)");
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/frameworks/rs/java/tests/VrDemo/src/com/example/android/rs/vr/engine/ |
bricked.rs | 40 int pz = (bz << 5) | in_br_z;
47 if (pz >= rsAllocationGetDimZ(volume)) {
57 int intensity = 0xFFFF & rsGetElementAt_short(volume, px, py, pz);
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/prebuilts/go/darwin-x86/test/bench/shootout/ |
nbody.go | 56 func (b *Body) offsetMomentum(px, py, pz float64) { 59 b.vz = -pz / solarMass 70 var px, py, pz float64 74 pz += body.vz * body.mass 76 n[0].offsetMomentum(px, py, pz)
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nbody.c | 104 double px = 0.0, py = 0.0, pz = 0.0; local 109 pz += bodies[i].vz * bodies[i].mass; 113 bodies[0].vz = - pz / solar_mass;
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/prebuilts/go/linux-x86/test/bench/shootout/ |
nbody.go | 56 func (b *Body) offsetMomentum(px, py, pz float64) { 59 b.vz = -pz / solarMass 70 var px, py, pz float64 74 pz += body.vz * body.mass 76 n[0].offsetMomentum(px, py, pz)
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nbody.c | 104 double px = 0.0, py = 0.0, pz = 0.0; local 109 pz += bodies[i].vz * bodies[i].mass; 113 bodies[0].vz = - pz / solar_mass;
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/external/mesa3d/src/mesa/swrast/ |
s_aatriangle.c | 53 const GLfloat pz = z1 - z0; local 60 const GLfloat a = py * qz - pz * qy; 61 const GLfloat b = pz * qx - px * qz;
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s_aaline.c | 96 const GLfloat pz = z1 - z0; 100 const GLfloat a = py * qz - pz * qy; 101 const GLfloat b = pz * qx - px * qz; 112 const GLfloat pz = z0 - z1; local 113 const GLfloat a = pz * px; 114 const GLfloat b = pz * py;
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/external/libvncserver/libvncserver/ |
tight.c | 1032 z_streamp pz; local [all...] |
/external/v8/test/mjsunit/regress/ |
regress-568765.js | 76 tailee7 = function( py, pz, pa, pb, pc) {
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/external/skia/experimental/SkPerlinNoiseShader2/ |
SkPerlinNoiseShader2.cpp | 518 SkScalar pz = z - SkScalarFloorToScalar(z); 521 SkScalar w = fade(pz); 529 result += lerp(w, lerp(v, lerp(u, grad(permutations[AA ], px , py , pz ), 530 grad(permutations[BA ], px - 1, py , pz )), 531 lerp(u, grad(permutations[AB ], px , py - 1, pz ), 532 grad(permutations[BB ], px - 1, py - 1, pz ))), 533 lerp(v, lerp(u, grad(permutations[AA + 1], px , py , pz - 1), 534 grad(permutations[BA + 1], px - 1, py , pz - 1)), 535 lerp(u, grad(permutations[AB + 1], px , py - 1, pz - 1), 536 grad(permutations[BB + 1], px - 1, py - 1, pz - 1)))) [all...] |
/external/pdfium/third_party/lcms2-2.6/src/ |
cmsintrp.c | 450 cmsFloat32Number px, py, pz; local 465 pz = fclamp(Input[2]) * p->Domain[2]; 469 z0 = (int) _cmsQuickFloor(pz); fz = pz - (cmsFloat32Number) z0; 597 cmsFloat32Number px, py, pz; local 609 pz = fclamp(Input[2]) * p->Domain[2]; 613 z0 = (int) _cmsQuickFloor(pz); rz = (pz - (cmsFloat32Number) z0); [all...] |
cmsopt.c | 374 cmsFloat64Number px, py, pz, pw; local 391 pz = ((cmsFloat64Number) At[2] * (p16->Domain[2])) / 65535.0; 396 z0 = (int) floor(pz); 401 ((pz - z0) != 0) || 414 pz = ((cmsFloat64Number) At[2] * (p16->Domain[2])) / 65535.0; 418 z0 = (int) floor(pz); 422 ((pz - z0) != 0)) return FALSE; // Not on exact node [all...] |
/external/opencv/cv/src/ |
cvlinefit.cpp | 245 float px = _line[3], py = _line[4], pz = _line[5]; 256 z = points[j].z - pz;
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/external/opencv3/modules/imgproc/src/ |
linefit.cpp | 226 float px = _line[3], py = _line[4], pz = _line[5]; 237 z = points[j].z - pz;
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/system/core/libmincrypt/ |
p256_ec.c | 1117 felem px, py, pz, tx, ty, tz; local [all...] |
/prebuilts/gcc/linux-x86/host/x86_64-w64-mingw32-4.8/x86_64-w64-mingw32/include/ |
d3drm.h | 83 D3DVALUE px, D3DVALUE py, D3DVALUE pz, D3DVALUE nx, D3DVALUE ny, D3DVALUE nz, 222 D3DVALUE px, D3DVALUE py, D3DVALUE pz, D3DVALUE nx, D3DVALUE ny, D3DVALUE nz, 363 STDMETHOD(CreateShadow)(THIS_ IUnknown *object, IDirect3DRMLight *light, D3DVALUE px, D3DVALUE py, D3DVALUE pz, [all...] |
/toolchain/binutils/binutils-2.25/gas/testsuite/gas/sh/arch/ |
sh.s | 36 cmp/pz r4 ;!/* 0100nnnn00010001 cmp/pz <REG_N> */{"cmp/pz",{A_REG_N},{HEX_4,REG_N,HEX_1,HEX_1}, arch_sh_up}
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sh2.s | 49 cmp/pz r4 ;!/* 0100nnnn00010001 cmp/pz <REG_N> */{"cmp/pz",{A_REG_N},{HEX_4,REG_N,HEX_1,HEX_1}, arch_sh_up}
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sh2a-nofpu-or-sh3-nommu.s | 44 cmp/pz r4 ;!/* 0100nnnn00010001 cmp/pz <REG_N> */{"cmp/pz",{A_REG_N},{HEX_4,REG_N,HEX_1,HEX_1}, arch_sh_up}
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sh2a-nofpu-or-sh4-nommu-nofpu.s | 43 cmp/pz r4 ;!/* 0100nnnn00010001 cmp/pz <REG_N> */{"cmp/pz",{A_REG_N},{HEX_4,REG_N,HEX_1,HEX_1}, arch_sh_up}
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sh2a-or-sh3e.s | 43 cmp/pz r4 ;!/* 0100nnnn00010001 cmp/pz <REG_N> */{"cmp/pz",{A_REG_N},{HEX_4,REG_N,HEX_1,HEX_1}, arch_sh_up}
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sh2e.s | 78 cmp/pz r4 ;!/* 0100nnnn00010001 cmp/pz <REG_N> */{"cmp/pz",{A_REG_N},{HEX_4,REG_N,HEX_1,HEX_1}, arch_sh_up}
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