HomeSort by relevance Sort by last modified time
    Searched refs:readRb (Results 1 - 3 of 3) sorted by null

  /external/mesa3d/src/mesa/swrast/
s_blit.c 113 struct gl_renderbuffer *readRb, *drawRb;
149 readRb = ctx->ReadBuffer->_ColorReadBuffer;
152 if (readRb->Format == drawRb->Format) {
154 pixelSize = _mesa_get_format_bytes(readRb->Format);
162 readRb = ctx->ReadBuffer->Attachment[BUFFER_DEPTH].Renderbuffer;
169 if (readRb->Format == MESA_FORMAT_Z32_FLOAT ||
170 readRb->Format == MESA_FORMAT_Z32_FLOAT_X24S8) {
178 readRb = ctx->ReadBuffer->Attachment[BUFFER_STENCIL].Renderbuffer;
211 if (readRb == drawRb) {
218 GLint formatSize = _mesa_get_format_bytes(readRb->Format)
    [all...]
s_copypix.c 248 struct gl_renderbuffer *readRb = fb->Attachment[BUFFER_DEPTH].Renderbuffer;
256 if (!readRb) {
296 _swrast_read_depth_span_float(ctx, readRb, width, srcx, ssy, p);
319 _swrast_read_depth_span_float(ctx, readRb, width, srcx, sy, depth);
  /external/mesa3d/src/mesa/main/
fbobject.c     [all...]

Completed in 107 milliseconds