/external/deqp/framework/referencerenderer/ |
rrShadingContext.hpp | 81 tcu::Vector<T, 4> readTriangleVarying (const FragmentPacket& packet, const FragmentShadingContext& context, int varyingLoc, int fragNdx) 93 return readTriangleVarying<T> (packet, context, varyingLoc, fragNdx);
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/external/deqp/modules/gles3/functional/ |
es3fFboTestUtil.cpp | 215 const tcu::Vec4 coord = rr::readTriangleVarying<float>(packets[packetNdx], context, 0, fragNdx); 384 const tcu::Vec4 coord = rr::readTriangleVarying<float>(packets[packetNdx], context, 0, fragNdx); 539 const tcu::Vec4 coord = rr::readTriangleVarying<float>(packets[packetNdx], context, 0, fragNdx); 647 const tcu::Vec4 coord = rr::readTriangleVarying<float>(packets[packetNdx], context, 0, fragNdx); 755 const tcu::Vec4 coord = rr::readTriangleVarying<float>(packets[packetNdx], context, 0, fragNdx); 851 const tcu::Vec4 coord = rr::readTriangleVarying<float>(packets[packetNdx], context, 0, fragNdx); [all...] |
es3fTextureUnitTests.cpp | 638 rr::readTriangleVarying<float>(packet, context, 0, 0).xy(), 639 rr::readTriangleVarying<float>(packet, context, 0, 1).xy(), 640 rr::readTriangleVarying<float>(packet, context, 0, 2).xy(), 641 rr::readTriangleVarying<float>(packet, context, 0, 3).xy(), [all...] |
es3fDrawTests.cpp | 625 rr::writeFragmentOutput(context, packetNdx, fragNdx, 0, rr::readTriangleVarying<float>(packets[packetNdx], context, 0, fragNdx)); [all...] |
es3fPolygonOffsetTests.cpp | 250 rr::writeFragmentOutput(context, packetNdx, fragNdx, 0, rr::readTriangleVarying<float>(packet, context, VARYINGLOC_COLOR, fragNdx)); [all...] |
/external/deqp/modules/gles2/functional/ |
es2fTextureUnitTests.cpp | 482 rr::readTriangleVarying<float>(packet, context, 0, 0).xy(), 483 rr::readTriangleVarying<float>(packet, context, 0, 1).xy(), 484 rr::readTriangleVarying<float>(packet, context, 0, 2).xy(), 485 rr::readTriangleVarying<float>(packet, context, 0, 3).xy(), [all...] |
es2fTextureSpecificationTests.cpp | 153 const tcu::Vec4 coord = rr::readTriangleVarying<float>(packets[packetNdx], context, 0, fragNdx); 218 const tcu::Vec4 coord = rr::readTriangleVarying<float>(packets[packetNdx], context, 0, fragNdx); 300 const tcu::Vec4 coord = rr::readTriangleVarying<float>(packets[packetNdx], context, 0, fragNdx); [all...] |
es2fPolygonOffsetTests.cpp | 247 rr::writeFragmentOutput(context, packetNdx, fragNdx, 0, rr::readTriangleVarying<float>(packet, context, VARYINGLOC_COLOR, fragNdx)); [all...] |
/external/deqp/modules/gles31/functional/ |
es31fFboTestUtil.cpp | 227 const tcu::Vec4 coord = rr::readTriangleVarying<float>(packets[packetNdx], context, 0, fragNdx); 393 const tcu::Vec4 coord = rr::readTriangleVarying<float>(packets[packetNdx], context, 0, fragNdx);
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es31fGeometryShaderTests.cpp | 500 rr::writeFragmentOutput(context, packetNdx, fragNdx, 0, rr::readTriangleVarying<float>(packets[packetNdx], context, 0, fragNdx)); 505 rr::writeFragmentOutput(context, packetNdx, fragNdx, 0, rr::readTriangleVarying<float>(packets[packetNdx], context, 0, fragNdx) 506 + rr::readTriangleVarying<float>(packets[packetNdx], context, 1, fragNdx).swizzle(1, 0, 2, 3)); [all...] |
es31fDrawTests.cpp | 756 rr::writeFragmentOutput(context, packetNdx, fragNdx, 0, rr::readTriangleVarying<float>(packets[packetNdx], context, 0, fragNdx)); [all...] |
/external/deqp/modules/internal/ |
ditFrameworkTests.cpp | 748 const tcu::Vec4 interp = rr::readTriangleVarying<float>(packets[packetNdx], context, 0, fragNdx);
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/external/deqp/modules/glshared/ |
glsVertexArrayTests.cpp | 869 tcu::Vec4 color = rr::readTriangleVarying<float>(packets[0], context, varyingLocColor, 0); [all...] |