/external/deqp/framework/referencerenderer/ |
rrShadingContext.hpp | 89 tcu::Vector<T, 4> readVarying (const FragmentPacket& packet, const FragmentShadingContext& context, int varyingLoc, int fragNdx) 133 readVarying<T>(packet, context, varyingLoc, 0), 134 readVarying<T>(packet, context, varyingLoc, 1), 135 readVarying<T>(packet, context, varyingLoc, 2), 136 readVarying<T>(packet, context, varyingLoc, 3), 147 readVarying<T>(packet, context, varyingLoc, 0), 148 readVarying<T>(packet, context, varyingLoc, 1), 149 readVarying<T>(packet, context, varyingLoc, 2), 150 readVarying<T>(packet, context, varyingLoc, 3),
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/external/deqp/external/vulkancts/modules/vulkan/pipeline/ |
vktPipelineReferenceRenderer.hpp | 151 const tcu::Vec4 vtxPosition = rr::readVarying<float>(packet, context, 0, fragNdx); 158 const tcu::Vec4 vtxColor = rr::readVarying<float>(packet, context, 1, fragNdx); 247 const tcu::Vec4 vtxTexCoord = rr::readVarying<float>(packet, context, 1, fragNdx);
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/external/deqp/modules/glshared/ |
glsTextureBufferCase.cpp | 228 const tcu::Vec4 vtxColor0 = rr::readVarying<float>(packet, context, 0, 0); 229 const tcu::Vec4 vtxColor1 = rr::readVarying<float>(packet, context, 0, 1); 230 const tcu::Vec4 vtxColor2 = rr::readVarying<float>(packet, context, 0, 2); 231 const tcu::Vec4 vtxColor3 = rr::readVarying<float>(packet, context, 0, 3); 273 const tcu::Vec4 vtxColor0 = rr::readVarying<float>(packet, context, 0, 0); 274 const tcu::Vec4 vtxColor1 = rr::readVarying<float>(packet, context, 0, 1); 275 const tcu::Vec4 vtxColor2 = rr::readVarying<float>(packet, context, 0, 2); 276 const tcu::Vec4 vtxColor3 = rr::readVarying<float>(packet, context, 0, 3); [all...] |
glsRandomShaderProgram.cpp | 275 const tcu::Vec4 varValue = rr::readVarying<float>(packet, context, varNdx, fragNdx);
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glsDrawTest.cpp | [all...] |
/external/deqp/modules/gles31/functional/ |
es31fGeometryShaderTests.cpp | 239 rr::writeFragmentOutput(context, packetNdx, fragNdx, 0, rr::readVarying<float>(packets[packetNdx], context, 0, fragNdx)); 346 rr::writeFragmentOutput(context, packetNdx, fragNdx, 0, rr::readVarying<float>(packets[packetNdx], context, 0, fragNdx)); 830 rr::writeFragmentOutput(context, packetNdx, fragNdx, 0, rr::readVarying<float>(packets[packetNdx], context, 0, fragNdx)); [all...] |
es31fDrawBuffersIndexedTests.cpp | 747 const Vec2 vColor = rr::readVarying<float>(packet, context, 0, fragNdx).xy(); [all...] |
/external/deqp/modules/gles2/functional/ |
es2fFboRenderTest.cpp | 162 const tcu::Vec4 v_coord = rr::readVarying<float>(packets[packetNdx], context, 0, fragNdx); 225 const tcu::Vec4 v_coord = rr::readVarying<float>(packets[packetNdx], context, 0, fragNdx); [all...] |
es2fClippingTests.cpp | 445 rr::writeFragmentOutput(context, packetNdx, fragNdx, 0, rr::readVarying<float>(packet, context, VARYINGLOC_COLOR, fragNdx)); [all...] |
/external/deqp/modules/egl/ |
teglRenderTests.cpp | 276 rr::writeFragmentOutput(context, packetNdx, fragNdx, 0, rr::readVarying<float>(packet, context, VaryingLoc_Color, fragNdx)); [all...] |
/external/deqp/modules/gles3/functional/ |
es3fShaderBuiltinVarTests.cpp | 927 rr::writeFragmentOutput(context, packetNdx, fragNdx, 0, rr::readVarying<float>(packet, context, VARYINGLOC_COLOR, fragNdx)); [all...] |
es3fClippingTests.cpp | 448 rr::writeFragmentOutput(context, packetNdx, fragNdx, 0, rr::readVarying<float>(packet, context, VARYINGLOC_COLOR, fragNdx)); [all...] |