/external/deqp/framework/referencerenderer/ |
rrRasterizer.hpp | 43 inline deUint64 getCoverageBit (int numSamples, int x, int y, int sampleNdx) 49 return 1ull << ((x*2 + y)*numSamples + sampleNdx); 61 inline deUint64 setCoverageValue (deUint64 mask, int numSamples, int x, int y, int sampleNdx, bool val) 63 const deUint64 bit = getCoverageBit(numSamples, x, y, sampleNdx); 68 inline bool getCoverageValue (deUint64 mask, int numSamples, int x, int y, int sampleNdx) 70 return (mask & getCoverageBit(numSamples, x, y, sampleNdx)) != 0;
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rrRasterizer.cpp | 755 for (int sampleNdx = 0; sampleNdx < NumSamples; sampleNdx++) 757 const deInt64 ox = samplePos[sampleNdx*2 + 0]; 758 const deInt64 oy = samplePos[sampleNdx*2 + 1]; 762 e01[sampleNdx][fragNdx] = evaluateEdge(m_edge01, sx[fragNdx] + ox, sy[fragNdx] + oy); 763 e12[sampleNdx][fragNdx] = evaluateEdge(m_edge12, sx[fragNdx] + ox, sy[fragNdx] + oy); 764 e20[sampleNdx][fragNdx] = evaluateEdge(m_edge20, sx[fragNdx] + ox, sy[fragNdx] + oy); 769 for (int sampleNdx = 0; sampleNdx < NumSamples; sampleNdx++ [all...] |
rrShadingContext.hpp | 158 inline float readFragmentDepth (const FragmentShadingContext& context, int packetNdx, int fragNdx, int sampleNdx) 162 return context.fragmentDepths[(packetNdx * 4 + fragNdx) * context.numSamples + sampleNdx]; 165 inline void writeFragmentDepth (const FragmentShadingContext& context, int packetNdx, int fragNdx, int sampleNdx, float depthValue) 169 context.fragmentDepths[(packetNdx * 4 + fragNdx) * context.numSamples + sampleNdx] = depthValue;
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rrRenderer.cpp | [all...] |
/external/deqp/modules/egl/ |
teglMakeCurrentPerfTests.cpp | 436 for (int sampleNdx = 0; sampleNdx < (int)m_samples.size(); sampleNdx++) 437 log << TestLog::Sample << deInt64(m_samples[sampleNdx]) << TestLog::EndSample; 456 for (int sampleNdx = 0; sampleNdx < (int)m_samples.size(); sampleNdx++) 458 totalTimeUs += m_samples[sampleNdx]; 467 for (int sampleNdx = 0; sampleNdx < (int)m_samples.size(); sampleNdx++ [all...] |
/external/deqp/modules/gles3/performance/ |
es3pBufferDataUploadTests.cpp | 913 for (int sampleNdx = beginNdx; sampleNdx < endNdx; sampleNdx += step) 917 point.x() = (float)(samples[sampleNdx].writtenSize); 918 point.y() = (float)(samples[sampleNdx].duration.*target); 931 for (int sampleNdx = beginNdx; sampleNdx < endNdx; sampleNdx += step) 935 point.x() = (float)(samples[sampleNdx].renderDataSize); 936 point.y() = (float)(samples[sampleNdx].duration.*target) [all...] |
es3pDepthTests.cpp | 650 for (size_t sampleNdx = 0; sampleNdx < samples.size(); sampleNdx++) 652 const Sample& sample = samples[sampleNdx]; 667 for (size_t sampleNdx = 0; sampleNdx < samples.size(); sampleNdx++) 669 const Sample& sample = samples[sampleNdx]; [all...] |
/external/deqp/executor/tools/ |
xeExtractSampleLists.cpp | 61 for (int sampleNdx = 0; sampleNdx < sampleList.samples.getNumItems(); sampleNdx++) 63 const xe::ri::Sample& sample = static_cast<const xe::ri::Sample&>(sampleList.samples.getItem(sampleNdx));
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/external/deqp/modules/gles31/functional/ |
es31fSampleVariableTests.cpp | 568 for (int sampleNdx = 0; sampleNdx < (int)resultBuffers.size(); ++sampleNdx) 569 m_testCtx.getLog() << tcu::TestLog::Image("Buffer" + de::toString(sampleNdx), "Sample " + de::toString(sampleNdx), resultBuffers[sampleNdx].getAccess()); 574 for (int sampleNdx = 0; sampleNdx < (int)resultBuffers.size(); ++sampleNdx) 578 const float sampleIdColor = (float)sampleNdx / (float)m_numTargetSamples [all...] |
es31fTextureMultisampleTests.cpp | 137 bool testMultisampleTexture (int sampleNdx); 138 void drawSample (tcu::Surface& dst, int sampleNdx); 269 for (int sampleNdx = 0; sampleNdx < m_samples; ++sampleNdx) 271 if (m_samplePositions[sampleNdx].x() < 0.0f || m_samplePositions[sampleNdx].x() > 1.0f || 272 m_samplePositions[sampleNdx].y() < 0.0f || m_samplePositions[sampleNdx].y() > 1.0f) 274 m_testCtx.getLog() << tcu::TestLog::Message << "// ERROR: Sample position of sample " << sampleNdx << " should be in range ([0, 1], [0, 1]). Got " << m_samplePositions[sampleNdx] << tcu::TestLog::E (…) [all...] |
es31fMultisampleShaderRenderCase.cpp | 624 for (int sampleNdx = 0; sampleNdx < m_numTargetSamples; ++sampleNdx) 625 resultBuffers[sampleNdx].setSize(m_renderSize, m_renderSize); 649 for (int sampleNdx = 0; sampleNdx < m_numTargetSamples; ++sampleNdx) 651 gl.uniform1i(sampleLocation, sampleNdx); 655 glu::readPixels(m_context.getRenderContext(), 0, 0, resultBuffers[sampleNdx].getAccess()); 714 buf << " for (int sampleNdx = 0; sampleNdx < " << numTargetSamples << "; ++sampleNdx)\n [all...] |
/external/deqp/framework/common/ |
tcuBilinearImageCompare.cpp | 174 for (int sampleNdx = 0; sampleNdx < DE_LENGTH_OF_ARRAY(s_offsets); sampleNdx++) 176 const int u = (x<<NUM_SUBPIXEL_BITS) + (int)s_offsets[sampleNdx][0] - (1<<NUM_SUBPIXEL_BITS); 177 const int v = (y<<NUM_SUBPIXEL_BITS) + (int)s_offsets[sampleNdx][1] - (1<<NUM_SUBPIXEL_BITS);
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/external/deqp/modules/internal/ |
ditFrameworkTests.cpp | 806 for (int sampleNdx = 0; sampleNdx < numSamples; sampleNdx++) 808 if (dsAccess.getPixStencil(sampleNdx, x, y) != 0) 810 const Vec4 color = interpAccess.getPixel(sampleNdx, x, y); 814 const float depth = dsAccess.getPixDepth(sampleNdx, x, y); 828 << "FAIL: " << tcu::IVec3(x, y, sampleNdx)
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/external/deqp/modules/gles3/functional/ |
es3fFlushFinishTests.cpp | 413 for (int sampleNdx = 0; sampleNdx < NUM_VERIFICATION_SAMPLES; sampleNdx++)
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/external/deqp/framework/opengl/simplereference/ |
sglrReferenceContext.cpp | [all...] |