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  /external/mesa3d/src/gallium/state_trackers/vega/
shader.c 165 struct pipe_sampler_state **samplers,
171 samplers[2] = &ctx->blend_sampler;
174 if (!samplers[0] || !sampler_views[0]) {
175 samplers[0] = samplers[2];
178 if (!samplers[1] || !sampler_views[1]) {
179 samplers[1] = samplers[0];
189 struct pipe_sampler_state **samplers,
194 * for samplers is always the same
348 struct pipe_sampler_state *samplers[PIPE_MAX_SAMPLERS]; local
    [all...]
mask.h 65 VGint mask_bind_samplers(struct pipe_sampler_state **samplers,
renderer.h 55 const struct pipe_sampler_state **samplers,
107 const struct pipe_sampler_state **samplers,
  /external/mesa3d/src/gallium/drivers/llvmpipe/
lp_state_sampler.c 72 void **samplers)
78 assert(start + num <= Elements(llvmpipe->samplers[shader]));
82 !memcmp(llvmpipe->samplers[shader] + start, samplers,
89 /* set the new samplers */
91 llvmpipe->samplers[shader][start + i] = samplers[i];
94 /* find highest non-null samplers[] entry */
97 while (j > 0 && llvmpipe->samplers[shader][j - 1] == NULL)
105 llvmpipe->samplers[shader]
    [all...]
  /external/mesa3d/src/gallium/drivers/softpipe/
sp_state_sampler.c 70 * Bind a range [start, start+num-1] of samplers for a shader stage.
77 void **samplers)
83 assert(start + num <= Elements(softpipe->samplers[shader]));
87 !memcmp(softpipe->samplers[shader] + start, samplers,
94 /* set the new samplers */
96 softpipe->samplers[shader][start + i] = samplers[i];
99 /* find highest non-null samplers[] entry */
102 while (j > 0 && softpipe->samplers[shader][j - 1] == NULL
    [all...]
sp_fs_exec.c 65 struct tgsi_sampler **samplers )
73 samplers);
  /external/mesa3d/src/gallium/drivers/nv30/
nv40_verttex.c 38 struct nv30_sampler_state *ss = nv30->fragprog.samplers[unit];
58 nv30->vertprog.samplers[i] = hwcso[i];
63 nv30->vertprog.samplers[i] = NULL;
nv30_context.h 80 struct nv30_sampler_state *samplers[PIPE_MAX_SAMPLERS]; member in struct:nv30_context::__anon19677
93 struct nv30_sampler_state *samplers[PIPE_MAX_SAMPLERS]; member in struct:nv30_context::__anon19678
  /external/skia/src/gpu/glsl/
GrGLSLProgramBuilder.cpp 84 SkSTArray<4, GrGLSLTextureSampler> samplers(proc.numTextures());
85 this->emitSamplers(proc, &samplers);
95 samplers,
135 SkSTArray<4, GrGLSLTextureSampler> samplers(fp.numTextures());
136 this->emitSamplers(fp, &samplers);
145 samplers);
180 SkSTArray<4, GrGLSLTextureSampler> samplers(xp.numTextures());
181 this->emitSamplers(xp, &samplers);
191 samplers,
GrGLSLFragmentProcessor.h 49 @param samplers Contains one entry for each GrTextureAccess of the GrProcessor. These
62 const TextureSamplerArray& samplers)
70 , fSamplers(samplers) {}
94 * emitChild will automatically extract the coords and samplers of that child and pass them
GrGLSLXferProcessor.h 35 const TextureSamplerArray& samplers,
45 , fSamplers(samplers)
GrGLSLPrimitiveProcessor.h 45 const TextureSamplerArray& samplers,
56 , fSamplers(samplers)
  /external/mesa3d/src/mesa/main/
samplerobj.h 86 _mesa_GenSamplers(GLsizei count, GLuint *samplers);
89 _mesa_DeleteSamplers(GLsizei count, const GLuint *samplers);
  /external/mesa3d/src/gallium/auxiliary/vl/
vl_zscan.h 53 void *samplers[3]; member in struct:vl_zscan
vl_idct.h 49 void *samplers[2]; member in struct:vl_idct
  /external/mesa3d/src/mesa/drivers/dri/i965/
gen7_sampler_state.c 46 /* These don't use samplers at all. */
190 struct gen7_sampler_state *samplers; local
203 samplers = brw_state_batch(brw, AUB_TRACE_SAMPLER_STATE,
204 brw->sampler.count * sizeof(*samplers),
206 memset(samplers, 0, brw->sampler.count * sizeof(*samplers));
213 gen7_update_sampler_state(brw, unit, s, &samplers[s]);
brw_wm_sampler_state.c 41 /* Samplers aren't strictly wm state from the hardware's perspective,
171 /* These don't use samplers at all. */
336 struct brw_sampler_state *samplers; local
352 samplers = brw_state_batch(brw, AUB_TRACE_SAMPLER_STATE,
353 brw->sampler.count * sizeof(*samplers),
355 memset(samplers, 0, brw->sampler.count * sizeof(*samplers));
362 brw_update_sampler_state(brw, unit, s, &samplers[s]);
  /external/mesa3d/src/mesa/state_tracker/
st_atom_sampler.c 213 struct pipe_sampler_state *samplers,
229 struct pipe_sampler_state *sampler = samplers + unit;
244 /* if we've reset all the old samplers and we have no more new ones */
262 st->state.samplers[PIPE_SHADER_FRAGMENT],
269 st->state.samplers[PIPE_SHADER_VERTEX],
277 st->state.samplers[PIPE_SHADER_GEOMETRY],
  /external/mesa3d/src/gallium/auxiliary/cso_cache/
cso_context.c 54 * Info related to samplers and sampler views.
55 * We have one of these for fragment samplers and another for vertex samplers.
60 void *samplers[PIPE_MAX_SAMPLERS]; member in struct:sampler_info::__anon19552
64 void *samplers[PIPE_MAX_SAMPLERS]; member in struct:sampler_info
87 struct sampler_info samplers[PIPE_SHADER_TYPES]; member in struct:cso_context
314 /* free fragment samplers, views */
315 for (shader = 0; shader < Elements(ctx->samplers); shader++) {
316 struct sampler_info *info = &ctx->samplers[shader];
1008 info->samplers[idx] = handle
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  /external/mesa3d/src/gallium/state_trackers/xa/
xa_yuv.c 72 struct pipe_sampler_state *samplers[3]; local
87 samplers[i] = &sampler;
95 cso_set_samplers(r->cso, PIPE_SHADER_FRAGMENT, 3, (const struct pipe_sampler_state **)samplers);
  /external/mesa3d/src/gallium/include/pipe/
p_context.h 139 void **samplers);
142 void **samplers);
145 void **samplers);
149 void **samplers);
  /frameworks/rs/
rsProgram.h 47 Sampler **samplers; member in struct:android::renderscript::Program::Hal::State
  /external/mesa3d/src/gallium/state_trackers/clover/core/
kernel.cpp 73 q.pipe->bind_compute_sampler_states(q.pipe, 0, exec.samplers.size(),
74 exec.samplers.data());
91 q.pipe->bind_compute_sampler_states(q.pipe, 0, exec.samplers.size(), NULL);
171 samplers.clear();
384 size_t idx = ctx.samplers.size();
386 ctx.samplers.resize(idx + 1);
387 ctx.samplers[idx] = st = obj->bind(*ctx.q);
  /external/mesa3d/src/gallium/auxiliary/draw/
draw_context.c 586 struct tgsi_sampler **samplers)
590 draw->vs.tgsi.samplers = samplers;
594 draw->gs.tgsi.samplers = samplers;
777 struct pipe_sampler_state **samplers,
786 draw->samplers[shader_stage][i] = samplers[i];
788 draw->samplers[shader_stage][i] = NULL;
draw_context.h 138 struct tgsi_sampler **samplers);
148 struct pipe_sampler_state **samplers,

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