/external/skia/src/gpu/gl/debug/ |
GrTextureUnitObj.cpp | 12 void GrTextureUnitObj::setTexture(GrTextureObj *texture) {
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GrTextureUnitObj.h | 33 void setTexture(GrTextureObj *texture);
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GrDebugGL.cpp | 142 void GrDebugGL::setTexture(GrTextureObj *texture) { 143 fTextureUnits[fCurTextureUnit]->setTexture(texture);
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GrDebugGL.h | 71 void setTexture(GrTextureObj *texture);
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/external/deqp/framework/randomshaders/ |
rsgProgramExecutor.hpp | 48 void setTexture (int samplerNdx, const tcu::Texture2D* texture, const tcu::Sampler& sampler); 49 void setTexture (int samplerNdx, const tcu::TextureCube* texture, const tcu::Sampler& sampler);
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rsgProgramExecutor.cpp | 178 void ProgramExecutor::setTexture (int samplerNdx, const tcu::Texture2D* texture, const tcu::Sampler& sampler) 183 void ProgramExecutor::setTexture (int samplerNdx, const tcu::TextureCube* texture, const tcu::Sampler& sampler)
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/frameworks/native/services/surfaceflinger/RenderEngine/ |
Description.h | 64 void setTexture(const Texture& texture);
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Description.cpp | 62 void Description::setTexture(const Texture& texture) {
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GLES20RenderEngine.cpp | 185 mState.setTexture(texture); 192 mState.setTexture(texture);
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/external/deqp/modules/glshared/ |
glsShaderRenderCase.hpp | 95 void setTexture (const glu::Texture2D* tex2D); 96 void setTexture (const glu::TextureCube* texCube); 97 void setTexture (const glu::Texture2DArray* tex2DArray); 98 void setTexture (const glu::Texture3D* tex3D);
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glsShaderRenderCase.cpp | 108 void TextureBinding::setTexture (const glu::Texture2D* tex2D) 114 void TextureBinding::setTexture (const glu::TextureCube* texCube) 120 void TextureBinding::setTexture (const glu::Texture2DArray* tex2DArray) 126 void TextureBinding::setTexture (const glu::Texture3D* tex3D)
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/external/replicaisland/src/com/replica/replicaisland/ |
FadeDrawableComponent.java | 120 bitmap.setTexture(mTexture); 149 public void setTexture(Texture texture) {
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DebugSystem.java | 75 bitmap.setTexture(texture);
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MotionBlurComponent.java | 97 stepImage.setTexture(record.texture);
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ScrollerComponent.java | 99 background.setTexture(mTexture);
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DrawableBitmap.java | 206 public void setTexture(Texture texture) {
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SpriteComponent.java | 116 bitmap.setTexture(currentFrame.texture);
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HudSystem.java | 303 bitmap.setTexture(mFuelDrawable.getTexture()); 456 bitmap.setTexture(mFadeTexture);
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/frameworks/base/rs/java/android/renderscript/ |
ProgramVertexFixedFunction.java | 229 setTexture(new Matrix4f()); 285 public void setTexture(Matrix4f m) {
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ProgramFragmentFixedFunction.java | 251 public Builder setTexture(EnvMode env, Format fmt, int slot)
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/external/skia/include/gpu/ |
GrXferProcessor.h | 85 GrTexture* setTexture(GrTexture* texture) {
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/external/skia/src/gpu/ |
GrLayerCache.cpp | 224 layer->setTexture(fAtlas->getTexture(), bounds, true); 267 layer->setTexture(tex, SkIRect::MakeWH(desc.fWidth, desc.fHeight), false); 306 layer->setTexture(nullptr, SkIRect::MakeEmpty(), false); 310 layer->setTexture(nullptr, SkIRect::MakeEmpty(), false);
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GrDrawTarget.cpp | 142 dstTexture->setTexture(rtTex); 182 dstTexture->setTexture(copy);
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/external/skia/tests/ |
RecordReplaceDrawTest.cpp | 129 layer->setTexture(texture, SkIRect::MakeWH(kWidth, kHeight), false);
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/frameworks/rs/java/tests/Balls/src/com/example/android/rs/balls/ |
BallsRS.java | 98 pfb.setTexture(ProgramFragmentFixedFunction.Builder.EnvMode.MODULATE,
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