HomeSort by relevance Sort by last modified time
    Searched refs:setTexture (Results 1 - 25 of 39) sorted by null

1 2

  /external/skia/src/gpu/gl/debug/
GrTextureUnitObj.cpp 12 void GrTextureUnitObj::setTexture(GrTextureObj *texture) {
GrTextureUnitObj.h 33 void setTexture(GrTextureObj *texture);
GrDebugGL.cpp 142 void GrDebugGL::setTexture(GrTextureObj *texture) {
143 fTextureUnits[fCurTextureUnit]->setTexture(texture);
GrDebugGL.h 71 void setTexture(GrTextureObj *texture);
  /external/deqp/framework/randomshaders/
rsgProgramExecutor.hpp 48 void setTexture (int samplerNdx, const tcu::Texture2D* texture, const tcu::Sampler& sampler);
49 void setTexture (int samplerNdx, const tcu::TextureCube* texture, const tcu::Sampler& sampler);
rsgProgramExecutor.cpp 178 void ProgramExecutor::setTexture (int samplerNdx, const tcu::Texture2D* texture, const tcu::Sampler& sampler)
183 void ProgramExecutor::setTexture (int samplerNdx, const tcu::TextureCube* texture, const tcu::Sampler& sampler)
  /frameworks/native/services/surfaceflinger/RenderEngine/
Description.h 64 void setTexture(const Texture& texture);
Description.cpp 62 void Description::setTexture(const Texture& texture) {
GLES20RenderEngine.cpp 185 mState.setTexture(texture);
192 mState.setTexture(texture);
  /external/deqp/modules/glshared/
glsShaderRenderCase.hpp 95 void setTexture (const glu::Texture2D* tex2D);
96 void setTexture (const glu::TextureCube* texCube);
97 void setTexture (const glu::Texture2DArray* tex2DArray);
98 void setTexture (const glu::Texture3D* tex3D);
glsShaderRenderCase.cpp 108 void TextureBinding::setTexture (const glu::Texture2D* tex2D)
114 void TextureBinding::setTexture (const glu::TextureCube* texCube)
120 void TextureBinding::setTexture (const glu::Texture2DArray* tex2DArray)
126 void TextureBinding::setTexture (const glu::Texture3D* tex3D)
  /external/replicaisland/src/com/replica/replicaisland/
FadeDrawableComponent.java 120 bitmap.setTexture(mTexture);
149 public void setTexture(Texture texture) {
DebugSystem.java 75 bitmap.setTexture(texture);
MotionBlurComponent.java 97 stepImage.setTexture(record.texture);
ScrollerComponent.java 99 background.setTexture(mTexture);
DrawableBitmap.java 206 public void setTexture(Texture texture) {
SpriteComponent.java 116 bitmap.setTexture(currentFrame.texture);
HudSystem.java 303 bitmap.setTexture(mFuelDrawable.getTexture());
456 bitmap.setTexture(mFadeTexture);
  /frameworks/base/rs/java/android/renderscript/
ProgramVertexFixedFunction.java 229 setTexture(new Matrix4f());
285 public void setTexture(Matrix4f m) {
ProgramFragmentFixedFunction.java 251 public Builder setTexture(EnvMode env, Format fmt, int slot)
  /external/skia/include/gpu/
GrXferProcessor.h 85 GrTexture* setTexture(GrTexture* texture) {
  /external/skia/src/gpu/
GrLayerCache.cpp 224 layer->setTexture(fAtlas->getTexture(), bounds, true);
267 layer->setTexture(tex, SkIRect::MakeWH(desc.fWidth, desc.fHeight), false);
306 layer->setTexture(nullptr, SkIRect::MakeEmpty(), false);
310 layer->setTexture(nullptr, SkIRect::MakeEmpty(), false);
GrDrawTarget.cpp 142 dstTexture->setTexture(rtTex);
182 dstTexture->setTexture(copy);
  /external/skia/tests/
RecordReplaceDrawTest.cpp 129 layer->setTexture(texture, SkIRect::MakeWH(kWidth, kHeight), false);
  /frameworks/rs/java/tests/Balls/src/com/example/android/rs/balls/
BallsRS.java 98 pfb.setTexture(ProgramFragmentFixedFunction.Builder.EnvMode.MODULATE,

Completed in 342 milliseconds

1 2