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    Searched refs:setupUniformData (Results 1 - 4 of 4) sorted by null

  /external/deqp/external/vulkancts/modules/vulkan/shaderexecutor/
vktShaderExecutor.hpp 116 void setupUniformData (const VkDevice& vkDevice,
333 executor.setupUniformData(vkDevice, vk, queue, queueFamilyIndex, memAlloc, m_bindingLocation, m_descriptorType, sizeof(T), &m_data);
vktShaderExecutor.cpp     [all...]
  /external/deqp/external/vulkancts/modules/vulkan/shaderrender/
vktShaderRender.hpp 423 void setupUniformData (deUint32 bindingLocation, size_t size, const void* dataPtr);
vktShaderRender.cpp 510 void ShaderRenderCaseInstance::setupUniformData (deUint32 bindingLocation, size_t size, const void* dataPtr)
550 setupUniformData(bindingLocation, dataSize, data);
    [all...]

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