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Searched
refs:shaderVert
(Results
1 - 6
of
6
) sorted by null
/external/deqp/modules/gles3/functional/
es3fIndexedStateQueryTests.cpp
92
GLuint
shaderVert
= glCreateShader(GL_VERTEX_SHADER);
95
glShaderSource(
shaderVert
, 1, &transformFeedbackTestVertSource, DE_NULL);
98
glCompileShader(
shaderVert
);
103
glAttachShader(shaderProg,
shaderVert
);
128
glDeleteShader(
shaderVert
);
269
GLuint
shaderVert
= glCreateShader(GL_VERTEX_SHADER);
272
glShaderSource(
shaderVert
, 1, &testVertSource, DE_NULL);
275
glCompileShader(
shaderVert
);
280
glAttachShader(m_program,
shaderVert
);
289
glDeleteShader(
shaderVert
);
[
all
...]
es3fShaderStateQueryTests.cpp
691
GLuint
shaderVert
= glCreateShader(GL_VERTEX_SHADER);
694
verifyShaderParam(m_testCtx, *this,
shaderVert
, GL_COMPILE_STATUS, GL_FALSE);
697
glShaderSource(
shaderVert
, 1, &commonTestVertSource, DE_NULL);
700
glCompileShader(
shaderVert
);
704
verifyShaderParam(m_testCtx, *this,
shaderVert
, GL_COMPILE_STATUS, GL_TRUE);
707
glDeleteShader(
shaderVert
);
922
GLuint
shaderVert
= glCreateShader(GL_VERTEX_SHADER);
925
glShaderSource(
shaderVert
, 1, &commonTestVertSource, DE_NULL);
928
glCompileShader(
shaderVert
);
932
verifyShaderParam(m_testCtx, *this,
shaderVert
, GL_COMPILE_STATUS, GL_TRUE)
[
all
...]
es3fBooleanStateQueryTests.cpp
588
GLuint
shaderVert
= glCreateShader(GL_VERTEX_SHADER);
589
glShaderSource(
shaderVert
, 1, &transformFeedbackTestVertSource, DE_NULL);
590
glCompileShader(
shaderVert
);
593
glGetShaderiv(
shaderVert
, GL_COMPILE_STATUS, &compileStatus);
604
glAttachShader(shaderProg,
shaderVert
);
632
glDeleteShader(
shaderVert
);
es3fIntegerStateQueryTests.cpp
[
all
...]
/external/deqp/modules/gles2/functional/
es2fShaderStateQueryTests.cpp
525
GLuint
shaderVert
= glCreateShader(GL_VERTEX_SHADER);
528
verifyShaderParam(m_testCtx, *this,
shaderVert
, GL_COMPILE_STATUS, GL_FALSE);
531
glShaderSource(
shaderVert
, 1, &commonTestVertSource, DE_NULL);
534
glCompileShader(
shaderVert
);
538
verifyShaderParam(m_testCtx, *this,
shaderVert
, GL_COMPILE_STATUS, GL_TRUE);
541
glDeleteShader(
shaderVert
);
760
GLuint
shaderVert
= glCreateShader(GL_VERTEX_SHADER);
763
glShaderSource(
shaderVert
, 1, &commonTestVertSource, DE_NULL);
766
glCompileShader(
shaderVert
);
770
verifyShaderParam(m_testCtx, *this,
shaderVert
, GL_COMPILE_STATUS, GL_TRUE)
[
all
...]
es2fIntegerStateQueryTests.cpp
[
all
...]
Completed in 3156 milliseconds