/external/mesa3d/src/mesa/tnl/ |
t_vb_light.c | 120 validate_shine_table( struct gl_context *ctx, GLuint side, GLfloat shininess ) 129 if ( s->shininess == shininess ) 142 if (shininess == 0.0) { 151 t = pow(x, shininess); 160 s->shininess = shininess; 176 GLfloat shininess; local 178 shininess = ctx->Light.Material.Attrib[MAT_ATTRIB_FRONT_SHININESS][0]; 179 if (!tnl->_ShineTable[0] || tnl->_ShineTable[0]->shininess != shininess [all...] |
t_context.c | 87 /* Allocate 10 (arbitrary) shininess lookup tables */ 90 s->shininess = -1; 111 /* Free lighting shininess exponentiation table */
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t_context.h | 387 #define SHINE_TABLE_SIZE 256 /**< Material shininess lookup table sizes */ 390 * Material shininess lookup table. 396 GLfloat shininess; member in struct:tnl_shine_tab
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/external/skia/include/effects/ |
SkLightingImageFilter.h | 32 SkScalar shininess, SkImageFilter* input = NULL, const CropRect* cropRect = NULL); 35 SkScalar shininess, SkImageFilter* input = NULL, const CropRect* cropRect = NULL); 39 SkScalar shininess, SkImageFilter* input = NULL, const CropRect* cropRect = NULL);
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/external/autotest/client/site_tests/graphics_SanAngeles/src/ |
shader.h | 25 GLint shininess; member in struct:__anon6477
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shader.c | 122 GET_UNIFORM_LOC(Lit, shininess);
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demo.c | 689 glUniform1f(sShaderLit.shininess, 60.f); [all...] |
/external/skia/gm/ |
lighting.cpp | 76 SkScalar shininess = SkIntToScalar(8); variable 122 shininess, 131 shininess, 143 shininess,
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/external/skia/bench/ |
LightingBench.cpp | 82 static SkScalar shininess = SkIntToScalar(8); local 83 return shininess;
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/external/skia/src/effects/ |
SkLightingImageFilter.cpp | 101 SpecularLightingType(SkScalar ks, SkScalar shininess) 102 : fKS(ks), fShininess(shininess) {} 506 SkScalar ks, SkScalar shininess, SkImageFilter*, const CropRect*); 512 SkScalar shininess() const { return fShininess; } function in class:__anon22975::SkSpecularLightingImageFilter 516 SkScalar shininess, SkImageFilter* input, const CropRect*); 608 SkScalar shininess, 611 return new GrSpecularLightingEffect(texture, light, surfaceScale, matrix, ks, shininess, 620 SkScalar shininess() const { return fShininess; } function in class:__anon22975::GrSpecularLightingEffect 632 SkScalar shininess, 1927 SkScalar shininess = d->fRandom->nextUScalar1(); local 1949 const char* shininess; local [all...] |
/external/vulkan-validation-layers/libs/glm/detail/ |
dummy.cpp | 43 float shininess; // Srm
member in struct:material
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/external/mesa3d/src/mesa/main/ |
ffvertex_prog.c | 1049 * dots.z = back.shininess 1050 * dots.w = front.shininess 1061 struct ureg shininess = get_material(p, 0, STATE_SHININESS); local 1062 emit_op1(p, OPCODE_MOV, dots, WRITEMASK_W, swizzle1(shininess,X)); 1063 release_temp(p, shininess); 1078 struct ureg shininess = get_material(p, 1, STATE_SHININESS); local 1080 negate(swizzle1(shininess,X))); 1081 release_temp(p, shininess); [all...] |
/frameworks/native/opengl/libagl/ |
light.cpp | 414 s = gglPowx(s, material.shininess); 575 c->lighting.front.shininess = param; 778 c->lighting.front.shininess = gglFloatToFixed(params[0]); 818 c->lighting.front.shininess = gglFloatToFixed(params[0]);
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context.h | 311 GLfixed shininess; member in struct:android::gl::material_t
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/external/mesa3d/src/gallium/drivers/svga/include/ |
svga3d_reg.h | 1596 float shininess; member in struct:__anon19879 [all...] |
/external/v8/benchmarks/ |
raytrace.js | 713 var shininess = Math.pow(10, info.shape.material.gloss + 1); 798 var glossWeight = Math.pow(Math.max(info.normal.dot(H), 0), shininess);
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/external/mesa3d/src/mesa/program/ |
program_lexer.l | 302 {dot}shininess { return SHININESS; }
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/external/mesa3d/src/gallium/drivers/svga/svgadump/ |
svga_dump.c | 416 _debug_printf("\t\t.material.shininess = %f\n", (*cmd).material.shininess); [all...] |