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  /external/deqp/framework/common/
tcuRenderTarget.cpp 39 RenderTarget::RenderTarget (int width, int height, const PixelFormat& format, int depthBits, int stencilBits, int numSamples)
44 , m_stencilBits (stencilBits)
tcuRenderTarget.hpp 39 RenderTarget (int width, int height, const PixelFormat& pixelFormat, int depthBits, int stencilBits, int numSamples);
  /external/deqp/modules/gles2/functional/
es2fStencilTests.cpp 177 virtual void genOps (vector<StencilOp>& dst, int stencilBits, int depthBits, int targetStencil) = DE_NULL;
181 void visualizeStencil (sglr::Context& context, int stencilBits, int stencilStep);
254 void StencilCase::visualizeStencil (sglr::Context& context, int stencilBits, int stencilStep)
256 int endVal = 1<<stencilBits;
278 int stencilBits = renderTarget.getStencilBits();
280 int stencilStep = stencilBits == 8 ? 8 : 1;
281 int numStencilValues = (1<<stencilBits)/stencilStep + 1;
305 genOps(ops[ndx], stencilBits, depthBits, deMin32(ndx*stencilStep, (1<<stencilBits)-1));
308 genOps(ops[numStencilValues+0], stencilBits, depthBits, 1<<stencilBits)
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es2fIntegerStateQueryTests.cpp 78 virtual void verifyStencilMaskInitial (tcu::TestContext& testCtx, GLenum name, int stencilBits) = DE_NULL;
113 void verifyStencilMaskInitial (tcu::TestContext& testCtx, GLenum name, int stencilBits);
303 void GetBooleanVerifier::verifyStencilMaskInitial (tcu::TestContext& testCtx, GLenum name, int stencilBits)
305 // if stencilBits == 0, the mask is allowed to be either GL_TRUE or GL_FALSE
315 if (stencilBits > 0 && state != GL_TRUE)
336 void verifyStencilMaskInitial (tcu::TestContext& testCtx, GLenum name, int stencilBits);
471 void GetIntegerVerifier::verifyStencilMaskInitial (tcu::TestContext& testCtx, GLenum name, int stencilBits)
481 const GLint reference = (1 << stencilBits) - 1;
483 if ((state & reference) != reference) // the least significant stencilBits bits should be on
504 void verifyStencilMaskInitial (tcu::TestContext& testCtx, GLenum name, int stencilBits);
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es2fDepthStencilClearTests.cpp 103 tcu::TextureFormat getStencilFormat (int stencilBits)
105 switch (stencilBits)
450 int stencilBits = renderTarget.getStencilBits();
451 tcu::TextureLevel depthBufRow (getStencilFormat(stencilBits), dst.getWidth(), 1, 1);
453 deUint32 bufMask = (1u<<stencilBits)-1;
486 float step = (float)(stencil / ((1u<<stencilBits) / (deUint32)STENCIL_STEPS)) / (float)(STENCIL_STEPS-1);
es2fDepthStencilTests.cpp 210 int stencilBits;
219 , stencilBits (stencilBits_)
227 , stencilBits (0)
232 void getStencilTestValues (int stencilBits, int numValues, int* values)
236 int maxVal = (1<<stencilBits)-1;
269 getStencilTestValues(target.stencilBits, numL0CellsX*numL0CellsY, &stencilValues[0]);
342 getStencilTestValues(target.stencilBits, numValues, &stencilValues[0]);
384 bool hasStencil = renderTarget.stencilBits > 0;
399 dst.state.numStencilBits = renderTarget.stencilBits;
481 void renderReference (const vector<ClearCommand>& clears, const tcu::PixelBufferAccess& dstColor, const tcu::PixelBufferAccess& dstStencil, int stencilBits)
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  /external/deqp/modules/gles3/functional/
es3fStencilTests.cpp 180 virtual void genOps (vector<StencilOp>& dst, int stencilBits, int depthBits, int targetStencil) = DE_NULL;
184 void visualizeStencil (sglr::Context& context, int stencilBits, int stencilStep);
257 void StencilCase::visualizeStencil (sglr::Context& context, int stencilBits, int stencilStep)
259 int endVal = 1<<stencilBits;
281 int stencilBits = renderTarget.getStencilBits();
283 int stencilStep = stencilBits == 8 ? 8 : 1;
284 int numStencilValues = (1<<stencilBits)/stencilStep + 1;
308 genOps(ops[ndx], stencilBits, depthBits, deMin32(ndx*stencilStep, (1<<stencilBits)-1));
311 genOps(ops[numStencilValues+0], stencilBits, depthBits, 1<<stencilBits)
    [all...]
es3fDepthStencilClearTests.cpp 103 tcu::TextureFormat getStencilFormat (int stencilBits)
105 switch (stencilBits)
453 int stencilBits = renderTarget.getStencilBits();
454 tcu::TextureLevel depthBufRow (getStencilFormat(stencilBits), dst.getWidth(), 1, 1);
456 deUint32 bufMask = (1u<<stencilBits)-1;
489 float step = (float)(stencil / ((1u<<stencilBits) / (deUint32)STENCIL_STEPS)) / (float)(STENCIL_STEPS-1);
es3fIntegerStateQueryTests.cpp 79 virtual void verifyStencilMaskInitial (tcu::TestContext& testCtx, GLenum name, int stencilBits) = DE_NULL;
115 void verifyStencilMaskInitial (tcu::TestContext& testCtx, GLenum name, int stencilBits);
335 void GetBooleanVerifier::verifyStencilMaskInitial (tcu::TestContext& testCtx, GLenum name, int stencilBits)
337 // if stencilBits == 0, the mask is allowed to be either GL_TRUE or GL_FALSE
347 if (stencilBits > 0 && state != GL_TRUE)
369 void verifyStencilMaskInitial (tcu::TestContext& testCtx, GLenum name, int stencilBits);
522 void GetIntegerVerifier::verifyStencilMaskInitial (tcu::TestContext& testCtx, GLenum name, int stencilBits)
532 const GLint reference = (1 << stencilBits) - 1;
534 if ((state & reference) != reference) // the least significant stencilBits bits should be on
556 void verifyStencilMaskInitial (tcu::TestContext& testCtx, GLenum name, int stencilBits);
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  /external/deqp/framework/opengl/
gluFboRenderContext.cpp 70 static void getDepthStencilBits (deUint32 depthStencilFormat, int* depthBits, int* stencilBits)
75 *stencilBits = getNumStencilBits(combinedFormat);
136 const int stencilBits = getNumStencilBits(combinedFormat);
142 if (config.stencilBits != glu::RenderConfig::DONT_CARE &&
143 config.stencilBits != stencilBits)
216 int stencilBits = 0;
250 getDepthStencilBits(depthStencilFormat, &depthBits, &stencilBits);
275 if (stencilBits > 0)
287 m_renderTarget = tcu::RenderTarget(width, height, pixelFormat, depthBits, stencilBits, config.numSamples)
    [all...]
gluRenderConfig.hpp 80 int stencilBits;
95 , stencilBits (DONT_CARE)
gluRenderConfig.cpp 40 config->stencilBits == RenderConfig::DONT_CARE &&
108 config->stencilBits = stencilCfgs[ndx].stencilSize;
  /external/deqp/framework/platform/win32/
tcuWGL.hpp 122 int stencilBits;
144 , stencilBits (0)
tcuWGL.cpp 344 info.stencilBits = values[11];
489 if (config.stencilBits != glu::RenderConfig::DONT_CARE &&
490 config.stencilBits != info.stencilBits)
  /external/deqp/framework/platform/ios/
tcuIOSPlatform.mm 220 int stencilBits = 0;
228 if ((config.depthBits > 0 || config.stencilBits > 0) && depthStencilFormat == 0)
256 gl.getRenderbufferParameteriv(GL_RENDERBUFFER, GL_RENDERBUFFER_STENCIL_SIZE, &stencilBits);
269 if (stencilBits > 0)
281 m_renderTarget = tcu::RenderTarget(width, height, pixelFormat, depthBits, stencilBits, 0);
  /external/mesa3d/src/glx/apple/
apple_visual.c 143 if (mode->stencilBits > 0) {
145 attr[numattr++] = mode->stencilBits;
  /external/skia/src/gpu/gl/
GrGLRenderTarget.cpp 55 int stencilBits) {
57 if (stencilBits) {
62 format.fStencilBits = stencilBits;
63 format.fTotalBits = stencilBits;
GrGLRenderTarget.h 36 int stencilBits);
  /external/mesa3d/src/mesa/main/
context.h 75 GLint stencilBits,
91 GLint stencilBits,
context.c 193 * \param stencilBits requested minimum bits per stencil buffer value
217 GLint stencilBits,
228 depthBits, stencilBits,
259 GLint stencilBits,
271 if (stencilBits < 0 || stencilBits > 8) {
291 vis->stencilBits = stencilBits;
300 vis->haveStencilBuffer = stencilBits > 0;
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  /external/mesa3d/include/GL/
osmesa.h 127 * If you specify zero for depthBits, stencilBits, accumBits you
133 OSMesaCreateContextExt( GLenum format, GLint depthBits, GLint stencilBits,
  /external/mesa3d/src/glx/
glxconfig.h 49 GLint stencilBits;
  /external/mesa3d/src/mesa/swrast/
s_renderbuffer.c 341 GLuint stencilBits)
345 if (stencilBits > 16) {
347 "Unsupported stencilBits in add_stencil_renderbuffer");
359 assert(stencilBits <= 8);
510 stencil && fb->Visual.stencilBits == 8) {
525 assert(fb->Visual.stencilBits > 0);
526 add_stencil_renderbuffer(NULL, fb, fb->Visual.stencilBits);
  /external/mesa3d/src/gallium/state_trackers/egl/x11/
glcore.h 88 GLint stencilBits;
  /external/deqp/modules/egl/
teglRenderTests.cpp 372 tcu::TextureFormat getStencilFormat (int stencilBits)
374 switch (stencilBits)
382 void renderReference (const tcu::PixelBufferAccess& dst, const vector<DrawPrimitiveOp>& drawOps, const tcu::PixelFormat& colorBits, const int depthBits, const int stencilBits, const int numSamples)
415 if (stencilBits > 0)
417 stencilBuffer.setStorage(getStencilFormat(stencilBits), numSamples, width, height);
706 const int stencilBits = eglu::getConfigAttribInt(egl, display, config.config, EGL_STENCIL_SIZE);
724 log << TestLog::Message << "EGL_STENCIL_SIZE = " << stencilBits << TestLog::EndMessage;
789 renderReference(refFrame.getAccess(), drawOps, pixelFmt, depthBits, stencilBits, 1);
909 const int stencilBits = eglu::getConfigAttribInt(egl, display, config.config, EGL_STENCIL_SIZE);
932 log << TestLog::Message << "EGL_STENCIL_SIZE = " << stencilBits << TestLog::EndMessage
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