/external/deqp/framework/common/ |
tcuRenderTarget.cpp | 39 RenderTarget::RenderTarget (int width, int height, const PixelFormat& format, int depthBits, int stencilBits, int numSamples) 44 , m_stencilBits (stencilBits)
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tcuRenderTarget.hpp | 39 RenderTarget (int width, int height, const PixelFormat& pixelFormat, int depthBits, int stencilBits, int numSamples);
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/external/deqp/modules/gles2/functional/ |
es2fStencilTests.cpp | 177 virtual void genOps (vector<StencilOp>& dst, int stencilBits, int depthBits, int targetStencil) = DE_NULL; 181 void visualizeStencil (sglr::Context& context, int stencilBits, int stencilStep); 254 void StencilCase::visualizeStencil (sglr::Context& context, int stencilBits, int stencilStep) 256 int endVal = 1<<stencilBits; 278 int stencilBits = renderTarget.getStencilBits(); 280 int stencilStep = stencilBits == 8 ? 8 : 1; 281 int numStencilValues = (1<<stencilBits)/stencilStep + 1; 305 genOps(ops[ndx], stencilBits, depthBits, deMin32(ndx*stencilStep, (1<<stencilBits)-1)); 308 genOps(ops[numStencilValues+0], stencilBits, depthBits, 1<<stencilBits) [all...] |
es2fIntegerStateQueryTests.cpp | 78 virtual void verifyStencilMaskInitial (tcu::TestContext& testCtx, GLenum name, int stencilBits) = DE_NULL; 113 void verifyStencilMaskInitial (tcu::TestContext& testCtx, GLenum name, int stencilBits); 303 void GetBooleanVerifier::verifyStencilMaskInitial (tcu::TestContext& testCtx, GLenum name, int stencilBits) 305 // if stencilBits == 0, the mask is allowed to be either GL_TRUE or GL_FALSE 315 if (stencilBits > 0 && state != GL_TRUE) 336 void verifyStencilMaskInitial (tcu::TestContext& testCtx, GLenum name, int stencilBits); 471 void GetIntegerVerifier::verifyStencilMaskInitial (tcu::TestContext& testCtx, GLenum name, int stencilBits) 481 const GLint reference = (1 << stencilBits) - 1; 483 if ((state & reference) != reference) // the least significant stencilBits bits should be on 504 void verifyStencilMaskInitial (tcu::TestContext& testCtx, GLenum name, int stencilBits); [all...] |
es2fDepthStencilClearTests.cpp | 103 tcu::TextureFormat getStencilFormat (int stencilBits) 105 switch (stencilBits) 450 int stencilBits = renderTarget.getStencilBits(); 451 tcu::TextureLevel depthBufRow (getStencilFormat(stencilBits), dst.getWidth(), 1, 1); 453 deUint32 bufMask = (1u<<stencilBits)-1; 486 float step = (float)(stencil / ((1u<<stencilBits) / (deUint32)STENCIL_STEPS)) / (float)(STENCIL_STEPS-1);
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es2fDepthStencilTests.cpp | 210 int stencilBits; 219 , stencilBits (stencilBits_) 227 , stencilBits (0) 232 void getStencilTestValues (int stencilBits, int numValues, int* values) 236 int maxVal = (1<<stencilBits)-1; 269 getStencilTestValues(target.stencilBits, numL0CellsX*numL0CellsY, &stencilValues[0]); 342 getStencilTestValues(target.stencilBits, numValues, &stencilValues[0]); 384 bool hasStencil = renderTarget.stencilBits > 0; 399 dst.state.numStencilBits = renderTarget.stencilBits; 481 void renderReference (const vector<ClearCommand>& clears, const tcu::PixelBufferAccess& dstColor, const tcu::PixelBufferAccess& dstStencil, int stencilBits) [all...] |
/external/deqp/modules/gles3/functional/ |
es3fStencilTests.cpp | 180 virtual void genOps (vector<StencilOp>& dst, int stencilBits, int depthBits, int targetStencil) = DE_NULL; 184 void visualizeStencil (sglr::Context& context, int stencilBits, int stencilStep); 257 void StencilCase::visualizeStencil (sglr::Context& context, int stencilBits, int stencilStep) 259 int endVal = 1<<stencilBits; 281 int stencilBits = renderTarget.getStencilBits(); 283 int stencilStep = stencilBits == 8 ? 8 : 1; 284 int numStencilValues = (1<<stencilBits)/stencilStep + 1; 308 genOps(ops[ndx], stencilBits, depthBits, deMin32(ndx*stencilStep, (1<<stencilBits)-1)); 311 genOps(ops[numStencilValues+0], stencilBits, depthBits, 1<<stencilBits) [all...] |
es3fDepthStencilClearTests.cpp | 103 tcu::TextureFormat getStencilFormat (int stencilBits) 105 switch (stencilBits) 453 int stencilBits = renderTarget.getStencilBits(); 454 tcu::TextureLevel depthBufRow (getStencilFormat(stencilBits), dst.getWidth(), 1, 1); 456 deUint32 bufMask = (1u<<stencilBits)-1; 489 float step = (float)(stencil / ((1u<<stencilBits) / (deUint32)STENCIL_STEPS)) / (float)(STENCIL_STEPS-1);
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es3fIntegerStateQueryTests.cpp | 79 virtual void verifyStencilMaskInitial (tcu::TestContext& testCtx, GLenum name, int stencilBits) = DE_NULL; 115 void verifyStencilMaskInitial (tcu::TestContext& testCtx, GLenum name, int stencilBits); 335 void GetBooleanVerifier::verifyStencilMaskInitial (tcu::TestContext& testCtx, GLenum name, int stencilBits) 337 // if stencilBits == 0, the mask is allowed to be either GL_TRUE or GL_FALSE 347 if (stencilBits > 0 && state != GL_TRUE) 369 void verifyStencilMaskInitial (tcu::TestContext& testCtx, GLenum name, int stencilBits); 522 void GetIntegerVerifier::verifyStencilMaskInitial (tcu::TestContext& testCtx, GLenum name, int stencilBits) 532 const GLint reference = (1 << stencilBits) - 1; 534 if ((state & reference) != reference) // the least significant stencilBits bits should be on 556 void verifyStencilMaskInitial (tcu::TestContext& testCtx, GLenum name, int stencilBits); [all...] |
/external/deqp/framework/opengl/ |
gluFboRenderContext.cpp | 70 static void getDepthStencilBits (deUint32 depthStencilFormat, int* depthBits, int* stencilBits) 75 *stencilBits = getNumStencilBits(combinedFormat); 136 const int stencilBits = getNumStencilBits(combinedFormat); 142 if (config.stencilBits != glu::RenderConfig::DONT_CARE && 143 config.stencilBits != stencilBits) 216 int stencilBits = 0; 250 getDepthStencilBits(depthStencilFormat, &depthBits, &stencilBits); 275 if (stencilBits > 0) 287 m_renderTarget = tcu::RenderTarget(width, height, pixelFormat, depthBits, stencilBits, config.numSamples) [all...] |
gluRenderConfig.hpp | 80 int stencilBits; 95 , stencilBits (DONT_CARE)
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gluRenderConfig.cpp | 40 config->stencilBits == RenderConfig::DONT_CARE && 108 config->stencilBits = stencilCfgs[ndx].stencilSize;
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/external/deqp/framework/platform/win32/ |
tcuWGL.hpp | 122 int stencilBits; 144 , stencilBits (0)
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tcuWGL.cpp | 344 info.stencilBits = values[11]; 489 if (config.stencilBits != glu::RenderConfig::DONT_CARE && 490 config.stencilBits != info.stencilBits)
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/external/deqp/framework/platform/ios/ |
tcuIOSPlatform.mm | 220 int stencilBits = 0; 228 if ((config.depthBits > 0 || config.stencilBits > 0) && depthStencilFormat == 0) 256 gl.getRenderbufferParameteriv(GL_RENDERBUFFER, GL_RENDERBUFFER_STENCIL_SIZE, &stencilBits); 269 if (stencilBits > 0) 281 m_renderTarget = tcu::RenderTarget(width, height, pixelFormat, depthBits, stencilBits, 0);
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/external/mesa3d/src/glx/apple/ |
apple_visual.c | 143 if (mode->stencilBits > 0) { 145 attr[numattr++] = mode->stencilBits;
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/external/skia/src/gpu/gl/ |
GrGLRenderTarget.cpp | 55 int stencilBits) { 57 if (stencilBits) { 62 format.fStencilBits = stencilBits; 63 format.fTotalBits = stencilBits;
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GrGLRenderTarget.h | 36 int stencilBits);
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/external/mesa3d/src/mesa/main/ |
context.h | 75 GLint stencilBits, 91 GLint stencilBits,
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context.c | 193 * \param stencilBits requested minimum bits per stencil buffer value 217 GLint stencilBits, 228 depthBits, stencilBits, 259 GLint stencilBits, 271 if (stencilBits < 0 || stencilBits > 8) { 291 vis->stencilBits = stencilBits; 300 vis->haveStencilBuffer = stencilBits > 0; [all...] |
/external/mesa3d/include/GL/ |
osmesa.h | 127 * If you specify zero for depthBits, stencilBits, accumBits you 133 OSMesaCreateContextExt( GLenum format, GLint depthBits, GLint stencilBits,
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/external/mesa3d/src/glx/ |
glxconfig.h | 49 GLint stencilBits;
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/external/mesa3d/src/mesa/swrast/ |
s_renderbuffer.c | 341 GLuint stencilBits) 345 if (stencilBits > 16) { 347 "Unsupported stencilBits in add_stencil_renderbuffer"); 359 assert(stencilBits <= 8); 510 stencil && fb->Visual.stencilBits == 8) { 525 assert(fb->Visual.stencilBits > 0); 526 add_stencil_renderbuffer(NULL, fb, fb->Visual.stencilBits);
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/external/mesa3d/src/gallium/state_trackers/egl/x11/ |
glcore.h | 88 GLint stencilBits;
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/external/deqp/modules/egl/ |
teglRenderTests.cpp | 372 tcu::TextureFormat getStencilFormat (int stencilBits) 374 switch (stencilBits) 382 void renderReference (const tcu::PixelBufferAccess& dst, const vector<DrawPrimitiveOp>& drawOps, const tcu::PixelFormat& colorBits, const int depthBits, const int stencilBits, const int numSamples) 415 if (stencilBits > 0) 417 stencilBuffer.setStorage(getStencilFormat(stencilBits), numSamples, width, height); 706 const int stencilBits = eglu::getConfigAttribInt(egl, display, config.config, EGL_STENCIL_SIZE); 724 log << TestLog::Message << "EGL_STENCIL_SIZE = " << stencilBits << TestLog::EndMessage; 789 renderReference(refFrame.getAccess(), drawOps, pixelFmt, depthBits, stencilBits, 1); 909 const int stencilBits = eglu::getConfigAttribInt(egl, display, config.config, EGL_STENCIL_SIZE); 932 log << TestLog::Message << "EGL_STENCIL_SIZE = " << stencilBits << TestLog::EndMessage [all...] |