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    Searched refs:texCoordHandle (Results 1 - 7 of 7) sorted by null

  /cts/tests/openglperf2/jni/graphics/
TexturedMeshNode.cpp 24 int texCoordHandle = glGetAttribLocation(program.mProgramId, "a_TexCoordinate");
33 glEnableVertexAttribArray(texCoordHandle);
34 glVertexAttribPointer(texCoordHandle, 2, GL_FLOAT, false, 0, mMesh->mTexCoords);
PerspectiveMeshNode.cpp 29 int texCoordHandle = glGetAttribLocation(prog.mProgramId, "a_TexCoordinate");
40 glEnableVertexAttribArray(texCoordHandle);
41 glVertexAttribPointer(texCoordHandle, 2, GL_FLOAT, false, 0, mMesh->mTexCoords);
  /cts/tests/openglperf2/jni/reference/scene/glowing/
BlurMeshNode.cpp 27 int texCoordHandle = glGetAttribLocation(program.mProgramId, "a_TexCoordinate");
31 glEnableVertexAttribArray(texCoordHandle);
32 glVertexAttribPointer(texCoordHandle, 2, GL_FLOAT, false, 0, mMesh->mTexCoords);
  /cts/tests/openglperf2/jni/reference/scene/flocking/
WaterMeshNode.cpp 30 int texCoordHandle = glGetAttribLocation(prog.mProgramId, "a_TexCoordinate");
44 glEnableVertexAttribArray(texCoordHandle);
45 glVertexAttribPointer(texCoordHandle, 2, GL_FLOAT, false, 0, mMesh->mTexCoords);
  /frameworks/base/packages/WallpaperCropper/src/com/android/gallery3d/glrenderer/
GLES20Canvas.java 732 int texCoordHandle = mMeshParameters[INDEX_TEXTURE_COORD].handle;
733 GLES20.glVertexAttribPointer(texCoordHandle, COORDS_PER_VERTEX, GLES20.GL_FLOAT,
741 GLES20.glEnableVertexAttribArray(texCoordHandle);
750 GLES20.glDisableVertexAttribArray(texCoordHandle);
    [all...]
  /packages/apps/Gallery2/src/com/android/gallery3d/glrenderer/
GLES20Canvas.java 732 int texCoordHandle = mMeshParameters[INDEX_TEXTURE_COORD].handle;
733 GLES20.glVertexAttribPointer(texCoordHandle, COORDS_PER_VERTEX, GLES20.GL_FLOAT,
741 GLES20.glEnableVertexAttribArray(texCoordHandle);
750 GLES20.glDisableVertexAttribArray(texCoordHandle);
    [all...]
  /packages/apps/Launcher3/WallpaperPicker/src/com/android/gallery3d/glrenderer/
GLES20Canvas.java 731 int texCoordHandle = mMeshParameters[INDEX_TEXTURE_COORD].handle;
732 GLES20.glVertexAttribPointer(texCoordHandle, COORDS_PER_VERTEX, GLES20.GL_FLOAT,
740 GLES20.glEnableVertexAttribArray(texCoordHandle);
749 GLES20.glDisableVertexAttribArray(texCoordHandle);
    [all...]

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