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Searched
refs:tileWidth
(Results
1 - 13
of
13
) sorted by null
/external/dng_sdk/source/
dng_tile_iterator.cpp
126
int32
tileWidth
= tile.r - hOffset;
129
fTileWidth =
tileWidth
;
131
fLeftPage = (fArea.l - hOffset ) /
tileWidth
;
132
fRightPage = (fArea.r - hOffset - 1) /
tileWidth
;
141
fTileLeft = fHorizontalPage *
tileWidth
+ hOffset;
/external/replicaisland/src/com/replica/replicaisland/
TiledVertexGrid.java
40
public TiledVertexGrid(Texture texture, int width, int height, int
tileWidth
, int tileHeight) {
42
mTileWidth =
tileWidth
;
60
final int
tileWidth
= mTileWidth;
62
final int tilesAcross = width /
tileWidth
;
67
final int textureTilesAcross = texture.width /
tileWidth
;
89
final float offsetX = tileX *
tileWidth
;
96
int textureOffsetX = (tileIndex % textureTilesAcross) *
tileWidth
;
99
textureOffsetX > texture.width -
tileWidth
||
107
final float u2 = ((textureOffsetX +
tileWidth
- GL_MAGIC_OFFSET) * texelWidth);
111
final float[] p1 = { offsetX +
tileWidth
, offsetY, 0.0f }
[
all
...]
HotSpotSystem.java
146
final float
tileWidth
= level.getLevelWidth() / mWorld.getWidth();
147
worldX = (tileX *
tileWidth
) + (
tileWidth
/ 2.0f);
LevelBuilder.java
120
int width, int height, int
tileWidth
, int tileHeight, TiledWorld world,
157
width, height,
tileWidth
, tileHeight);
CollisionSystem.java
86
public void initialize(TiledWorld world, int
tileWidth
, int tileHeight) {
89
mTileWidth =
tileWidth
;
631
public void setup(Vector2 movementDirection, int
tileWidth
, int tileHeight) {
638
mTileWidth =
tileWidth
;
[
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...]
GameObjectFactory.java
574
public void spawnFromWorld(TiledWorld world, int
tileWidth
, int tileHeight) {
585
final float worldX = x *
tileWidth
;
594
if (object.width <
tileWidth
) {
595
object.getPosition().x += (
tileWidth
- object.width) / 2.0f;
596
} else if (object.width >
tileWidth
) {
597
object.getPosition().x -= (object.width -
tileWidth
) / 2.0f;
[
all
...]
/external/v8/test/mjsunit/regress/
regress-201590.js
40
tileWidth
= 128 * 0.25 * this.scale,
44
((y *
tileWidth
) * gdpRatio) + ((x *
tileWidth
) * gdpRatio);
47
xPos = xPos - Math.round(((
tileWidth
) * gdpRatio)) +
48
this.mapHeight * Math.round(((
tileWidth
) * gdpRatio));
/hardware/libhardware/modules/gralloc/
gralloc.cpp
229
const size_t
tileWidth
= 2;
232
size_t stride = align(width,
tileWidth
);
/external/mesa3d/src/mesa/drivers/dri/radeon/
radeon_mipmap_tree.c
88
unsigned
tileWidth
, tileHeight;
90
get_tile_size(format, &
tileWidth
, &tileHeight);
109
unsigned
tileWidth
, tileHeight;
110
get_tile_size(format, &
tileWidth
, &tileHeight);
111
row_align =
tileWidth
* _mesa_get_format_bytes(format) - 1;
/external/skia/src/effects/
SkPerlinNoiseShader.cpp
206
SkScalar
tileWidth
= SkIntToScalar(fTileSize.width());
208
SkASSERT(
tileWidth
> 0 && tileHeight > 0);
213
SkScalarFloorToScalar(
tileWidth
* fBaseFrequency.fX) /
tileWidth
;
215
SkScalarCeilToScalar(
tileWidth
* fBaseFrequency.fX) /
tileWidth
;
236
SkScalarRoundToInt(
tileWidth
* fBaseFrequency.fX);
[
all
...]
/external/skia/experimental/SkPerlinNoiseShader2/
SkPerlinNoiseShader2.cpp
262
SkScalar
tileWidth
= SkIntToScalar(fTileSize.width());
264
SkASSERT(
tileWidth
> 0 && tileHeight > 0);
269
SkScalarFloorToScalar(
tileWidth
* fBaseFrequency.fX) /
tileWidth
;
271
SkScalarCeilToScalar(
tileWidth
* fBaseFrequency.fX) /
tileWidth
;
292
SkScalarRoundToInt(
tileWidth
* fBaseFrequency.fX);
[
all
...]
/prebuilts/tools/common/m2/repository/tightvnc/
tightvnc.jar
/external/mesa3d/src/mesa/drivers/common/
meta.c
[
all
...]
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