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Searched
refs:vecLenName
(Results
1 - 3
of
3
) sorted by null
/external/deqp/modules/gles2/functional/
es2fShaderIndexingTests.cpp
655
const char*
vecLenName
= getIntUniformName(vecLen);
681
op << "uniform mediump int " <<
vecLenName
<< ";\n";
733
op << " for (int i = 0; i < " <<
vecLenName
<< "; i++)\n";
773
op << " for (int i = 0; i < " <<
vecLenName
<< "; i++)\n";
[
all
...]
/external/deqp/modules/gles3/functional/
es3fShaderIndexingTests.cpp
609
const char*
vecLenName
= getIntUniformName(vecLen);
639
op << "uniform mediump int " <<
vecLenName
<< ";\n";
691
op << " for (int i = 0; i < " <<
vecLenName
<< "; i++)\n";
731
op << " for (int i = 0; i < " <<
vecLenName
<< "; i++)\n";
[
all
...]
/external/deqp/external/vulkancts/modules/vulkan/shaderrender/
vktShaderRenderIndexingTests.cpp
684
const char*
vecLenName
= getIntUniformName(vecLen);
713
op << "layout(std140, binding = " << vecLen << ") uniform something" << vecLen << " { mediump int " <<
vecLenName
<< "; };\n";
765
op << " for (int i = 0; i < " <<
vecLenName
<< "; i++)\n";
805
op << " for (int i = 0; i < " <<
vecLenName
<< "; i++)\n";
[
all
...]
Completed in 729 milliseconds