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    Searched refs:vertexSize (Results 1 - 7 of 7) sorted by null

  /frameworks/native/services/surfaceflinger/RenderEngine/
Mesh.cpp 23 Mesh::Mesh(Primitive primitive, size_t vertexCount, size_t vertexSize, size_t texCoordSize)
24 : mVertexCount(vertexCount), mVertexSize(vertexSize), mTexCoordsSize(texCoordSize),
34 size_t stride = vertexSize + texCoordSize;
37 // either vertexSize or texCoordSize, it must have overflowed. remainder
39 if ((stride < vertexSize) || (remainder != stride)) {
40 ALOGE("Overflow in Mesh(..., %zu, %zu, %zu)", vertexCount, vertexSize,
Mesh.h 32 Mesh(Primitive primitive, size_t vertexCount, size_t vertexSize, size_t texCoordsSize = 0);
  /external/skia/src/gpu/
GrBatchFlushState.cpp 22 void* GrBatchFlushState::makeVertexSpace(size_t vertexSize, int vertexCount,
24 return fVertexPool.makeSpace(vertexSize, vertexCount, buffer, startVertex);
GrBatchFlushState.h 78 void* makeVertexSpace(size_t vertexSize, int vertexCount,
174 void* makeVertexSpace(size_t vertexSize, int vertexCount,
176 return this->state()->makeVertexSpace(vertexSize, vertexCount, buffer, startVertex);
GrBufferAllocPool.h 153 * @param vertexSize specifies size of a vertex to allocate space for
161 void* makeSpace(size_t vertexSize,
GrBufferAllocPool.cpp 339 void* GrVertexBufferAllocPool::makeSpace(size_t vertexSize,
350 void* ptr = INHERITED::makeSpace(vertexSize * vertexCount,
351 vertexSize,
356 SkASSERT(0 == offset % vertexSize);
357 *startVertex = static_cast<int>(offset / vertexSize);
  /external/replicaisland/src/com/replica/replicaisland/
Grid.java 346 final int vertexSize = mVertexBuffer.capacity() * mCoordinateSize;
350 gl11.glBufferData(GL11.GL_ARRAY_BUFFER, vertexSize,

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