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    Searched refs:vsyncReceived (Results 1 - 4 of 4) sorted by null

  /frameworks/base/libs/hwui/renderthread/
TimeLord.cpp 27 bool TimeLord::vsyncReceived(nsecs_t vsync) {
TimeLord.h 35 bool vsyncReceived(nsecs_t vsync);
DrawFrameTask.cpp 117 mRenderThread->timeLord().vsyncReceived(vsync);
RenderThread.cpp 239 if (mTimeLord.vsyncReceived(vsyncEvent) && !mFrameCallbackTaskPending) {

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