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Searched
refs:window_bit
(Results
1 - 9
of
9
) sorted by null
/external/mesa3d/src/gallium/state_trackers/egl/common/
native.h
160
boolean
window_bit
;
member in struct:native_config
232
* Create a window surface. Required unless no config has
window_bit
set.
egl_g3d.c
263
if (nconf->
window_bit
)
/external/mesa3d/src/gallium/state_trackers/egl/gdi/
native_gdi.c
319
nconf->
window_bit
= TRUE;
/external/mesa3d/src/gallium/state_trackers/egl/fbdev/
native_fbdev.c
462
nconf->
window_bit
= TRUE;
/external/mesa3d/src/gallium/state_trackers/egl/wayland/
native_wayland.c
104
nconf->
window_bit
= TRUE;
/external/mesa3d/src/gallium/state_trackers/egl/x11/
native_ximage.c
411
xconf->base.
window_bit
= TRUE;
native_dri2.c
607
nconf->
window_bit
= TRUE;
/external/mesa3d/src/gallium/state_trackers/egl/android/
native_android.cpp
588
aconf->base.
window_bit
= TRUE;
/external/mesa3d/src/gallium/state_trackers/d3d1x/dxgi/src/
dxgi_native.cpp
288
if(configs[i]->
window_bit
)
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