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    Searched refs:window_bit (Results 1 - 9 of 9) sorted by null

  /external/mesa3d/src/gallium/state_trackers/egl/common/
native.h 160 boolean window_bit; member in struct:native_config
232 * Create a window surface. Required unless no config has window_bit set.
egl_g3d.c 263 if (nconf->window_bit)
  /external/mesa3d/src/gallium/state_trackers/egl/gdi/
native_gdi.c 319 nconf->window_bit = TRUE;
  /external/mesa3d/src/gallium/state_trackers/egl/fbdev/
native_fbdev.c 462 nconf->window_bit = TRUE;
  /external/mesa3d/src/gallium/state_trackers/egl/wayland/
native_wayland.c 104 nconf->window_bit = TRUE;
  /external/mesa3d/src/gallium/state_trackers/egl/x11/
native_ximage.c 411 xconf->base.window_bit = TRUE;
native_dri2.c 607 nconf->window_bit = TRUE;
  /external/mesa3d/src/gallium/state_trackers/egl/android/
native_android.cpp 588 aconf->base.window_bit = TRUE;
  /external/mesa3d/src/gallium/state_trackers/d3d1x/dxgi/src/
dxgi_native.cpp 288 if(configs[i]->window_bit)
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