/external/skia/src/gpu/gl/ |
GrGLPathRendering.cpp | 119 GrGLint writeMask = fHWPathStencilSettings.writeMask(GrStencilSettings::kFront_Face); 122 GL_CALL(StencilFillPath(glPath->pathID(), fillMode, writeMask)); 125 GL_CALL(StencilStrokePath(glPath->pathID(), 0xffff, writeMask)); 140 GrGLint writeMask = fHWPathStencilSettings.writeMask(GrStencilSettings::kFront_Face); 144 GL_CALL(StencilFillPath(glPath->pathID(), fillMode, writeMask)); 146 GL_CALL(StencilThenCoverStrokePath(glPath->pathID(), 0xffff, writeMask, 149 GL_CALL(StencilThenCoverFillPath(glPath->pathID(), fillMode, writeMask, 170 GrGLint writeMask [all...] |
/external/deqp/modules/glshared/ |
glsInteractionTestUtil.hpp | 67 deUint32 writeMask; 76 , writeMask (0)
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glsInteractionTestUtil.cpp | 180 state.stencil[ndx].writeMask = rnd.getUint32();
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/external/mesa3d/src/glx/ |
pixel.c | 284 GLint writeMask, i; 317 writeMask = highBitMask; 320 /* Set up writeMask (to write to current byte) */ 322 /* Need to trim writeMask */ 323 writeMask &= HighBitsMask[bitOffset + elementsLeft]; 335 currentByte = (currentByte & ~writeMask) | 336 (writeByte & writeMask); 340 currentByte = (currentByte & ~writeMask) | 341 (sourceImage[0] & writeMask); 359 writeMask = 0xff [all...] |
/external/mesa3d/src/mesa/program/ |
prog_print.h | 66 _mesa_writemask_string(GLuint writeMask);
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prog_execute.c | 483 GLuint writeMask = dstReg->WriteMask; 505 if (writeMask & WRITEMASK_X) { 508 writeMask &= ~WRITEMASK_X; 510 if (writeMask & WRITEMASK_Y) { 513 writeMask &= ~WRITEMASK_Y; 515 if (writeMask & WRITEMASK_Z) { 518 writeMask &= ~WRITEMASK_Z; 520 if (writeMask & WRITEMASK_W) { 523 writeMask &= ~WRITEMASK_W [all...] |
prog_print.c | 523 _mesa_writemask_string(GLuint writeMask) 528 if (writeMask == WRITEMASK_XYZW) 532 if (writeMask & WRITEMASK_X) 534 if (writeMask & WRITEMASK_Y) 536 if (writeMask & WRITEMASK_Z) 538 if (writeMask & WRITEMASK_W) 574 _mesa_writemask_string(dstReg->WriteMask)); 587 _mesa_writemask_string(dstReg->WriteMask)); [all...] |
/external/skia/src/gpu/ |
GrStencil.h | 20 * modify these bits. GrDrawTarget will ignore ref, mask, and writemask bits 187 uint16_t writeMask(Face f) const { return fWriteMasks[f]; } 194 void setWriteMask(Face f, unsigned short writeMask) { fWriteMasks[f] = writeMask; } 211 unsigned short writeMask) { 217 fWriteMasks[kFront_Face] = fWriteMasks[kBack_Face] = writeMask;
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GrClipMaskManager.cpp | [all...] |
/external/mesa3d/src/mesa/swrast/ |
s_stencil.c | 132 const GLubyte wrtmask = ctx->Stencil.WriteMask[face]; 500 const GLuint stencilMask = ctx->Stencil.WriteMask[0]; 525 /* need to apply writemask */ 554 const GLuint writeMask = ctx->Stencil.WriteMask[0]; 561 if (!rb || writeMask == 0) 571 if ((writeMask & stencilMax) != stencilMax) { 590 GLubyte clear = ctx->Stencil.Clear & writeMask & 0xff; 591 GLubyte mask = (~writeMask) & 0xff; 617 GLuint clear = (ctx->Stencil.Clear & writeMask & 0xff) << 24 [all...] |
s_depth.c | 657 const GLuint writeMask = ctx->Stencil.WriteMask[0]; 676 if ((writeMask & stencilMax) != stencilMax) { 698 mask = ((~writeMask) & 0xff) << 24; 699 clear |= (ctx->Stencil.Clear & writeMask & 0xff) << 24; 702 mask = ((~writeMask) & 0xff); 703 clear |= (ctx->Stencil.Clear & writeMask & 0xff); 726 const GLuint sClear = ctx->Stencil.Clear & writeMask; 727 const GLuint sMask = (~writeMask) & 0xff;
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/external/deqp/framework/referencerenderer/ |
rrRenderState.hpp | 182 deUint32 writeMask; 191 , writeMask (~0U)
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/external/deqp/modules/gles2/functional/ |
es2fDepthStencilTests.cpp | 82 deUint32 writeMask; 91 , writeMask (0) 127 << " write mask = " << tcu::toHex(params.writeMask) << "\n" 360 cmd.params.stencil[rr::FACETYPE_FRONT].writeMask = 0u; 376 dst.writeMask = src.writeMask; 447 glStencilMaskSeparate(glFace, sParams.writeMask); 769 params.stencil[ndx].writeMask = rnd.getUint32(); 823 deUint32 writeMask; 879 params.stencil[visible].writeMask = functionCases[ndx].writeMask [all...] |
es2fRandomFragmentOpTests.cpp | 85 dst.writeMask = src.writeMask; 175 wrapper.glStencilMaskSeparate(glFace, sParams.writeMask);
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/external/deqp/modules/gles3/functional/ |
es3fDepthStencilTests.cpp | 82 deUint32 writeMask; 91 , writeMask (0) 127 << " write mask = " << tcu::toHex(params.writeMask) << "\n" 360 cmd.params.stencil[rr::FACETYPE_FRONT].writeMask = 0u; 376 dst.writeMask = src.writeMask; 447 glStencilMaskSeparate(glFace, sParams.writeMask); 769 params.stencil[ndx].writeMask = rnd.getUint32(); 823 deUint32 writeMask; 879 params.stencil[visible].writeMask = functionCases[ndx].writeMask [all...] |
es3fRandomFragmentOpTests.cpp | 85 dst.writeMask = src.writeMask; 175 wrapper.glStencilMaskSeparate(glFace, sParams.writeMask);
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/external/deqp/external/vulkancts/framework/vulkan/ |
vkTypeUtil.inl | 189 inline VkStencilOpState makeStencilOpState (VkStencilOp failOp, VkStencilOp passOp, VkStencilOp depthFailOp, VkCompareOp compareOp, deUint32 compareMask, deUint32 writeMask, deUint32 reference) 197 res.writeMask = writeMask;
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vkDeviceDriverImpl.inl | 425 void DeviceDriver::cmdSetStencilWriteMask (VkCommandBuffer commandBuffer, VkStencilFaceFlags faceMask, deUint32 writeMask) const 427 m_vk.cmdSetStencilWriteMask(commandBuffer, faceMask, writeMask);
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/external/deqp/external/vulkancts/modules/vulkan/pipeline/ |
vktPipelineStencilTests.cpp | 233 0x0, // deUint32 writeMask; 733 front.writeMask = config.frontWriteMask; 737 back.writeMask = config.backWriteMask; [all...] |
/external/mesa3d/src/gallium/drivers/i915/ |
i915_fpc_translate.c | 322 * Compute flags for saturation and writemask. 327 const uint writeMask 328 = inst->Dst[0].Register.WriteMask; 334 if (writeMask & TGSI_WRITEMASK_X) 336 if (writeMask & TGSI_WRITEMASK_Y) 338 if (writeMask & TGSI_WRITEMASK_Z) 340 if (writeMask & TGSI_WRITEMASK_W) 497 uint writemask; local 672 A0_DEST_CHANNEL_ALL, /* dest writemask */ 687 A0_DEST_CHANNEL_ALL, /* dest writemask */ [all...] |
/external/skia/src/gpu/vk/ |
GrVkPipeline.cpp | 171 stencilInfo->front.writeMask = 0; 181 stencilInfo->back.writeMask = 0;
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/external/deqp/external/vulkancts/modules/vulkan/dynamic_state/ |
vktDynamicStateDSTests.cpp | 540 const deUint32 writeMask, const deUint32 readMask, 545 m_writeMask = writeMask; 703 const deUint32 writeMask, const deUint32 readMask, 706 , m_writeMask (writeMask) [all...] |
/external/vulkan-validation-layers/tests/ |
vkrenderframework.h | 219 void SetStencilWriteMask(VkStencilFaceFlags faceMask, uint32_t writeMask);
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vkrenderframework.cpp | [all...] |
/external/deqp/framework/opengl/simplereference/ |
sglrReferenceContext.cpp | 308 , writeMask (~0u) [all...] |