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Searched
refs:yz10
(Results
1 - 5
of
5
) sorted by null
/cts/tests/tests/renderscript/src/android/renderscript/cts/
intrinsic_3dlut.rs
48
float4
yz10
= mix(v010, v110, f.x);
52
float4 z0 = mix(yz00,
yz10
, f.y);
/frameworks/rs/java/tests/ImageProcessing/src/com/android/rs/image/
colorcube.rs
55
uint4
yz10
= ((v010 * weight1.x) + (v110 * weight2.x)) >> (uint4)8;
59
uint4 z0 = ((yz00 * weight1.y) + (
yz10
* weight2.y)) >> (uint4)16;
/frameworks/rs/java/tests/ImageProcessing2/src/com/android/rs/image/
colorcube.rs
55
uint4
yz10
= ((v010 * weight1.x) + (v110 * weight2.x)) >> (uint4)8;
59
uint4 z0 = ((yz00 * weight1.y) + (
yz10
* weight2.y)) >> (uint4)16;
/frameworks/rs/java/tests/ImageProcessing_jb/src/com/android/rs/image/
colorcube.rs
55
uint4
yz10
= ((v010 * weight1.x) + (v110 * weight2.x)) >> (uint4)8;
59
uint4 z0 = ((yz00 * weight1.y) + (
yz10
* weight2.y)) >> (uint4)16;
/frameworks/rs/cpu_ref/
rsCpuIntrinsic3DLUT.cpp
125
uint4
yz10
= ((v010 * weight1.x) + (v110 * weight2.x)) >> (int4)7;
local
129
uint4 z0 = ((yz00 * weight1.y) + (
yz10
* weight2.y)) >> (int4)15;
Completed in 626 milliseconds