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  /cts/tests/tests/renderscript/src/android/renderscript/cts/
intrinsic_3dlut.rs 48 float4 yz10 = mix(v010, v110, f.x);
52 float4 z0 = mix(yz00, yz10, f.y);
  /frameworks/rs/java/tests/ImageProcessing/src/com/android/rs/image/
colorcube.rs 55 uint4 yz10 = ((v010 * weight1.x) + (v110 * weight2.x)) >> (uint4)8;
59 uint4 z0 = ((yz00 * weight1.y) + (yz10 * weight2.y)) >> (uint4)16;
  /frameworks/rs/java/tests/ImageProcessing2/src/com/android/rs/image/
colorcube.rs 55 uint4 yz10 = ((v010 * weight1.x) + (v110 * weight2.x)) >> (uint4)8;
59 uint4 z0 = ((yz00 * weight1.y) + (yz10 * weight2.y)) >> (uint4)16;
  /frameworks/rs/java/tests/ImageProcessing_jb/src/com/android/rs/image/
colorcube.rs 55 uint4 yz10 = ((v010 * weight1.x) + (v110 * weight2.x)) >> (uint4)8;
59 uint4 z0 = ((yz00 * weight1.y) + (yz10 * weight2.y)) >> (uint4)16;
  /frameworks/rs/cpu_ref/
rsCpuIntrinsic3DLUT.cpp 125 uint4 yz10 = ((v010 * weight1.x) + (v110 * weight2.x)) >> (int4)7; local
129 uint4 z0 = ((yz00 * weight1.y) + (yz10 * weight2.y)) >> (int4)15;

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