/external/deqp/modules/gles31/functional/ |
es31fSampleVariableTests.cpp | 85 << "Expecting unicolored image, color = RGB(" 120 log << tcu::TestLog::Message << "Expecting color c = (0.0, x, 1.0), x > 0.0" << tcu::TestLog::EndMessage; 203 log << tcu::TestLog::Message << "Expecting color non-zero and non-saturated green channel" << tcu::TestLog::EndMessage; 223 const tcu::RGBA color = resultImage.getPixel(x, y); local 225 // verify color value is valid for this pixel position 226 if (!verifier.verify(color, tcu::IVec2(x,y))) 467 << "Selecting a single sample id for each pixel and writing color only if gl_SampleID == selected.\n" 761 const tcu::RGBA color = resultBuffers[sampleNdx].getPixel(x, y); 762 samplePositions[sampleNdx] = tcu::Vec2((float)color.getGreen() / 255.0f, (float)color.getBlue() / 255.0f) [all...] |
/external/deqp/modules/glshared/ |
glsFragmentOpUtil.hpp | 52 tcu::Vec4 color[4]; member in struct:deqp::gls::FragmentOpUtil::Quad 92 tcu::Vec4 color[4]; member in struct:deqp::gls::FragmentOpUtil::IntegerQuad
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/external/e2fsprogs/lib/ext2fs/ |
rbtree.c | 219 int color; local 243 color = ext2fs_rb_color(node); 260 goto color; 264 color = ext2fs_rb_color(node); 278 color: 279 if (color == RB_BLACK)
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/external/eclipse-basebuilder/basebuilder-3.6.2/org.eclipse.releng.basebuilder/plugins/org.eclipse.test.performance.ui/src/org/eclipse/test/performance/ui/ |
TimeLineGraphItem.java | 15 import org.eclipse.swt.graphics.Color; 25 Color color; field in class:TimeLineGraphItem 33 TimeLineGraphItem(String title, String description,double value,Color color,boolean display, long timestamp, boolean isSpecial,boolean isBaseline) { 34 this(title, description, value, color,display, timestamp,isSpecial); 38 TimeLineGraphItem(String title, String description,double value,Color color,boolean display, long timestamp, boolean isSpecial) { 39 this(title, description, value, color,display, timestamp); 43 TimeLineGraphItem(String title, String description,double value,Color color,boolean display, long timestamp) [all...] |
/external/eclipse-windowbuilder/propertysheet/src/org/eclipse/wb/draw2d/ |
IColorConstants.java | 14 import org.eclipse.swt.graphics.Color; 18 * A collection of color-related constants. 25 * System color used to paint highlight shadow areas. 27 Color buttonLightest = Utils.getSystemColor(SWT.COLOR_WIDGET_HIGHLIGHT_SHADOW); 29 * System color used to paint background areas. 31 Color button = Utils.getSystemColor(SWT.COLOR_WIDGET_BACKGROUND); 33 * System color used to paint normal shadow areas. 35 Color buttonDarker = Utils.getSystemColor(SWT.COLOR_WIDGET_NORMAL_SHADOW); 37 // * System color used to paint dark shadow areas. 39 // Color buttonDarkest = Utils.getSystemColor(SWT.COLOR_WIDGET_DARK_SHADOW) 87 final Color[] color = new Color[1]; local [all...] |
/external/mesa3d/src/gallium/drivers/svga/ |
svga_state_rss.c | 111 uint32 color; local 112 uint32 r = float_to_ubyte(svga->curr.blend_color.color[0]); 113 uint32 g = float_to_ubyte(svga->curr.blend_color.color[1]); 114 uint32 b = float_to_ubyte(svga->curr.blend_color.color[2]); 115 uint32 a = float_to_ubyte(svga->curr.blend_color.color[3]); 117 color = (a << 24) | (r << 16) | (g << 8) | b; 119 EMIT_RS( svga, color, BLENDCOLOR, fail ); 253 /* XXX: we only look at the first color buffer's sRGB state */
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/external/mesa3d/src/gallium/state_trackers/vdpau/ |
presentation.c | 113 * Configure the background color setting. 120 union pipe_color_union color; local 129 color.f[0] = background_color->red; 130 color.f[1] = background_color->green; 131 color.f[2] = background_color->blue; 132 color.f[3] = background_color->alpha; 135 vl_compositor_set_clear_color(&pq->cstate, &color); 142 * Retrieve the current background color setting. 149 union pipe_color_union color; local 159 vl_compositor_get_clear_color(&pq->cstate, &color); [all...] |
/external/mesa3d/src/gallium/tests/graw/ |
fs-fragcoord.c | 18 float color[4]; member in struct:vertex 61 ve[1].src_offset = Offset(struct vertex, color); 108 "DCL OUT[0], COLOR\n" 121 "DCL OUT[0], COLOR\n" 135 "DCL OUT[0], COLOR \n" 148 "DCL OUT[0], COLOR \n" 250 printf("frag coord center half-integer (all pixels olive color)\n");
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fs-frontface.c | 16 float color[4]; member in struct:vertex 83 ve[1].src_offset = Offset(struct vertex, color); 129 "DCL OUT[0], COLOR\n"
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fs-write-z.c | 19 float color[4]; member in struct:vertex 87 ve[1].src_offset = Offset(struct vertex, color); 132 "DCL OUT[0], COLOR\n"
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tri.c | 16 float color[4]; member in struct:vertex 49 ve[1].src_offset = Offset(struct vertex, color); 76 "DCL OUT[1], COLOR\n" 91 "DCL IN[0], COLOR, LINEAR\n" 92 "DCL OUT[0], COLOR\n"
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/external/mesa3d/src/mesa/state_tracker/ |
st_cb_feedback.c | 88 const GLfloat *color, *texcoord; local 99 * color and texcoord attribs to use here. 104 color = v->data[slot]; 106 color = ctx->Current.Attrib[VERT_ATTRIB_COLOR0]; 114 _mesa_feedback_vertex(ctx, win, color, texcoord); 297 /* need to generate/use a vertex program that emits pos/color/tex */
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/external/opencv/cvaux/src/ |
cvsubdiv2.cpp | 144 CvScalar color = {{0,0,0,0}}; local 151 color = CV_RGB( ptr[2], ptr[1], ptr[0] ); 154 cvFillConvexPoly( dst, buf, count, color );
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/external/opencv/otherlibs/highgui/ |
image.cpp | 116 int color = desired_color; local 119 if( color < 0 ) 120 color = img->nChannels > 1; 123 (!color ? 1 : img->nChannels > 1 ? img->nChannels : 3)*8, 248 void CvvImage::Fill( int color ) 250 cvSet( m_img, cvScalar(color&255,(color>>8)&255,(color>>16)&255,(color>>24)&255) );
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/external/skia/bench/ |
RotatedRectBench.cpp | 15 paint color between each rect in different ways using the ColorType enum. The xfermode used can 84 SkColor color = start_color(fColorType); variable 103 paint.setColor(color); 104 color = advance_color(color, fColorType, i);
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nanobench.h | 27 SkColorType color; member in struct:Config
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/external/skia/gm/ |
circles.cpp | 175 SkColor color = rand.nextU(); variable 176 color |= 0xff000000; 177 fPaints[i].setColor(color); 196 SkColor color = rand.nextU(); variable 197 color |= 0xff000000; 198 paint.setColor(color);
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convexpaths.cpp | 277 SkColor color = rand.nextU(); local 278 color |= 0xff000000; 279 paint.setColor(color);
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linepaths.cpp | 14 static void drawPath(SkPath& path,SkCanvas* canvas,SkColor color, 23 paint.setColor(color); 110 SkColor color = sk_tool_utils::color_to_565(0xff007000); local 111 drawPath(path.fPath, canvas, color, rect, 123 labelPaint.setColor(color);
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ovals.cpp | 167 SkColor color = genColor(&rand); variable 168 fPaints[i].setColor(color); 189 SkColor color = genColor(&rand); variable 190 fPaints[i].setColor(color); 206 SkColor color = genColor(&rand); variable 207 fPaints[i].setColor(color); 222 SkColor color = genColor(&rand); variable 223 fPaints[i].setColor(color); 238 SkColor color = genColor(&rand); variable 239 fPaints[i].setColor(color); 263 SkColor color = genColor(&rand); variable [all...] |
/external/skia/src/animator/ |
SkAnimateBase.cpp | 166 SkColor color = SkColorSetARGB(SkScalarRoundToInt(array[0]), local 170 (*converted)[0].fS32 = color;
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/external/skia/src/core/ |
SkModeColorFilter.cpp | 23 str->append("SkModeColorFilter: color: 0x"); 30 bool SkModeColorFilter::asColorMode(SkColor* color, SkXfermode::Mode* mode) const { 31 if (color) { 32 *color = fColor; 53 SkPMColor color = fPMColor; local 57 result[i] = proc(color, shader[i]); 62 SkPM4f color = SkPM4f::FromPMColor(fPMColor); local 66 result[i] = proc(color, shader[i]); 81 SkColor color = buffer.readColor(); local 83 return SkColorFilter::CreateModeFilter(color, mode) [all...] |
/external/skia/src/effects/ |
SkDropShadowImageFilter.cpp | 19 SkScalar sigmaX, SkScalar sigmaY, SkColor color, 27 , fColor(color) 38 SkColor color = buffer.readColor(); local 42 return Create(dx, dy, sigmaX, sigmaY, color, shadowMode, common.getInput(0), 148 str->append("Color: ");
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/external/skia/src/gpu/batches/ |
GrDrawAtlasBatch.h | 32 void computePipelineOptimizations(GrInitInvariantOutput* color, 37 color->setUnknownFourComponents(); 39 color->setKnownFourComponents(fGeoData[0].fColor); 54 GrColor color() const { return fColor; } function in class:GrDrawAtlasBatch
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GrDrawPathBatch.h | 22 void computePipelineOptimizations(GrInitInvariantOutput* color, 25 color->setKnownFourComponents(fColor); 44 GrColor color() const { return fColor; } function in class:GrDrawPathBatchBase 66 static GrDrawPathBatchBase* Create(const SkMatrix& viewMatrix, GrColor color, 68 return new GrDrawPathBatch(viewMatrix, color, fill, path); 76 GrDrawPathBatch(const SkMatrix& viewMatrix, GrColor color, GrPathRendering::FillType fill, 78 : INHERITED(ClassID(), viewMatrix, color, fill) 163 SkScalar y, GrColor color, GrPathRendering::FillType fill, 166 return new GrDrawPathRangeBatch(viewMatrix, scale, x, y, color, fill, range, instanceData, 176 GrColor color, GrPathRendering::FillType fill, GrPathRange* range [all...] |