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  /external/deqp/modules/gles31/functional/
es31fSampleVariableTests.cpp 85 << "Expecting unicolored image, color = RGB("
120 log << tcu::TestLog::Message << "Expecting color c = (0.0, x, 1.0), x > 0.0" << tcu::TestLog::EndMessage;
203 log << tcu::TestLog::Message << "Expecting color non-zero and non-saturated green channel" << tcu::TestLog::EndMessage;
223 const tcu::RGBA color = resultImage.getPixel(x, y); local
225 // verify color value is valid for this pixel position
226 if (!verifier.verify(color, tcu::IVec2(x,y)))
467 << "Selecting a single sample id for each pixel and writing color only if gl_SampleID == selected.\n"
761 const tcu::RGBA color = resultBuffers[sampleNdx].getPixel(x, y);
762 samplePositions[sampleNdx] = tcu::Vec2((float)color.getGreen() / 255.0f, (float)color.getBlue() / 255.0f)
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  /external/deqp/modules/glshared/
glsFragmentOpUtil.hpp 52 tcu::Vec4 color[4]; member in struct:deqp::gls::FragmentOpUtil::Quad
92 tcu::Vec4 color[4]; member in struct:deqp::gls::FragmentOpUtil::IntegerQuad
  /external/e2fsprogs/lib/ext2fs/
rbtree.c 219 int color; local
243 color = ext2fs_rb_color(node);
260 goto color;
264 color = ext2fs_rb_color(node);
278 color:
279 if (color == RB_BLACK)
  /external/eclipse-basebuilder/basebuilder-3.6.2/org.eclipse.releng.basebuilder/plugins/org.eclipse.test.performance.ui/src/org/eclipse/test/performance/ui/
TimeLineGraphItem.java 15 import org.eclipse.swt.graphics.Color;
25 Color color; field in class:TimeLineGraphItem
33 TimeLineGraphItem(String title, String description,double value,Color color,boolean display, long timestamp, boolean isSpecial,boolean isBaseline) {
34 this(title, description, value, color,display, timestamp,isSpecial);
38 TimeLineGraphItem(String title, String description,double value,Color color,boolean display, long timestamp, boolean isSpecial) {
39 this(title, description, value, color,display, timestamp);
43 TimeLineGraphItem(String title, String description,double value,Color color,boolean display, long timestamp)
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  /external/eclipse-windowbuilder/propertysheet/src/org/eclipse/wb/draw2d/
IColorConstants.java 14 import org.eclipse.swt.graphics.Color;
18 * A collection of color-related constants.
25 * System color used to paint highlight shadow areas.
27 Color buttonLightest = Utils.getSystemColor(SWT.COLOR_WIDGET_HIGHLIGHT_SHADOW);
29 * System color used to paint background areas.
31 Color button = Utils.getSystemColor(SWT.COLOR_WIDGET_BACKGROUND);
33 * System color used to paint normal shadow areas.
35 Color buttonDarker = Utils.getSystemColor(SWT.COLOR_WIDGET_NORMAL_SHADOW);
37 // * System color used to paint dark shadow areas.
39 // Color buttonDarkest = Utils.getSystemColor(SWT.COLOR_WIDGET_DARK_SHADOW)
87 final Color[] color = new Color[1]; local
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  /external/mesa3d/src/gallium/drivers/svga/
svga_state_rss.c 111 uint32 color; local
112 uint32 r = float_to_ubyte(svga->curr.blend_color.color[0]);
113 uint32 g = float_to_ubyte(svga->curr.blend_color.color[1]);
114 uint32 b = float_to_ubyte(svga->curr.blend_color.color[2]);
115 uint32 a = float_to_ubyte(svga->curr.blend_color.color[3]);
117 color = (a << 24) | (r << 16) | (g << 8) | b;
119 EMIT_RS( svga, color, BLENDCOLOR, fail );
253 /* XXX: we only look at the first color buffer's sRGB state */
  /external/mesa3d/src/gallium/state_trackers/vdpau/
presentation.c 113 * Configure the background color setting.
120 union pipe_color_union color; local
129 color.f[0] = background_color->red;
130 color.f[1] = background_color->green;
131 color.f[2] = background_color->blue;
132 color.f[3] = background_color->alpha;
135 vl_compositor_set_clear_color(&pq->cstate, &color);
142 * Retrieve the current background color setting.
149 union pipe_color_union color; local
159 vl_compositor_get_clear_color(&pq->cstate, &color);
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  /external/mesa3d/src/gallium/tests/graw/
fs-fragcoord.c 18 float color[4]; member in struct:vertex
61 ve[1].src_offset = Offset(struct vertex, color);
108 "DCL OUT[0], COLOR\n"
121 "DCL OUT[0], COLOR\n"
135 "DCL OUT[0], COLOR \n"
148 "DCL OUT[0], COLOR \n"
250 printf("frag coord center half-integer (all pixels olive color)\n");
fs-frontface.c 16 float color[4]; member in struct:vertex
83 ve[1].src_offset = Offset(struct vertex, color);
129 "DCL OUT[0], COLOR\n"
fs-write-z.c 19 float color[4]; member in struct:vertex
87 ve[1].src_offset = Offset(struct vertex, color);
132 "DCL OUT[0], COLOR\n"
tri.c 16 float color[4]; member in struct:vertex
49 ve[1].src_offset = Offset(struct vertex, color);
76 "DCL OUT[1], COLOR\n"
91 "DCL IN[0], COLOR, LINEAR\n"
92 "DCL OUT[0], COLOR\n"
  /external/mesa3d/src/mesa/state_tracker/
st_cb_feedback.c 88 const GLfloat *color, *texcoord; local
99 * color and texcoord attribs to use here.
104 color = v->data[slot];
106 color = ctx->Current.Attrib[VERT_ATTRIB_COLOR0];
114 _mesa_feedback_vertex(ctx, win, color, texcoord);
297 /* need to generate/use a vertex program that emits pos/color/tex */
  /external/opencv/cvaux/src/
cvsubdiv2.cpp 144 CvScalar color = {{0,0,0,0}}; local
151 color = CV_RGB( ptr[2], ptr[1], ptr[0] );
154 cvFillConvexPoly( dst, buf, count, color );
  /external/opencv/otherlibs/highgui/
image.cpp 116 int color = desired_color; local
119 if( color < 0 )
120 color = img->nChannels > 1;
123 (!color ? 1 : img->nChannels > 1 ? img->nChannels : 3)*8,
248 void CvvImage::Fill( int color )
250 cvSet( m_img, cvScalar(color&255,(color>>8)&255,(color>>16)&255,(color>>24)&255) );
  /external/skia/bench/
RotatedRectBench.cpp 15 paint color between each rect in different ways using the ColorType enum. The xfermode used can
84 SkColor color = start_color(fColorType); variable
103 paint.setColor(color);
104 color = advance_color(color, fColorType, i);
nanobench.h 27 SkColorType color; member in struct:Config
  /external/skia/gm/
circles.cpp 175 SkColor color = rand.nextU(); variable
176 color |= 0xff000000;
177 fPaints[i].setColor(color);
196 SkColor color = rand.nextU(); variable
197 color |= 0xff000000;
198 paint.setColor(color);
convexpaths.cpp 277 SkColor color = rand.nextU(); local
278 color |= 0xff000000;
279 paint.setColor(color);
linepaths.cpp 14 static void drawPath(SkPath& path,SkCanvas* canvas,SkColor color,
23 paint.setColor(color);
110 SkColor color = sk_tool_utils::color_to_565(0xff007000); local
111 drawPath(path.fPath, canvas, color, rect,
123 labelPaint.setColor(color);
ovals.cpp 167 SkColor color = genColor(&rand); variable
168 fPaints[i].setColor(color);
189 SkColor color = genColor(&rand); variable
190 fPaints[i].setColor(color);
206 SkColor color = genColor(&rand); variable
207 fPaints[i].setColor(color);
222 SkColor color = genColor(&rand); variable
223 fPaints[i].setColor(color);
238 SkColor color = genColor(&rand); variable
239 fPaints[i].setColor(color);
263 SkColor color = genColor(&rand); variable
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  /external/skia/src/animator/
SkAnimateBase.cpp 166 SkColor color = SkColorSetARGB(SkScalarRoundToInt(array[0]), local
170 (*converted)[0].fS32 = color;
  /external/skia/src/core/
SkModeColorFilter.cpp 23 str->append("SkModeColorFilter: color: 0x");
30 bool SkModeColorFilter::asColorMode(SkColor* color, SkXfermode::Mode* mode) const {
31 if (color) {
32 *color = fColor;
53 SkPMColor color = fPMColor; local
57 result[i] = proc(color, shader[i]);
62 SkPM4f color = SkPM4f::FromPMColor(fPMColor); local
66 result[i] = proc(color, shader[i]);
81 SkColor color = buffer.readColor(); local
83 return SkColorFilter::CreateModeFilter(color, mode)
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  /external/skia/src/effects/
SkDropShadowImageFilter.cpp 19 SkScalar sigmaX, SkScalar sigmaY, SkColor color,
27 , fColor(color)
38 SkColor color = buffer.readColor(); local
42 return Create(dx, dy, sigmaX, sigmaY, color, shadowMode, common.getInput(0),
148 str->append("Color: ");
  /external/skia/src/gpu/batches/
GrDrawAtlasBatch.h 32 void computePipelineOptimizations(GrInitInvariantOutput* color,
37 color->setUnknownFourComponents();
39 color->setKnownFourComponents(fGeoData[0].fColor);
54 GrColor color() const { return fColor; } function in class:GrDrawAtlasBatch
GrDrawPathBatch.h 22 void computePipelineOptimizations(GrInitInvariantOutput* color,
25 color->setKnownFourComponents(fColor);
44 GrColor color() const { return fColor; } function in class:GrDrawPathBatchBase
66 static GrDrawPathBatchBase* Create(const SkMatrix& viewMatrix, GrColor color,
68 return new GrDrawPathBatch(viewMatrix, color, fill, path);
76 GrDrawPathBatch(const SkMatrix& viewMatrix, GrColor color, GrPathRendering::FillType fill,
78 : INHERITED(ClassID(), viewMatrix, color, fill)
163 SkScalar y, GrColor color, GrPathRendering::FillType fill,
166 return new GrDrawPathRangeBatch(viewMatrix, scale, x, y, color, fill, range, instanceData,
176 GrColor color, GrPathRendering::FillType fill, GrPathRange* range
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