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  /external/deqp/modules/glshared/
glsLifetimeTests.cpp 106 CheckedShader (const RenderContext& renderCtx, glu::ShaderType type, const string& src)
107 : Shader (renderCtx, type)
119 CheckedProgram (const RenderContext& renderCtx, GLuint vtxShader, GLuint fragShader)
120 : Program (renderCtx)
232 const RenderContext& renderCtx = ctx.getRenderContext();
233 const Functions& gl = renderCtx.getFunctions();
240 glu::readPixels(renderCtx, 0, 0, dst.getAccess());
484 void setViewport (const RenderContext& renderCtx, const Rectangle& rect)
486 renderCtx.getFunctions().viewport(rect.x, rect.y, rect.width, rect.height);
489 void readRectangle (const RenderContext& renderCtx, const Rectangle& rect, Surface& dst
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glsBuiltinPrecisionTests.cpp     [all...]
  /external/deqp/modules/gles2/functional/
es2fFboRenderTest.cpp 561 glu::RenderContext& renderCtx = m_context.getRenderContext();
585 sglr::GLContext context(renderCtx, log, sglr::GLCONTEXT_LOG_CALLS, tcu::IVec4(x, y, width, height));
609 sglr::ReferenceContext context (sglr::ReferenceContextLimits(renderCtx), buffers.getColorbuffer(), buffers.getDepthbuffer(), buffers.getStencilbuffer());
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  /external/deqp/modules/gles3/functional/
es3fShaderApiTests.cpp 148 void queryShaderInfo (glu::RenderContext& renderCtx, deUint32 shader, glu::ShaderInfo& info)
150 const glw::Functions& gl = renderCtx.getFunctions();
188 void drawWithProgram (glu::RenderContext& renderCtx, deUint32 program)
190 const glw::Functions& gl = renderCtx.getFunctions();
208 glu::draw(renderCtx, program, DE_LENGTH_OF_ARRAY(vertexArrays), &vertexArrays[0], glu::pr::Triangles(DE_LENGTH_OF_ARRAY(quadIndices), &quadIndices[0]));
339 void logShader (TestLog& log, glu::RenderContext& renderCtx, glu::Shader& shader)
343 queryShaderInfo(renderCtx, shader.getShader(), info);
348 void logProgram (TestLog& log, glu::RenderContext& renderCtx, glu::Program& program, ShaderAllocator& shaders)
357 logShader(log, renderCtx, shaders.get(shaderType));
363 void logVertexFragmentProgram (TestLog& log, glu::RenderContext& renderCtx, glu::Program& program, glu::Shader& vertShader, glu::Shader& fragShader
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es3fTextureSpecificationTests.cpp 182 glu::RenderContext& renderCtx = TestCase::m_context.getRenderContext();
183 const tcu::RenderTarget& renderTarget = renderCtx.getRenderTarget();
197 sglr::GLContext gles3Context (renderCtx, log, sglr::GLCONTEXT_LOG_CALLS, tcu::IVec4(x, y, width, height));
199 sglr::ReferenceContext refContext (sglr::ReferenceContextLimits(renderCtx), refBuffers.getColorbuffer(), refBuffers.getDepthbuffer(), refBuffers.getStencilbuffer());
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es3fTextureUnitTests.cpp     [all...]
  /external/deqp/modules/gles3/performance/
es3pDepthTests.cpp 103 RenderData (const ObjectData& object, const glu::RenderContext& renderCtx, TestLog& log);
113 RenderData::RenderData (const ObjectData& object, const glu::RenderContext& renderCtx, TestLog& log)
114 : m_program (renderCtx, object.shader)
115 , m_vao (renderCtx.getFunctions())
116 , m_vbo (renderCtx.getFunctions())
119 const glw::Functions& gl = renderCtx.getFunctions();
509 BaseCase (TestContext& testCtx, const RenderContext& renderCtx, const char* name, const char* desc);
535 BaseCase::BaseCase (TestContext& testCtx, const RenderContext& renderCtx, const char* name, const char* desc)
537 , m_renderCtx (renderCtx)
725 RenderCountCase (TestContext& testCtx, const RenderContext& renderCtx, const char* name, const char* desc)
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  /external/deqp/modules/gles31/functional/
es31fTextureGatherTests.cpp 133 static tcu::TextureLevel getPixels (const glu::RenderContext& renderCtx, const IVec2& size, const tcu::TextureFormat& colorBufferFormat)
144 glu::readPixels(renderCtx, 0, 0, result.getAccess());
157 glu::readPixels(renderCtx, 0, 0, readResult.getAccess());
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es31fShaderImageLoadStoreTests.cpp 821 static bool readIntegerTextureViaFBOAndVerify (const RenderContext& renderCtx,
838 glu::Framebuffer fbo (renderCtx);
842 GLU_EXPECT_NO_ERROR(renderCtx.getFunctions().getError(), "Bind FBO");
845 GLU_EXPECT_NO_ERROR(renderCtx.getFunctions().getError(), "glMemoryBarrier");
862 GLU_EXPECT_NO_ERROR(renderCtx.getFunctions().getError(), "Bind texture to framebuffer color attachment 0");
867 GLU_EXPECT_NO_ERROR(renderCtx.getFunctions().getError(), "glReadPixels");
878 static bool readFloatOrNormTextureWithLookupsAndVerify (const RenderContext& renderCtx,
892 const std::string glslVersionDeclaration = getGLSLVersionDeclaration(glu::getContextTypeGLSLVersion(renderCtx.getType()));
894 const glu::ShaderProgram program(renderCtx,
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