/development/ndk/platforms/android-9/samples/native-audio/jni/ |
Android.mk | 25 # for native asset manager
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/frameworks/base/tests/LargeAssetTest/src/com/android/largeassettest/ |
LargeAssetTest.java | 33 * Skeleton to test large-asset handling. The asset in question is one million 79 // the byte array is stored in the asset in little-endian order 90 Log.w(TAG, "Couldn't open asset", e);
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/hardware/ti/omap4-aah/security/tf_sdk/include/ |
wvdrm_protocol.h | 77 * Unwrap an asset key. The asset key is stored in transient memory 78 * but available globally to all sessons. There can be only one asset key 86 * Decrypt the ECM (Entitlement Control Message = content key) using the asset key.
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/external/libxml2/test/schemas/ |
bug321475_1.xsd | 10 <xs:element ref="asset" minOccurs="0"/> 38 <xs:element name="asset"/>
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/frameworks/base/tools/layoutlib/bridge/src/android/content/res/ |
BridgeAssetManager.java | 28 * by methods who get a global asset manager using {@link AssetManager#getSystem()}. 30 * They will end up using our bridge asset manager.
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/sdk/eclipse/plugins/com.android.ide.eclipse.adt/ |
.classpath | 11 <classpathentry exported="true" kind="lib" path="libs/asset-studio.jar" sourcepath="/asset-studio"/>
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/developers/build/prebuilts/gradle/AgendaData/Wearable/src/main/java/com/example/android/wearable/agendadata/ |
HomeListenerService.java | 40 import com.google.android.gms.wearable.Asset; 144 Asset asset = data.getAsset(PROFILE_PIC); local 145 if (null != asset) { 148 Wearable.DataApi.getFdForAsset(mGoogleApiClient, asset).await(); 154 Log.d(TAG, "asset fetch failed with statusCode: "
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/developers/samples/android/wearable/wear/AgendaData/Wearable/src/main/java/com/example/android/wearable/agendadata/ |
HomeListenerService.java | 40 import com.google.android.gms.wearable.Asset; 144 Asset asset = data.getAsset(PROFILE_PIC); local 145 if (null != asset) { 148 Wearable.DataApi.getFdForAsset(mGoogleApiClient, asset).await(); 154 Log.d(TAG, "asset fetch failed with statusCode: "
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/development/samples/browseable/AgendaData/Wearable/src/com.example.android.wearable.agendadata/ |
HomeListenerService.java | 40 import com.google.android.gms.wearable.Asset; 144 Asset asset = data.getAsset(PROFILE_PIC); local 145 if (null != asset) { 148 Wearable.DataApi.getFdForAsset(mGoogleApiClient, asset).await(); 154 Log.d(TAG, "asset fetch failed with statusCode: "
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/frameworks/base/core/jni/android/graphics/ |
Movie.cpp | 11 #include <androidfw/Asset.h> 84 android::Asset* asset = reinterpret_cast<android::Asset*>(native_asset); local 85 if (asset == NULL) return NULL; 86 android::AssetStreamAdaptor stream(asset);
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BitmapRegionDecoder.cpp | 37 #include <androidfw/Asset.h> 107 jlong native_asset, // Asset 109 Asset* asset = reinterpret_cast<Asset*>(native_asset); local 110 SkMemoryStream* stream = CopyAssetToStream(asset);
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/frameworks/base/docs/html/training/material/ |
drawables.jd | 17 <li><a href="{@docRoot}tools/help/vector-asset-studio.html">Vector Asset Studio</a></li> 18 <li><a href="{@docRoot}tools/help/image-asset-studio.html">Image Asset Studio</a></li> 100 losing definition. You need only one asset file for a vector image, as opposed to an asset file for
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/developers/build/prebuilts/gradle/DataLayer/Wearable/src/main/java/com/example/android/wearable/datalayer/ |
MainActivity.java | 47 import com.google.android.gms.wearable.Asset; 155 Asset photoAsset = dataMapItem.getDataMap() 310 * {@link com.google.android.gms.wearable.Asset} 312 private class LoadBitmapAsyncTask extends AsyncTask<Asset, Void, Bitmap> { 315 protected Bitmap doInBackground(Asset... params) { 319 Asset asset = params[0]; local 322 mGoogleApiClient, asset).await().getInputStream(); 325 Log.w(TAG, "Requested an unknown Asset."); 331 Log.e(TAG, "Asset must be non-null") [all...] |
/developers/samples/android/wearable/wear/DataLayer/Wearable/src/main/java/com/example/android/wearable/datalayer/ |
MainActivity.java | 47 import com.google.android.gms.wearable.Asset; 155 Asset photoAsset = dataMapItem.getDataMap() 310 * {@link com.google.android.gms.wearable.Asset} 312 private class LoadBitmapAsyncTask extends AsyncTask<Asset, Void, Bitmap> { 315 protected Bitmap doInBackground(Asset... params) { 319 Asset asset = params[0]; local 322 mGoogleApiClient, asset).await().getInputStream(); 325 Log.w(TAG, "Requested an unknown Asset."); 331 Log.e(TAG, "Asset must be non-null") [all...] |
/development/samples/browseable/DataLayer/Wearable/src/com.example.android.wearable.datalayer/ |
MainActivity.java | 47 import com.google.android.gms.wearable.Asset; 155 Asset photoAsset = dataMapItem.getDataMap() 310 * {@link com.google.android.gms.wearable.Asset} 312 private class LoadBitmapAsyncTask extends AsyncTask<Asset, Void, Bitmap> { 315 protected Bitmap doInBackground(Asset... params) { 319 Asset asset = params[0]; local 322 mGoogleApiClient, asset).await().getInputStream(); 325 Log.w(TAG, "Requested an unknown Asset."); 331 Log.e(TAG, "Asset must be non-null") [all...] |
/external/skia/tests/ |
StreamTest.cpp | 314 // Asserts that asset == expected and is peekable. 316 SkStreamAsset* asset, 318 if (asset->getLength() != expected->size()) { 325 for (size_t i = 0; i < asset->getLength(); ++i) { 327 SkToU32(SkTMin(sizeof(buffer), asset->getLength() - i)); 331 SkASSERT(size + i <= asset->getLength()); 332 if (asset->peek(buffer, size) < size) { 341 REPORTER_ASSERT(rep, 1 == asset->read(&value, 1)); 363 SkAutoTDelete<SkStreamAsset> asset(dynamicMemoryWStream.detachAsStream()); 364 SkAutoTUnref<SkData> expected(SkData::NewUninitialized(asset->getLength())) [all...] |
/frameworks/base/rs/java/android/renderscript/ |
FileA3D.java | 224 * Creates a FileA3D object from an asset stored on disk 227 * @param mgr asset manager used to load asset 237 throw new RSRuntimeException("Unable to create a3d file from asset " + path); 299 long asset = ((AssetManager.AssetInputStream) is).getNativeAsset(); local 300 fileId = rs.nFileA3DCreateFromAssetStream(asset); 302 throw new RSRuntimeException("Unsupported asset stream");
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/frameworks/base/docs/html/ndk/reference/ |
asset__manager_8h.jd | 16 <div class="title">asset_manager.h File Reference<div class="ingroups"><a class="el" href="group___asset.html">Asset</a></div></div> </div> 50 <tr class="memitem:gaadd86322c1fda5121b6d33745c317fb9"><td class="memItemLeft" align="right" valign="top">int </td><td class="memItemRight" valign="bottom"><a class="el" href="group___asset.html#gaadd86322c1fda5121b6d33745c317fb9">AAsset_read</a> (<a class="el" href="group___asset.html#ga5630b1f1aa5cd363303018cb2f12f95c">AAsset</a> *asset, void *buf, size_t count)</td></tr> 52 <tr class="memitem:gacc026a8bedeb1ef80bf12df3b72611a2"><td class="memItemLeft" align="right" valign="top">off_t </td><td class="memItemRight" valign="bottom"><a class="el" href="group___asset.html#gacc026a8bedeb1ef80bf12df3b72611a2">AAsset_seek</a> (<a class="el" href="group___asset.html#ga5630b1f1aa5cd363303018cb2f12f95c">AAsset</a> *asset, off_t offset, int whence)</td></tr> 54 <tr class="memitem:ga81fbe4368de24a3296ef7a6eba0053c7"><td class="memItemLeft" align="right" valign="top">off64_t </td><td class="memItemRight" valign="bottom"><a class="el" href="group___asset.html#ga81fbe4368de24a3296ef7a6eba0053c7">AAsset_seek64</a> (<a class="el" href="group___asset.html#ga5630b1f1aa5cd363303018cb2f12f95c">AAsset</a> *asset, off64_t offset, int whence)</td></tr> 56 <tr class="memitem:ga1f241e49f691dafcada23bcb76155122"><td class="memItemLeft" align="right" valign="top">void </td><td class="memItemRight" valign="bottom"><a class="el" href="group___asset.html#ga1f241e49f691dafcada23bcb76155122">AAsset_close</a> (<a class="el" href="group___asset.html#ga5630b1f1aa5cd363303018cb2f12f95c">AAsset</a> *asset)</td></tr> 58 <tr class="memitem:ga553a14512a98542306238c3ce70d344f"><td class="memItemLeft" align="right" valign="top">const void * </td><td class="memItemRight" valign="bottom"><a class="el" href="group___asset.html#ga553a14512a98542306238c3ce70d344f">AAsset_getBuffer</a> (<a class="el" href="group___asset.html#ga5630b1f1aa5cd363303018cb2f12f95c">AAsset</a> *asset)</td></tr> 60 <tr class="memitem:gaad8ec42e28522ebc72d3a5c357f9a600"><td class="memItemLeft" align="right" valign="top">off_t </td><td class="memItemRight" valign="bottom"><a class="el" href="group___asset.html#gaad8ec42e28522ebc72d3a5c357f9a600">AAsset_getLength</a> (<a class="el" href="group___asset.html#ga5630b1f1aa5cd363303018cb2f12f95c">AAsset</a> *asset)</td></tr> 62 <tr class="memitem:ga55c8bc459327d5d23089e6a4b453f3f1"><td class="memItemLeft" align="right" valign="top">off64_t </td><td class="memItemRight" valign="bottom"><a class="el" href="group___asset.html#ga55c8bc459327d5d23089e6a4b453f3f1">AAsset_getLength64</a> (<a class="el" href="group___asset.html#ga5630b1f1aa5cd363303018cb2f12f95c">AAsset</a> *asset)</td></tr> 64 <tr class="memitem:gae806f55cbc4a93ca245f2adfd63d3eee"><td class="memItemLeft" align="right" valign="top">off_t </td><td class="memItemRight" valign="bottom"><a class="el" href="group___asset.html#gae806f55cbc4a93ca245f2adfd63d3eee">AAsset_getRemainingLength</a> (<a class="el" href="group___asset.html#ga5630b1f1aa5cd363303018cb2f12f95c">AAsset</a> *asset)</td></tr> 66 <tr class="memitem:ga21e7221d88dcc44106843192b66755b5"><td class="memItemLeft" align="right" valign="top">off64_t </td><td class="memItemRight" valign="bottom"><a class="el" href="group___asset.html#ga21e7221d88dcc44106843192b66755b5">AAsset_getRemainingLength64</a> (<a class="el" href="group___asset.html#ga5630b1f1aa5cd363303018cb2f12f95c">AAsset</a> *asset)</td></tr [all...] |
/cts/tests/openglperf2/jni/graphics/ |
GLUtils.cpp | 42 AAsset* asset = loadAsset(path); local 43 if (asset == NULL) { 47 off_t length = AAsset_getLength(asset); 49 int num = AAsset_read(asset, buffer, length); 50 AAsset_close(asset);
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/development/samples/ApiDemos/src/com/example/android/apis/content/ |
FileProvider.java | 37 * A very simple content provider that can serve arbitrary asset files from 115 // Try to open an asset with the given name. 124 AssetFileDescriptor asset = getContext().getAssets().openNonAssetFd(cookie, assetPath); local 126 asset.createInputStream(), this)); 136 // Transfer data from the asset to the pipe the client is reading.
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/frameworks/base/core/jni/ |
android_util_AssetManager.cpp | 18 #define LOG_TAG "asset" 31 #include "androidfw/Asset.h" 239 if (mode != Asset::ACCESS_UNKNOWN && mode != Asset::ACCESS_RANDOM 240 && mode != Asset::ACCESS_STREAMING && mode != Asset::ACCESS_BUFFER) { 245 Asset* a = am->open(fileName8.c_str(), (Asset::AccessMode)mode); 252 //printf("Created Asset Stream: %p\n", a); 257 static jobject returnParcelFileDescriptor(JNIEnv* env, Asset* a, jlongArray outOffsets [all...] |
/external/glide/library/src/main/java/com/bumptech/glide/load/data/ |
LocalUriFetcher.java | 27 * Opens an input stream for a uri pointing to a local asset. Only certain uris are supported 33 * @param uri A Uri pointing to a local asset. This load will fail if the uri isn't openable by
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/frameworks/base/tools/split-select/ |
Main.cpp | 131 Asset* asset = assetManager.openNonAsset(cookie, "AndroidManifest.xml", Asset::ACCESS_BUFFER); local 132 if (asset == NULL) { 137 if (xml.setTo(asset->getBuffer(true), asset->getLength(), false) != NO_ERROR) { 138 delete asset; 201 delete asset;
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/packages/inputmethods/LatinIME/java/src/com/android/inputmethod/dictionarypack/ |
AssetFileAddress.java | 22 * Immutable class to hold the address of an asset. 23 * As opposed to a normal file, an asset is usually represented as a contiguous byte array in
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/packages/inputmethods/LatinIME/java/src/com/android/inputmethod/latin/ |
AssetFileAddress.java | 24 * Immutable class to hold the address of an asset. 25 * As opposed to a normal file, an asset is usually represented as a contiguous byte array in
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