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  /external/llvm/test/CodeGen/X86/
buildvec-insertvec.ll 21 ; blend with a zero vector if the build_vector contains negative zero.
24 ; Ideally, we should generate a single shuffle blend operation.
vselect-avx.ll 7 ; we would lower that into a blend where only the high bit is relevant.
31 ; When shrinking the condition used into the select to match a blend, this
54 ; For this test, we used to optimized the conditional mask for the blend, i.e.,
68 ; Use the mask in the blend.
  /external/mesa3d/src/gallium/auxiliary/vl/
vl_compositor.h 65 void *blend; member in struct:vl_compositor_layer
172 unsigned layer, void *blend, bool is_clearing);
vl_matrix_filter.h 42 void *blend; member in struct:vl_matrix_filter
vl_median_filter.h 50 void *blend; member in struct:vl_median_filter
  /external/mesa3d/src/gallium/drivers/i915/
i915_state_immediate.c 137 LIS5 |= i915->blend->LIS5;
171 LIS6 |= i915->blend->LIS6;
  /external/mesa3d/src/gallium/drivers/nv30/
nv30_state_validate.c 295 PUSH_SPACE(push, nv30->blend->size);
296 PUSH_DATAp(push, nv30->blend->data, nv30->blend->size);
321 struct pipe_blend_state *blend = &nv30->blend->pipe; local
325 if (blend->alpha_to_one)
327 if (blend->alpha_to_coverage)
447 if (!nv30->blend)
  /external/mesa3d/src/gallium/drivers/r300/
r300_chipset.h 62 * - Blend LTE/GTE thresholds
75 * - Blend color is split across two registers
r300_state_inlines.h 39 /* Blend state. */
56 fprintf(stderr, "r300: Unknown blend function %d\n", blend_func);
103 "Bad blend factor %d not supported!\n", blend_fact);
108 fprintf(stderr, "r300: Unknown blend factor %d\n", blend_fact);
  /external/opencv3/modules/cudaimgproc/src/
blend.cpp 59 namespace blend
68 using namespace ::cv::cuda::device::blend;
  /external/skia/include/gpu/
GrXferProcessor.h 31 kBlend_GrXferBarrierType, //<! Required by certain blend extensions.
39 * controlling the fixed-function blend state. When dual-source blending is available, it may also
47 * function blend state and/or secondary output, and is responsible to apply coverage on its own.
139 * its state to reflected the given blend optimizations. If the XP needs to see a specific input
140 * color to blend correctly, it will set the OverrideColor flag and the output parameter
270 * If we are not performing a dst read, retrieves the fixed-function blend state required by the
271 * subclass. When using dst reads, the base class controls the fixed-function blend state and
299 * blend with the destination color.
  /external/skia/src/gpu/text/
GrDistanceFieldAdjustTable.cpp 16 // text. The mask gamma hack is based off of guessing what the blend color is going to
17 // be, and adjusting the mask so that when run through the linear blend will
  /developers/build/prebuilts/gradle/DrawableTinting/Application/src/main/res/values/
strings.xml 26 <string name="blend_mode_label">Blend Mode:</string>
  /developers/samples/android/ui/DrawableTinting/Application/src/main/res/values/
strings.xml 26 <string name="blend_mode_label">Blend Mode:</string>
  /development/samples/browseable/DrawableTinting/res/values/
strings.xml 26 <string name="blend_mode_label">Blend Mode:</string>
  /external/deqp/external/vulkancts/modules/vulkan/pipeline/
vktPipelineBlendTests.hpp 24 * \brief Blend Tests
  /external/deqp/modules/gles31/functional/
es31fDrawBuffersIndexedTests.hpp 23 * \brief Indexed blend operation tests (GL_EXT_draw_buffers_indexed)
  /external/mesa3d/src/mesa/drivers/dri/nouveau/
nv04_context.h 46 uint32_t blend; member in struct:nv04_context
  /external/mesa3d/src/mesa/main/
descrip.mms 30 blend.c \
105 blend.obj,\
191 blend.obj : blend.c
  /external/mesa3d/src/mesa/state_tracker/
st_cache.h 46 const struct pipe_blend_state *blend);
  /external/skia/gm/
blend.cpp 10 DEF_SIMPLE_GM(blend, canvas, 300, 100) {
xfermodeimagefilter.cpp 121 // Test offsets on SrcMode (uses fixed-function blend)
137 // Test offsets on Darken (uses shader blend)
172 // Test small bg, large fg with Screen (uses shader blend)
185 // Test small fg, large bg with Screen (uses shader blend)
  /external/skia/include/gpu/effects/
GrPorterDuffXferProcessor.h 31 /** This XP implements non-LCD src-over using hw blend with no optimizations. It is returned
  /external/skia/src/animator/
SkAnimateBase.h 51 SkTDScalarArray blend; member in class:SkAnimateBase
  /frameworks/base/libs/hwui/
Layer.h 140 inline void setBlend(bool blend) {
141 texture.blend = blend;
145 return texture.blend;

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