/external/llvm/test/CodeGen/X86/ |
buildvec-insertvec.ll | 21 ; blend with a zero vector if the build_vector contains negative zero. 24 ; Ideally, we should generate a single shuffle blend operation.
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vselect-avx.ll | 7 ; we would lower that into a blend where only the high bit is relevant. 31 ; When shrinking the condition used into the select to match a blend, this 54 ; For this test, we used to optimized the conditional mask for the blend, i.e., 68 ; Use the mask in the blend.
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/external/mesa3d/src/gallium/auxiliary/vl/ |
vl_compositor.h | 65 void *blend; member in struct:vl_compositor_layer 172 unsigned layer, void *blend, bool is_clearing);
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vl_matrix_filter.h | 42 void *blend; member in struct:vl_matrix_filter
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vl_median_filter.h | 50 void *blend; member in struct:vl_median_filter
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/external/mesa3d/src/gallium/drivers/i915/ |
i915_state_immediate.c | 137 LIS5 |= i915->blend->LIS5; 171 LIS6 |= i915->blend->LIS6;
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/external/mesa3d/src/gallium/drivers/nv30/ |
nv30_state_validate.c | 295 PUSH_SPACE(push, nv30->blend->size); 296 PUSH_DATAp(push, nv30->blend->data, nv30->blend->size); 321 struct pipe_blend_state *blend = &nv30->blend->pipe; local 325 if (blend->alpha_to_one) 327 if (blend->alpha_to_coverage) 447 if (!nv30->blend)
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/external/mesa3d/src/gallium/drivers/r300/ |
r300_chipset.h | 62 * - Blend LTE/GTE thresholds 75 * - Blend color is split across two registers
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r300_state_inlines.h | 39 /* Blend state. */ 56 fprintf(stderr, "r300: Unknown blend function %d\n", blend_func); 103 "Bad blend factor %d not supported!\n", blend_fact); 108 fprintf(stderr, "r300: Unknown blend factor %d\n", blend_fact);
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/external/opencv3/modules/cudaimgproc/src/ |
blend.cpp | 59 namespace blend 68 using namespace ::cv::cuda::device::blend;
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/external/skia/include/gpu/ |
GrXferProcessor.h | 31 kBlend_GrXferBarrierType, //<! Required by certain blend extensions. 39 * controlling the fixed-function blend state. When dual-source blending is available, it may also 47 * function blend state and/or secondary output, and is responsible to apply coverage on its own. 139 * its state to reflected the given blend optimizations. If the XP needs to see a specific input 140 * color to blend correctly, it will set the OverrideColor flag and the output parameter 270 * If we are not performing a dst read, retrieves the fixed-function blend state required by the 271 * subclass. When using dst reads, the base class controls the fixed-function blend state and 299 * blend with the destination color.
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/external/skia/src/gpu/text/ |
GrDistanceFieldAdjustTable.cpp | 16 // text. The mask gamma hack is based off of guessing what the blend color is going to 17 // be, and adjusting the mask so that when run through the linear blend will
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/developers/build/prebuilts/gradle/DrawableTinting/Application/src/main/res/values/ |
strings.xml | 26 <string name="blend_mode_label">Blend Mode:</string>
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/developers/samples/android/ui/DrawableTinting/Application/src/main/res/values/ |
strings.xml | 26 <string name="blend_mode_label">Blend Mode:</string>
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/development/samples/browseable/DrawableTinting/res/values/ |
strings.xml | 26 <string name="blend_mode_label">Blend Mode:</string>
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/external/deqp/external/vulkancts/modules/vulkan/pipeline/ |
vktPipelineBlendTests.hpp | 24 * \brief Blend Tests
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/external/deqp/modules/gles31/functional/ |
es31fDrawBuffersIndexedTests.hpp | 23 * \brief Indexed blend operation tests (GL_EXT_draw_buffers_indexed)
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/external/mesa3d/src/mesa/drivers/dri/nouveau/ |
nv04_context.h | 46 uint32_t blend; member in struct:nv04_context
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/external/mesa3d/src/mesa/main/ |
descrip.mms | 30 blend.c \ 105 blend.obj,\ 191 blend.obj : blend.c
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/external/mesa3d/src/mesa/state_tracker/ |
st_cache.h | 46 const struct pipe_blend_state *blend);
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/external/skia/gm/ |
blend.cpp | 10 DEF_SIMPLE_GM(blend, canvas, 300, 100) {
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xfermodeimagefilter.cpp | 121 // Test offsets on SrcMode (uses fixed-function blend) 137 // Test offsets on Darken (uses shader blend) 172 // Test small bg, large fg with Screen (uses shader blend) 185 // Test small fg, large bg with Screen (uses shader blend)
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/external/skia/include/gpu/effects/ |
GrPorterDuffXferProcessor.h | 31 /** This XP implements non-LCD src-over using hw blend with no optimizations. It is returned
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/external/skia/src/animator/ |
SkAnimateBase.h | 51 SkTDScalarArray blend; member in class:SkAnimateBase
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/frameworks/base/libs/hwui/ |
Layer.h | 140 inline void setBlend(bool blend) { 141 texture.blend = blend; 145 return texture.blend;
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