/prebuilts/sdk/renderscript/lib/x86/ |
libRSSupport.so | |
/cts/tests/tests/graphics/src/android/graphics/cts/ |
InterpolatorTest.java | 191 // explicit linear blend should yield the same values 198 // blend of end key frame is not used 211 assertTrue(result[0] < 0.5f); // exact blend algorithm not known 218 assertTrue(result[0] > 0.5f); // exact blend algorithm not known 250 // blend array too short
|
/external/mesa3d/src/gallium/tests/graw/ |
quad-sample.c | 359 struct pipe_blend_state blend; local 361 memset(&blend, 0, sizeof blend); 362 blend.rt[0].colormask = PIPE_MASK_RGBA; 363 handle = ctx->create_blend_state(ctx, &blend);
|
vs-test.c | 437 struct pipe_blend_state blend; local 439 memset(&blend, 0, sizeof blend); 440 blend.rt[0].colormask = PIPE_MASK_RGBA; 441 handle = ctx->create_blend_state(ctx, &blend);
|
/external/mesa3d/src/gallium/tests/trivial/ |
quad-tex.c | 70 struct pipe_blend_state blend; member in struct:program 195 memset(&p->blend, 0, sizeof(p->blend)); 196 p->blend.rt[0].colormask = PIPE_MASK_RGBA; 316 cso_set_blend(p->cso, &p->blend);
|
/external/skia/src/gpu/effects/ |
GrPorterDuffXferProcessor.cpp | 25 * Wraps the shader outputs and HW blend state that comprise a Porter Duff blend mode with coverage. 137 * When there is no coverage, or the blend mode can tweak alpha for coverage, we use the standard 201 * subtract HW blend equation with coeffs of (DC, One). 226 * This table outlines the blend formulas we will use with each xfermode, with and without coverage, 692 // value of the blend the constant. We should already have valid blend coeff's if we are at [all...] |
/frameworks/base/libs/hwui/renderstate/ |
RenderState.cpp | 45 mBlend = new Blend(); 192 blend().invalidate(); 261 if (fill.filterMode == ProgramDescription::ColorFilterMode::Blend) { 353 blend().setFactors(glop.blend.src, glop.blend.dst); 399 blend().dump();
|
/prebuilts/misc/windows/sdl2/test/ |
testautomation_surface.c | 54 /* Disable blend mode for target surface */ 89 * Helper that blits in a specific blend mode, -1 for basic blitting, -2 for color mod, -3 for alpha mod, -4 for mixed blend modes. 139 /* Optionally set blend mode. */ 146 /* Test blend mode. */ 500 /* Blend blitting */ 617 { (SDLTest_TestCaseFp)surface_testBlitBlendBlend, "surface_testBlitBlendBlend", "Tests blitting routines with blend blending mode.", TEST_DISABLED};
|
/system/core/libpixelflinger/ |
pixelflinger.cpp | 305 c->state.blend.src = src; 306 c->state.blend.src_alpha = src; 307 c->state.blend.dst = dst; 308 c->state.blend.dst_alpha = dst; 309 c->state.blend.alpha_separate = 0; 320 c->state.blend.src = src; 321 c->state.blend.src_alpha = srcAlpha; 322 c->state.blend.dst = dst; 323 c->state.blend.dst_alpha = dstAplha; 324 c->state.blend.alpha_separate = 1 [all...] |
/external/mesa3d/src/mesa/drivers/dri/i965/ |
gen6_blorp.cpp | 295 struct gen6_blend_state *blend = (struct gen6_blend_state *) local 300 memset(blend, 0, sizeof(*blend)); 302 blend->blend1.pre_blend_clamp_enable = 1; 303 blend->blend1.post_blend_clamp_enable = 1; 304 blend->blend1.clamp_range = BRW_RENDERTARGET_CLAMPRANGE_FORMAT; 306 blend->blend1.write_disable_r = false; 307 blend->blend1.write_disable_g = false; 308 blend->blend1.write_disable_b = false; 309 blend->blend1.write_disable_a = false [all...] |
/system/core/libpixelflinger/codeflinger/ |
blending.cpp | 69 if (!mInfo[component].blend) 201 // blend away... 279 // we already computed the blend factor before, nothing to do. 282 // this is the first time, make sure to compute the blend 287 // we have a cached alpha blend factor, but we want another one, 290 // blend factors use ALPHA *and* ONE_MINUS_ALPHA (because 311 // help us find out what register we can use for the blend-factor 368 // don't need more than 8-bits for the blend factor 391 // for the blend factor, because we need ALPHA only. 426 // for the blend factor, because we need ALPHA only [all...] |
/external/llvm/test/CodeGen/X86/ |
avx-intrinsics-x86-upgrade.ll | 3 ; We don't check any vinsertf128 variant with immediate 0 because that's just a blend. 29 ; of a vinsertf128 $0 which should be optimized into a blend, so just check that it's 79 %res = call <4 x double> @llvm.x86.avx.blend.pd.256(<4 x double> %a0, <4 x double> %a1, i32 7) ; <<4 x double>> [#uses=1] 82 declare <4 x double> @llvm.x86.avx.blend.pd.256(<4 x double>, <4 x double>, i32) nounwind readnone 88 %res = call <8 x float> @llvm.x86.avx.blend.ps.256(<8 x float> %a0, <8 x float> %a1, i32 7) ; <<8 x float>> [#uses=1] 91 declare <8 x float> @llvm.x86.avx.blend.ps.256(<8 x float>, <8 x float>, i32) nounwind readnone
|
/external/skia/src/animator/ |
SkAnimateActive.cpp | 324 fInterpolators[index]->setKeyFrame(0, 0, existingValues.begin(), animate->blend[0]); 325 fInterpolators[index]->setKeyFrame(1, fState[index].fDuration, to, animate->blend[0]); 384 interpolator.setKeyFrame(0, 0, from, animate->blend[0]); 385 interpolator.setKeyFrame(1, duration, from, animate->blend[0]); 389 int blendIndex = SkMin32(animate->blend.count() - 1, entry); 391 animate->blend[blendIndex]);
|
/external/autotest/client/deps/glbench/src/ |
windowmanagercompositingtest.cc | 70 // We have to blend three textures, but we use multi-texture for this 71 // blending, not fb blend, to avoid the external memory traffic 86 // Compositing is blending, so we shall blend.
|
/external/libdrm/exynos/ |
exynos_fimg2d.c | 778 * g2d_blend - blend image data in source and destination buffers. 791 * @op: blend operation type. 801 union g2d_blend_func_val blend; local 843 blend.val = 0; 871 blend.val = g2d_get_blend_op(op); 873 g2d_add_cmd(ctx, BLEND_FUNCTION_REG, blend.val); 893 * g2d_scale_and_blend - apply scaling to source buffer and then blend to destination buffer 908 * @op: blend operation type. 919 union g2d_blend_func_val blend; local 962 blend.val = 0 [all...] |
/external/mesa3d/src/mesa/drivers/dri/nouveau/ |
nv04_state_frag.c | 288 nv04->blend &= ~NV04_TEXTURED_TRIANGLE_BLEND_TEXTURE_MAP__MASK; 290 nv04->blend |= get_texenv_mode(ctx->Texture.Unit[0].EnvMode); 292 nv04->blend |= get_texenv_mode(GL_MODULATE);
|
/external/mesa3d/src/mesa/tnl/ |
t_vb_fog.c | 88 * Compute per-vertex fog blend factors from fog coordinates by 94 * Fog blend factors are in the range [0,1]. 222 /* compute blend factors from fog coordinates */
|
/external/skia/src/core/ |
SkMaskGamma.h | 86 * in the presence of a gamma incorrect (linear) blend in the blitter. 129 /** The type of the mask pre-blend which will be returned from preBlend(SkColor). */ 172 * pre blend should be applied. SkTMaskPreBlend::isApplicable() is provided as
|
/external/autotest/client/site_tests/graphics_GLBench/ |
control | 45 - blend rate
|
control.bvt-cq | 51 - blend rate
|
control.hwqual | 49 - blend rate
|
/external/deqp/doc/testspecs/GL3/ |
functional.fragment_out_location.txt | 35 + Dual blend indices
|
/external/deqp/doc/testspecs/GLES3/ |
functional.fbo.srgb.txt | 30 + All blend modes when rendering to sRGB framebuffer
|
/external/deqp/modules/gles2/functional/ |
es2fBlendTests.hpp | 23 * \brief Blend tests.
|
/external/deqp/modules/gles2/performance/ |
es2pBlendTests.hpp | 23 * \brief Blend performance tests.
|