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  /prebuilts/sdk/renderscript/lib/x86/
libRSSupport.so 
  /cts/tests/tests/graphics/src/android/graphics/cts/
InterpolatorTest.java 191 // explicit linear blend should yield the same values
198 // blend of end key frame is not used
211 assertTrue(result[0] < 0.5f); // exact blend algorithm not known
218 assertTrue(result[0] > 0.5f); // exact blend algorithm not known
250 // blend array too short
  /external/mesa3d/src/gallium/tests/graw/
quad-sample.c 359 struct pipe_blend_state blend; local
361 memset(&blend, 0, sizeof blend);
362 blend.rt[0].colormask = PIPE_MASK_RGBA;
363 handle = ctx->create_blend_state(ctx, &blend);
vs-test.c 437 struct pipe_blend_state blend; local
439 memset(&blend, 0, sizeof blend);
440 blend.rt[0].colormask = PIPE_MASK_RGBA;
441 handle = ctx->create_blend_state(ctx, &blend);
  /external/mesa3d/src/gallium/tests/trivial/
quad-tex.c 70 struct pipe_blend_state blend; member in struct:program
195 memset(&p->blend, 0, sizeof(p->blend));
196 p->blend.rt[0].colormask = PIPE_MASK_RGBA;
316 cso_set_blend(p->cso, &p->blend);
  /external/skia/src/gpu/effects/
GrPorterDuffXferProcessor.cpp 25 * Wraps the shader outputs and HW blend state that comprise a Porter Duff blend mode with coverage.
137 * When there is no coverage, or the blend mode can tweak alpha for coverage, we use the standard
201 * subtract HW blend equation with coeffs of (DC, One).
226 * This table outlines the blend formulas we will use with each xfermode, with and without coverage,
692 // value of the blend the constant. We should already have valid blend coeff's if we are at
    [all...]
  /frameworks/base/libs/hwui/renderstate/
RenderState.cpp 45 mBlend = new Blend();
192 blend().invalidate();
261 if (fill.filterMode == ProgramDescription::ColorFilterMode::Blend) {
353 blend().setFactors(glop.blend.src, glop.blend.dst);
399 blend().dump();
  /prebuilts/misc/windows/sdl2/test/
testautomation_surface.c 54 /* Disable blend mode for target surface */
89 * Helper that blits in a specific blend mode, -1 for basic blitting, -2 for color mod, -3 for alpha mod, -4 for mixed blend modes.
139 /* Optionally set blend mode. */
146 /* Test blend mode. */
500 /* Blend blitting */
617 { (SDLTest_TestCaseFp)surface_testBlitBlendBlend, "surface_testBlitBlendBlend", "Tests blitting routines with blend blending mode.", TEST_DISABLED};
  /system/core/libpixelflinger/
pixelflinger.cpp 305 c->state.blend.src = src;
306 c->state.blend.src_alpha = src;
307 c->state.blend.dst = dst;
308 c->state.blend.dst_alpha = dst;
309 c->state.blend.alpha_separate = 0;
320 c->state.blend.src = src;
321 c->state.blend.src_alpha = srcAlpha;
322 c->state.blend.dst = dst;
323 c->state.blend.dst_alpha = dstAplha;
324 c->state.blend.alpha_separate = 1
    [all...]
  /external/mesa3d/src/mesa/drivers/dri/i965/
gen6_blorp.cpp 295 struct gen6_blend_state *blend = (struct gen6_blend_state *) local
300 memset(blend, 0, sizeof(*blend));
302 blend->blend1.pre_blend_clamp_enable = 1;
303 blend->blend1.post_blend_clamp_enable = 1;
304 blend->blend1.clamp_range = BRW_RENDERTARGET_CLAMPRANGE_FORMAT;
306 blend->blend1.write_disable_r = false;
307 blend->blend1.write_disable_g = false;
308 blend->blend1.write_disable_b = false;
309 blend->blend1.write_disable_a = false
    [all...]
  /system/core/libpixelflinger/codeflinger/
blending.cpp 69 if (!mInfo[component].blend)
201 // blend away...
279 // we already computed the blend factor before, nothing to do.
282 // this is the first time, make sure to compute the blend
287 // we have a cached alpha blend factor, but we want another one,
290 // blend factors use ALPHA *and* ONE_MINUS_ALPHA (because
311 // help us find out what register we can use for the blend-factor
368 // don't need more than 8-bits for the blend factor
391 // for the blend factor, because we need ALPHA only.
426 // for the blend factor, because we need ALPHA only
    [all...]
  /external/llvm/test/CodeGen/X86/
avx-intrinsics-x86-upgrade.ll 3 ; We don't check any vinsertf128 variant with immediate 0 because that's just a blend.
29 ; of a vinsertf128 $0 which should be optimized into a blend, so just check that it's
79 %res = call <4 x double> @llvm.x86.avx.blend.pd.256(<4 x double> %a0, <4 x double> %a1, i32 7) ; <<4 x double>> [#uses=1]
82 declare <4 x double> @llvm.x86.avx.blend.pd.256(<4 x double>, <4 x double>, i32) nounwind readnone
88 %res = call <8 x float> @llvm.x86.avx.blend.ps.256(<8 x float> %a0, <8 x float> %a1, i32 7) ; <<8 x float>> [#uses=1]
91 declare <8 x float> @llvm.x86.avx.blend.ps.256(<8 x float>, <8 x float>, i32) nounwind readnone
  /external/skia/src/animator/
SkAnimateActive.cpp 324 fInterpolators[index]->setKeyFrame(0, 0, existingValues.begin(), animate->blend[0]);
325 fInterpolators[index]->setKeyFrame(1, fState[index].fDuration, to, animate->blend[0]);
384 interpolator.setKeyFrame(0, 0, from, animate->blend[0]);
385 interpolator.setKeyFrame(1, duration, from, animate->blend[0]);
389 int blendIndex = SkMin32(animate->blend.count() - 1, entry);
391 animate->blend[blendIndex]);
  /external/autotest/client/deps/glbench/src/
windowmanagercompositingtest.cc 70 // We have to blend three textures, but we use multi-texture for this
71 // blending, not fb blend, to avoid the external memory traffic
86 // Compositing is blending, so we shall blend.
  /external/libdrm/exynos/
exynos_fimg2d.c 778 * g2d_blend - blend image data in source and destination buffers.
791 * @op: blend operation type.
801 union g2d_blend_func_val blend; local
843 blend.val = 0;
871 blend.val = g2d_get_blend_op(op);
873 g2d_add_cmd(ctx, BLEND_FUNCTION_REG, blend.val);
893 * g2d_scale_and_blend - apply scaling to source buffer and then blend to destination buffer
908 * @op: blend operation type.
919 union g2d_blend_func_val blend; local
962 blend.val = 0
    [all...]
  /external/mesa3d/src/mesa/drivers/dri/nouveau/
nv04_state_frag.c 288 nv04->blend &= ~NV04_TEXTURED_TRIANGLE_BLEND_TEXTURE_MAP__MASK;
290 nv04->blend |= get_texenv_mode(ctx->Texture.Unit[0].EnvMode);
292 nv04->blend |= get_texenv_mode(GL_MODULATE);
  /external/mesa3d/src/mesa/tnl/
t_vb_fog.c 88 * Compute per-vertex fog blend factors from fog coordinates by
94 * Fog blend factors are in the range [0,1].
222 /* compute blend factors from fog coordinates */
  /external/skia/src/core/
SkMaskGamma.h 86 * in the presence of a gamma incorrect (linear) blend in the blitter.
129 /** The type of the mask pre-blend which will be returned from preBlend(SkColor). */
172 * pre blend should be applied. SkTMaskPreBlend::isApplicable() is provided as
  /external/autotest/client/site_tests/graphics_GLBench/
control 45 - blend rate
control.bvt-cq 51 - blend rate
control.hwqual 49 - blend rate
  /external/deqp/doc/testspecs/GL3/
functional.fragment_out_location.txt 35 + Dual blend indices
  /external/deqp/doc/testspecs/GLES3/
functional.fbo.srgb.txt 30 + All blend modes when rendering to sRGB framebuffer
  /external/deqp/modules/gles2/functional/
es2fBlendTests.hpp 23 * \brief Blend tests.
  /external/deqp/modules/gles2/performance/
es2pBlendTests.hpp 23 * \brief Blend performance tests.

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