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  /frameworks/base/media/mca/effect/java/android/media/effect/effects/
PosterizeEffect.java 18 package android.media.effect.effects;
RedEyeEffect.java 19 package android.media.effect.effects;
RotateEffect.java 18 package android.media.effect.effects;
SaturateEffect.java 18 package android.media.effect.effects;
SepiaEffect.java 18 package android.media.effect.effects;
SharpenEffect.java 18 package android.media.effect.effects;
StraightenEffect.java 18 package android.media.effect.effects;
TintEffect.java 18 package android.media.effect.effects;
VignetteEffect.java 18 package android.media.effect.effects;
  /hardware/qcom/audio/msm8909/visualizer/
Android.mk 34 $(call include-path-for, audio-effects)
  /hardware/qcom/audio/visualizer/
Android.mk 35 $(call include-path-for, audio-effects)
  /packages/apps/Settings/src/com/android/settings/notification/
ZenModeVisualInterruptionSettings.java 116 int effects = mPolicy.suppressedVisualEffects; local
118 effects |= effectType;
120 effects &= ~effectType;
122 return effects;
  /external/chromium-trace/catapult/third_party/polymer/components/web-animations-js/test/blink/
2-keyframes-with-offsets.html 22 help: 'http://dev.w3.org/fxtf/web-animations/#keyframe-animation-effects',
49 help: 'http://dev.w3.org/fxtf/web-animations/#keyframe-animation-effects',
3-keyframes-with-offsets.html 50 help: 'http://dev.w3.org/fxtf/web-animations/#keyframe-animation-effects',
79 help: 'http://dev.w3.org/fxtf/web-animations/#keyframe-animation-effects',
138 help: 'http://dev.w3.org/fxtf/web-animations/#keyframe-animation-effects',
  /frameworks/base/docs/html/guide/practices/ui_guidelines/
icon_design_action_bar.jd 16 <li><a href="#style11">Style, colors, and effects</a></li>
121 <h3 id="style11">Style, colors, and effects</h3>
127 use the same color palette and effects.</p>
130 and effects shown in Figure 1 and Figure 2, below.</p>
138 alt="A view of effects for Action Bar icons for the 'Holo Light' theme.">
142 <p><strong>Figure 1. </strong>Style and effects for "Holo Light" theme Action Bar icons.</p>
160 alt="A view of effects for Action Bar icons for the 'Holo Dark' theme.">
164 <p><strong>Figure 2. </strong>Style and effects for "Holo Dark" theme Action Bar icons.</p>
icon_design_menu.jd 17 <li><a href="#style9">Style, colors, and effects</a></li>
85 3. No outer glow effects are applied.
185 <h3 id="style9">Style, colors, and effects</h3>
188 some other effects, which are shown below, are used to create depth. Menu icons
192 color palette and effects, as shown in Figure 2.</p>
199 <img src="{@docRoot}images/icon_design/menu_style.png" alt="A view of light, effects, and shadows for menu icons."/>
203 <p><strong>Figure 2. </strong>Style, light and effects for menu icons.</p>
263 primary palette and the same effects. For more information, see the
274 href="#style1">Light, effects, and shadows</a> can overlap the 6px safeframe,
300 <h3 id="style1">Light, effects, and shadows</h3
    [all...]
icon_design_dialog.jd 16 <li><a href="#style1">Light, effects, and shadows</a></li>
138 <h3 id="style1">Light, effects, and shadows</h3>
147 effects, and shadows for dialog icons."/>
151 <p><strong>Figure 2. </strong>Light, effects, and shadows for dialog
175 <li>Add the effects seen in Figure 2 for the proper filter.</li>
icon_design_list.jd 16 <li><a href="#style1">Light, effects, and shadows</a></li>
137 <h3 id="style1">Light, effects, and shadows</h3>
147 of light, effects, and shadows for list view icons."/>
151 <p><strong>Figure 2. </strong>Light, effects, and shadows for list view
172 <li>Add the effects seen in Figure 2 for the proper filter.</li>
  /docs/source.android.com/src/devices/audio/
implement.jd 39 <li><code>hardware/libhardware/include/hardware/audio_effect.h</code> - represents effects that can
141 $(call include-path-for, audio-effects)
187 <h2 id="preprocessing">Audio pre-processing effects</h2>
189 <p>The Android platform provides audio effects on supported devices in the
192 following pre-processing effects are supported:</p>
207 <p>Pre-processing effects are paired with the use case mode in which the pre-processing is requested
224 <p>The default pre-processing effects applied for each <code>AudioSource</code> are specified in
225 the <code>/system/etc/audio_effects.conf</code> file. To specify your own default effects for every
227 specify the pre-processing effects to turn on. For an example, see the implementation for the Nexus
229 release a session when created and destroyed, enabling the effects (such as the Loudness Enhancer
    [all...]
  /external/opencv3/samples/android/tutorial-3-cameracontrol/src/org/opencv/samples/tutorial3/
Tutorial3Activity.java 118 List<String> effects = mOpenCvCameraView.getEffectList(); local
120 if (effects == null) {
121 Log.e(TAG, "Color effects are not supported by device!");
126 mEffectMenuItems = new MenuItem[effects.size()];
129 ListIterator<String> effectItr = effects.listIterator();
  /external/llvm/test/CodeGen/WebAssembly/
reg-stackify.ll 18 ; No because of side effects.
28 ; Yes because of invariant load and no side effects.
38 ; Yes because of no intervening side effects.
  /external/skia/site/
index.md 39 <tr><th>Discrete Path Effects</th><th>Composed Path Effects</th></tr>
48 <tr><th>Sum Path Effects</th><th>Shaders</th></tr>
  /external/skia/src/image/
SkImageShader.cpp 82 #include "effects/GrSimpleTextureEffect.h"
83 #include "effects/GrBicubicEffect.h"
84 #include "effects/GrSimpleTextureEffect.h"
  /external/clang/test/SemaCXX/
warn-unused-value.cpp 83 (void)typeid(++i); // expected-warning {{expression with side effects has no effect in an unevaluated context}}
91 (void)typeid(b.f()); // expected-warning {{expression with side effects will be evaluated despite being used as an operand to 'typeid'}}
  /external/libbrillo/brillo/
secure_blob.h 43 // if it can deduce that its value is not used and that no needed side effects
47 // compilers implement this function as intrinsic and know of its side effects),

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