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  /tools/test/connectivity/acts/framework/tests/
acts_android_device_test.py 177 # These tests mock out any interaction with the OS and real android device
  /developers/build/prebuilts/gradle/HdrViewfinder/Application/src/main/java/com/example/android/hdrviewfinder/
HdrViewfinderActivity.java 339 // If user interaction was interrupted, the permission request is cancelled and you
341 Log.i(TAG, "User interaction was cancelled.");
  /developers/samples/android/media/HdrViewfinder/Application/src/main/java/com/example/android/hdrviewfinder/
HdrViewfinderActivity.java 339 // If user interaction was interrupted, the permission request is cancelled and you
341 Log.i(TAG, "User interaction was cancelled.");
  /development/samples/browseable/HdrViewfinder/src/com.example.android.hdrviewfinder/
HdrViewfinderActivity.java 339 // If user interaction was interrupted, the permission request is cancelled and you
341 Log.i(TAG, "User interaction was cancelled.");
  /device/google/contexthub/inc/
chre_sensor.h 21 * API dealing with sensor interaction in the Context Hub Runtime
689 * interaction from this nanoapp. Note that the
  /device/huawei/angler/power/
power.c 242 int interaction(int duration, int num_args, int opt_list[]);
336 // modify downmigrate duration based on interaction data hint
  /docs/source.android.com/src/devices/camera/
camera3_requests_hal.jd 294 <h2 id="interaction">Interaction between the application capture request, 3A
  /docs/source.android.com/src/devices/
devices_toc.cs 206 <li><a href="<?cs var:toroot ?>devices/sensors/interaction.html">Interaction</span></a></li>
  /external/deqp/modules/gles31/functional/
es31fFboNoAttachmentTests.cpp 613 tcu::TestCaseGroup* const group = new tcu::TestCaseGroup(testCtx, "interaction", "Interaction of default parameters with normal fbo");
  /external/deqp/modules/gles31/stress/
es31sTessellationGeometryInteractionTests.cpp 21 * \brief Tessellation and geometry shader interaction stress tests.
558 : TestCaseGroup(context, "tessellation_geometry_interaction", "Tessellation and geometry shader interaction stress tests")
  /external/libogg/doc/
ogg-multiplex.html 417 'seek to key frame') also require interaction with the codec layer
426 interaction with the codecs in order to decode the granule position of
  /external/lz4/programs/
lz4io.c 127 static int displayLevel = 0; /* 0 : no display ; 1: errors ; 2 : + result + interaction + warnings ; 3 : + progression; 4 : + information */
259 if (displayLevel <= 1) EXM_THROW(11, "Operation aborted : %s already exists", output_filename); /* No interaction possible */
  /external/valgrind/coregrind/m_syswrap/
syswrap-amd64-darwin.c 426 wqthread pool at any time with no userspace interaction,
428 interaction.
syswrap-x86-darwin.c 374 wqthread pool at any time with no userspace interaction,
376 interaction.
  /external/webrtc/webrtc/p2p/base/
pseudotcp_unittest.cc 744 // Should take ~1s, due to interaction between Nagling and Delayed ACK.
770 // Should take ~1s, due to Delayed ACK interaction with Nagling.
  /frameworks/base/core/java/android/printservice/
PrintService.java 51 * PrinterDiscoverySession} instance. The returned session encapsulates the interaction
53 * interaction refer to the documentation for {@link PrinterDiscoverySession}.
  /frameworks/base/core/java/android/widget/
TimePickerClockDelegate.java 701 /** Listener for RadialTimePickerView interaction. */
728 /** Listener for keyboard interaction. */
ZoomButtonsController.java 119 * interaction, we set this to true. This will ignore all touch events until
664 * Interface that will be called when the user performs an interaction that
  /frameworks/base/docs/html/about/versions/
android-3.1-highlights.jd 270 <h3 id="accessory">Open Accessory API for rich interaction with
293 many new ways to engage users and build powerful interaction experiences with
jelly-bean.jd 519 added to the keystore without any user interaction. </p>
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  /frameworks/base/docs/html/guide/topics/location/
strategies.jd 331 <p>A smaller window in which you listen for location updates means less interaction with GPS and
363 interaction might happen, with respect to the location services, is visualized in figure 2.</p>
  /frameworks/base/docs/html/training/tv/start/
hardware.jd 278 Since most TVs do not have touch screens, Android does not support touch screen interaction for
285 On TV devices, you should design your app to work with this interaction model by supporting
  /frameworks/base/core/java/android/view/accessibility/
AccessibilityEvent.java 325 * and its purpose is to notify clients that the content of the user interaction
447 * <b>Touch interaction start</b> - represents the event of starting a touch
448 * interaction, which is the user starts touching the screen.</br>
458 * <b>Touch interaction end</b> - represents the event of ending a touch
459 * interaction, which is the user stops touching the screen.</br>
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  /frameworks/base/docs/html/training/
_book.yaml 257 value: How to take your app interaction to the next level by sharing information with other apps, receive information back, and provide a simple and scalable way to perform Share actions with user content.
725 - title: Managing User Interaction
757 - title: Best Practices for Interaction & Engagement
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  /frameworks/base/core/java/android/app/
Activity.java 641 * tied to the state of the user's interaction with it. In general, there
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