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/external/llvm/lib/Target/PowerPC/ |
PPCBranchSelector.cpp | 223 // Remember that this instruction is 8-bytes, increase the size of the 224 // block by 4, remember to iterate.
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/external/opencv3/doc/tutorials/core/interoperability_with_OpenCV_1/ |
interoperability_with_OpenCV_1.markdown | 24 functions is easier. You just need to remember a couple of new things. 47 Now, remember that you need to link to your application all the modules you use, and in case you are
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/external/opencv3/doc/tutorials/core/random_generator_and_text/ |
random_generator_and_text.markdown | 212 **image** minus the value of **i** (remember that for each pixel we are considering three values 215 Also remember that the substraction operation *always* performs internally a **saturate**
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/external/opencv3/doc/tutorials/imgproc/gausian_median_blur_bilateral_filter/ |
gausian_median_blur_bilateral_filter.markdown | 57 - Just to make the picture clearer, remember how a 1D Gaussian kernel look like? 66 Remember that a 2D Gaussian can be represented as :
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/external/opencv3/modules/cudalegacy/src/ |
calib3d.cpp | 186 // Remember translation vector 191 // Remember rotation matrix
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/external/proguard/src/proguard/classfile/editor/ |
MemberReferenceFixer.java | 173 // Remember that the stack sizes of the methods in this class 229 // Remember that the stack sizes of the methods in this class
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Utf8Shrinker.java | 465 // Remember the new index. 473 // Remember an invalid index.
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/external/skia/tests/ |
LListTest.cpp | 198 // remember the elements before/after the insertion point. 260 // remember the prev and next elements from the element to be removed
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/external/v8/src/regexp/mips64/ |
regexp-macro-assembler-mips64.h | 127 // When adding local variables remember to push space for them in 160 // When adding local variables remember to push space for them in
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/frameworks/base/docs/html/distribute/users/ |
build-buzz.jd | 174 what interest them. Remember to look locally as well as globally, gaining a 195 showcase your apps? feature. Remember to do this before, at, and after
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/frameworks/base/docs/html/guide/practices/ui_guidelines/ |
icon_design_launcher.jd | 152 <td style="border:0; vertical-align:middle">Icons should not be overly complicated. Remember 161 where appropriate; remember that launcher icons should differentiate your application from
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/frameworks/base/docs/html/training/accessibility/ |
service.jd | 69 Remember to specify that it handles the {@code android.accessibilityservice} intent, 87 application, you can remove the starter Activity class (usually called MainActivity.java) from your source. Remember to
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/packages/apps/Messaging/src/android/support/v7/mms/ |
MmsService.java | 212 // Remember my PID to discard restarted intent 311 // Always remember the latest startId for use when we try releasing the service
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/prebuilts/go/darwin-x86/src/encoding/gob/ |
encoder.go | 57 if enc.err == nil { // remember the first. 111 // Remember we've sent this type, both what the user gave us and the base type.
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/prebuilts/go/linux-x86/src/encoding/gob/ |
encoder.go | 57 if enc.err == nil { // remember the first. 111 // Remember we've sent this type, both what the user gave us and the base type.
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/toolchain/binutils/binutils-2.25/gold/ |
resolve.cc | 389 // Remember which kind of UNDEF it was for future reference. 405 // Remember which kind of UNDEF it was. 606 // we need to remember that the original undef was weak. 628 // we need to remember that the original undef was not weak. 639 // we need to remember that the original undef was weak. 659 // For a dynamic def, we need to remember which kind of undef we see. 698 // For a dynamic def, we need to remember which kind of undef we see. 929 // If we are overriding an undef, remember the original binding. [all...] |
/art/tools/dexfuzz/src/dexfuzz/program/mutators/ |
PoolIndexChanger.java | 91 // Remember what kinds of pool indices we see.
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VRegChanger.java | 162 // Remember what the instruction used to look like.
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/bionic/libc/upstream-netbsd/common/lib/libc/stdlib/ |
random.c | 242 * of random(), we remember the first location of the state information, not 244 * store the type of the R.N.G. Also, we remember the last location, since 258 * type is the trivial no-state-information type, just remember the seed. 394 * Note: it is important that we also remember the locations of the pointers
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/development/samples/ApiDemos/src/com/example/android/apis/graphics/ |
TextAlign.java | 157 mX = w * 0.5f; // remember the center of the screen
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/development/samples/training/AnimationsDemo/src/com/example/android/animationsdemo/ |
CrossfadeActivity.java | 116 // the view. Remember that listeners are not limited to the specific animation
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/device/huawei/angler/camera/QCamera2/stack/mm-jpeg-interface/src/ |
mm_jpegdec_interface.c | 271 /* remember in global variable */
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/device/lge/bullhead/camera/QCamera2/stack/mm-jpeg-interface/src/ |
mm_jpegdec_interface.c | 271 /* remember in global variable */
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/device/moto/shamu/camera/QCamera2/stack/mm-jpeg-interface/src/ |
mm_jpegdec_interface.c | 274 /* remember in global variable */
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/external/antlr/antlr-3.4/antlr3-maven-archetype/src/main/resources/archetype-resources/ |
pom.xml | 122 remember that they need antlr.jar in their CLASSPATH and so
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