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/external/protobuf/
missing
80
# Run the given program,
remember
its exit status.
/external/slf4j/jcl-over-slf4j/src/main/java/org/apache/commons/logging/impl/
SLF4JLogFactory.java
39
* This factory generates instances of {@link SLF4JLog}. It will
remember
/external/squashfs-tools/
ACKNOWLEDGEMENTS
9
I
remember
...
/external/v8/src/compiler/
graph-reducer.cc
129
//
Remember
the max node id before reduction.
js-inlining-heuristic.cc
91
// In the general case we
remember
the candidate for later.
/external/v8/src/crankshaft/arm64/
lithium-gap-resolver-arm64.cc
149
// We save in a register the source of that move and we
remember
its
/external/v8/src/regexp/arm/
regexp-macro-assembler-arm.h
121
// When adding local variables
remember
to push space for them in
/external/v8/src/regexp/ia32/
regexp-macro-assembler-ia32.h
115
// When adding local variables
remember
to push space for them in
/external/v8/src/regexp/mips/
regexp-macro-assembler-mips.h
122
// When adding local variables
remember
to push space for them in
/external/v8/src/regexp/ppc/
regexp-macro-assembler-ppc.h
114
// When adding local variables
remember
to push space for them in
/external/v8/src/regexp/x87/
regexp-macro-assembler-x87.h
115
// When adding local variables
remember
to push space for them in
/external/valgrind/coregrind/m_initimg/
initimg-pathscan.c
105
// matching non-executable we
remember
it but keep looking for an
/external/valgrind/coregrind/
pub_core_mallocfree.h
51
When adding a new arena,
remember
also to add it to ensure_mm_init().
/external/vboot_reference/futility/
cmd_create.c
385
/*
Remember
that spot for later */
/external/vulkan-validation-layers/tests/gtest-1.7.0/samples/
sample5_unittest.cc
65
//
Remember
that SetUp() is run immediately before a test starts.
/external/webrtc/webrtc/base/
socketpool.cc
58
// We track active streams so that we can
remember
their address
/external/webrtc/webrtc/libjingle/xmpp/
pubsubstateclient.h
29
// To handle retracts correctly, we need to
remember
certain details
/external/zlib/src/
zutil.c
213
/* This table is used to
remember
the original form of pointers
/frameworks/base/core/java/android/text/
Hyphenator.java
109
sMap.put(locale, sEmptyHyphenator); // To
remember
we found nothing.
/frameworks/base/core/java/android/text/method/
MultiTapKeyListener.java
170
// with the first character for that key, and
remember
what
/frameworks/base/docs/html/design/patterns/
pure-android.jd
139
<p>
Remember
that your app will run on a wide variety of different screen sizes. Create visual assets
/frameworks/base/docs/html/design/wear/
principles.jd
53
<p class="try"><b>Try this:</b> Make a list of all the situations a user would find your app useful. What do they have in common? Same location? Time of day? Certain physical activities? You will most likely come up with several different situations - that?s a good sign, because it means that you can specialize your cards to those situations.
Remember
that the user always has the option of completely muting your stream cards if they feel they aren?t relevant enough.</p>
/frameworks/base/docs/html/guide/topics/text/
creating-input-method.jd
296
Remember
to mask {@link android.view.inputmethod.EditorInfo#inputType} with the appropriate
303
view. Also
remember
that you shouldn't store passwords on a device. To learn more, see the
415
Remember
to call the <code>super()</code> method for keys you don't want to handle yourself.
591
associated with the IME.
Remember
that users may use punctuation in passwords or user
/frameworks/base/docs/html/training/animation/
crossfade.jd
167
to {@link android.view.View#VISIBLE}. (
Remember
that it was initially set to {@link
/frameworks/base/docs/html/training/printing/
html-docs.jd
116
// Print an existing web page (
remember
to request INTERNET permission!):
Completed in 3330 milliseconds
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