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  /external/protobuf/
missing 80 # Run the given program, remember its exit status.
  /external/slf4j/jcl-over-slf4j/src/main/java/org/apache/commons/logging/impl/
SLF4JLogFactory.java 39 * This factory generates instances of {@link SLF4JLog}. It will remember
  /external/squashfs-tools/
ACKNOWLEDGEMENTS 9 I remember...
  /external/v8/src/compiler/
graph-reducer.cc 129 // Remember the max node id before reduction.
js-inlining-heuristic.cc 91 // In the general case we remember the candidate for later.
  /external/v8/src/crankshaft/arm64/
lithium-gap-resolver-arm64.cc 149 // We save in a register the source of that move and we remember its
  /external/v8/src/regexp/arm/
regexp-macro-assembler-arm.h 121 // When adding local variables remember to push space for them in
  /external/v8/src/regexp/ia32/
regexp-macro-assembler-ia32.h 115 // When adding local variables remember to push space for them in
  /external/v8/src/regexp/mips/
regexp-macro-assembler-mips.h 122 // When adding local variables remember to push space for them in
  /external/v8/src/regexp/ppc/
regexp-macro-assembler-ppc.h 114 // When adding local variables remember to push space for them in
  /external/v8/src/regexp/x87/
regexp-macro-assembler-x87.h 115 // When adding local variables remember to push space for them in
  /external/valgrind/coregrind/m_initimg/
initimg-pathscan.c 105 // matching non-executable we remember it but keep looking for an
  /external/valgrind/coregrind/
pub_core_mallocfree.h 51 When adding a new arena, remember also to add it to ensure_mm_init().
  /external/vboot_reference/futility/
cmd_create.c 385 /* Remember that spot for later */
  /external/vulkan-validation-layers/tests/gtest-1.7.0/samples/
sample5_unittest.cc 65 // Remember that SetUp() is run immediately before a test starts.
  /external/webrtc/webrtc/base/
socketpool.cc 58 // We track active streams so that we can remember their address
  /external/webrtc/webrtc/libjingle/xmpp/
pubsubstateclient.h 29 // To handle retracts correctly, we need to remember certain details
  /external/zlib/src/
zutil.c 213 /* This table is used to remember the original form of pointers
  /frameworks/base/core/java/android/text/
Hyphenator.java 109 sMap.put(locale, sEmptyHyphenator); // To remember we found nothing.
  /frameworks/base/core/java/android/text/method/
MultiTapKeyListener.java 170 // with the first character for that key, and remember what
  /frameworks/base/docs/html/design/patterns/
pure-android.jd 139 <p>Remember that your app will run on a wide variety of different screen sizes. Create visual assets
  /frameworks/base/docs/html/design/wear/
principles.jd 53 <p class="try"><b>Try this:</b> Make a list of all the situations a user would find your app useful. What do they have in common? Same location? Time of day? Certain physical activities? You will most likely come up with several different situations - that?s a good sign, because it means that you can specialize your cards to those situations. Remember that the user always has the option of completely muting your stream cards if they feel they aren?t relevant enough.</p>
  /frameworks/base/docs/html/guide/topics/text/
creating-input-method.jd 296 Remember to mask {@link android.view.inputmethod.EditorInfo#inputType} with the appropriate
303 view. Also remember that you shouldn't store passwords on a device. To learn more, see the
415 Remember to call the <code>super()</code> method for keys you don't want to handle yourself.
591 associated with the IME. Remember that users may use punctuation in passwords or user
  /frameworks/base/docs/html/training/animation/
crossfade.jd 167 to {@link android.view.View#VISIBLE}. (Remember that it was initially set to {@link
  /frameworks/base/docs/html/training/printing/
html-docs.jd 116 // Print an existing web page (remember to request INTERNET permission!):

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