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  /external/skia/src/core/
SkBlitter_RGB16.cpp 902 // we require a shader if there is an xfermode, handled by our caller
914 // no shader, no xfermode, (and we always ignore colorfilter)
SkBlitter.cpp 847 * If the xfermode is CLEAR, then we can completely ignore the installed
866 // if no shader && no xfermode, we just apply the colorfilter to
SkXfermode.cpp     [all...]
SkBlitter_ARGB32.cpp 533 // we only handle kA8 with an xfermode
SkCanvas.cpp 471 * 1. SaveLayer (with a paint containing the current imagefilter and xfermode)
473 * Remove the imagefilter and the xfermode from the paint that we (AutoDrawLooper)
479 * draw onto the previous layer using the xfermode from the original paint.
492 // we remove the imagefilter/xfermode inside doNext()
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SkPictureRecord.cpp 754 size += sizeof(uint32_t); // xfermode::mode
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  /external/skia/src/utils/
SkDumpCanvas.cpp 215 str.appendf(" xfermode:%p", paint->getXfermode());
523 appendFlattenable(&msg, p->getXfermode(), "xfermode");
  /frameworks/base/api/
removed.txt 70 public deprecated class AvoidXfermode extends android.graphics.Xfermode {
81 public deprecated class PixelXorXfermode extends android.graphics.Xfermode {
system-removed.txt 68 public deprecated class AvoidXfermode extends android.graphics.Xfermode {
79 public deprecated class PixelXorXfermode extends android.graphics.Xfermode {
test-removed.txt 70 public deprecated class AvoidXfermode extends android.graphics.Xfermode {
81 public deprecated class PixelXorXfermode extends android.graphics.Xfermode {
  /frameworks/base/core/java/android/widget/
ImageView.java 36 import android.graphics.Xfermode;
90 private Xfermode mXfermode;
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  /external/skia/src/gpu/effects/
GrCustomXfermode.cpp 93 const char* name() const override { return "Custom Xfermode"; }
  /external/skia/tests/
SerializationTest.cpp 450 // Test xfermode serialization
  /external/skia/tools/debugger/
SkDrawCommand.h 601 const SkColor colors[], SkXfermode* xfermode,
  /frameworks/base/libs/hwui/
RecordedOp.h 516 , mode(node.properties().layerProperties().xferMode())
  /frameworks/base/tools/layoutlib/create/src/com/android/tools/layoutlib/create/
CreateInfo.java 297 "android.graphics.Xfermode",
  /frameworks/base/core/jni/android/graphics/
Paint.cpp 281 SkXfermode* xfermode = reinterpret_cast<SkXfermode*>(xfermodeHandle); local
282 return reinterpret_cast<jlong>(obj->setXfermode(xfermode));
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  /external/skia/include/core/
SkCanvas.h 637 xfermode). drawPoints always draws each element one at a time.
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  /frameworks/base/graphics/java/android/graphics/drawable/
Drawable.java 48 import android.graphics.Xfermode;
535 * Internal-only method for setting xfermode on certain supported drawables.
541 public void setXfermode(@Nullable Xfermode mode) {
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  /external/skia/site/user/api/
skpaint.md 132 xfermode (e.g. color matrix)
  /external/skia/src/animator/
SkCondensedDebug.cpp 644 "xfermode"
SkCondensedRelease.cpp 626 "xfermode"
SkAnimateSchema.xsd 681 <!-- /** Xfermode
684 <xs:simpleType name="Xfermode">
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  /frameworks/base/docs/html/about/versions/
android-3.0-highlights.jd 223 <p>Android 3.0 offers a new hardware-accelerated OpenGL renderer that gives a performance boost to many common graphics operations for applications running in the Android framework. When the renderer is enabled, most operations in Canvas, Paint, Xfermode, ColorFilter, Shader, and Camera are accelerated. Developers can control how hardware-acceleration is applied at every level, from enabling it globally in an application to enabling it in specific Activities and Views inside the application.</p>
  /frameworks/base/graphics/java/android/graphics/
Canvas.java 404 * to apply an xfermode, color filter, or alpha, as it will perform much
413 * {@link Paint#getXfermode() Xfermode}, and
465 * to apply an xfermode, color filter, or alpha, as it will perform much
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