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  /external/snakeyaml/src/test/resources/immutable/
shapeNoTags.yaml 0 color: BLACK
  /external/icu/icu4j/
APIChangeReport.html 18 <li><span style='color:orange'>(draft)</span> public static final DateFormat.BooleanAttribute PARSE_PARTIAL_MATCH</li>
28 <li><span style='color:gray'>(deprecated)</span> public abstract class <i>DurationFormat</i></li>
29 <li><span style='color:gray'>(deprecated)</span> public static abstract class <i>Normalizer.Mode</i></li>
32 <li><span style='color:gray'>(deprecated)</span> public static final int COMPARE_NORM_OPTIONS_SHIFT</li>
33 <li><span style='color:gray'>(deprecated)</span> public static final Normalizer.Mode DEFAULT</li>
34 <li><span style='color:gray'>(deprecated)</span> public static final int DONE</li>
35 <li><span style='color:gray'>(deprecated)</span> public static final Normalizer.Mode FCD</li>
36 <li><span style='color:gray'>(deprecated)</span> public static final Normalizer.Mode NFC</li>
37 <li><span style='color:gray'>(deprecated)</span> public static final Normalizer.Mode NFD</li>
38 <li><span style='color:gray'>(deprecated)</span> public static final Normalizer.Mode NFKC</li
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  /external/owasp/sanitizer/distrib/javadoc/src-html/org/owasp/html/
TagBalancingHtmlStreamEventReceiver.html 4 <FONT color="green">001</FONT> // Copyright (c) 2011, Mike Samuel<a name="line.1"></a>
5 <FONT color="green">002</FONT> // All rights reserved.<a name="line.2"></a>
6 <FONT color="green">003</FONT> //<a name="line.3"></a>
7 <FONT color="green">004</FONT> // Redistribution and use in source and binary forms, with or without<a name="line.4"></a>
8 <FONT color="green">005</FONT> // modification, are permitted provided that the following conditions<a name="line.5"></a>
9 <FONT color="green">006</FONT> // are met:<a name="line.6"></a>
10 <FONT color="green">007</FONT> //<a name="line.7"></a>
11 <FONT color="green">008</FONT> // Redistributions of source code must retain the above copyright<a name="line.8"></a>
12 <FONT color="green">009</FONT> // notice, this list of conditions and the following disclaimer.<a name="line.9"></a>
13 <FONT color="green">010</FONT> // Redistributions in binary form must reproduce the above copyright<a name= (…)
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  /external/owasp/sanitizer/distrib/javadoc/src-html/org/owasp/html/examples/
UrlTextExample.html 4 <FONT color="green">001</FONT> // Copyright (c) 2013, Mike Samuel<a name="line.1"></a>
5 <FONT color="green">002</FONT> // All rights reserved.<a name="line.2"></a>
6 <FONT color="green">003</FONT> //<a name="line.3"></a>
7 <FONT color="green">004</FONT> // Redistribution and use in source and binary forms, with or without<a name="line.4"></a>
8 <FONT color="green">005</FONT> // modification, are permitted provided that the following conditions<a name="line.5"></a>
9 <FONT color="green">006</FONT> // are met:<a name="line.6"></a>
10 <FONT color="green">007</FONT> //<a name="line.7"></a>
11 <FONT color="green">008</FONT> // Redistributions of source code must retain the above copyright<a name="line.8"></a>
12 <FONT color="green">009</FONT> // notice, this list of conditions and the following disclaimer.<a name="line.9"></a>
13 <FONT color="green">010</FONT> // Redistributions in binary form must reproduce the above copyright<a name= (…)
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  /developers/build/prebuilts/gradle/BatchStepSensor/Application/src/main/res/drawable/
card_action_bg.xml 4 <item android:drawable="@color/card_action" android:state_pressed="true" />
5 <item android:drawable="@color/card_action_focused" android:state_focused="true" />
6 <item android:drawable="@color/card_action_item_bg" />
card_action_bg_negative.xml 4 <item android:drawable="@color/card_action_negative" android:state_pressed="true" />
5 <item android:drawable="@color/card_action_negative_focused" android:state_focused="true" />
6 <item android:drawable="@color/card_action_item_bg" />
card_action_bg_positive.xml 4 <item android:drawable="@color/card_action_positive" android:state_pressed="true" />
5 <item android:drawable="@color/card_action_positive_focused" android:state_focused="true" />
6 <item android:drawable="@color/card_action_item_bg" />
  /developers/build/templates/CardStream/_MODULE_/src/template/res/drawable/
card_action_bg.xml 4 <item android:drawable="@color/card_action" android:state_pressed="true" />
5 <item android:drawable="@color/card_action_focused" android:state_focused="true" />
6 <item android:drawable="@color/card_action_item_bg" />
card_action_bg_negative.xml 4 <item android:drawable="@color/card_action_negative" android:state_pressed="true" />
5 <item android:drawable="@color/card_action_negative_focused" android:state_focused="true" />
6 <item android:drawable="@color/card_action_item_bg" />
card_action_bg_positive.xml 4 <item android:drawable="@color/card_action_positive" android:state_pressed="true" />
5 <item android:drawable="@color/card_action_positive_focused" android:state_focused="true" />
6 <item android:drawable="@color/card_action_item_bg" />
  /development/samples/browseable/BatchStepSensor/res/drawable/
card_action_bg.xml 4 <item android:drawable="@color/card_action" android:state_pressed="true" />
5 <item android:drawable="@color/card_action_focused" android:state_focused="true" />
6 <item android:drawable="@color/card_action_item_bg" />
card_action_bg_negative.xml 4 <item android:drawable="@color/card_action_negative" android:state_pressed="true" />
5 <item android:drawable="@color/card_action_negative_focused" android:state_focused="true" />
6 <item android:drawable="@color/card_action_item_bg" />
card_action_bg_positive.xml 4 <item android:drawable="@color/card_action_positive" android:state_pressed="true" />
5 <item android:drawable="@color/card_action_positive_focused" android:state_focused="true" />
6 <item android:drawable="@color/card_action_item_bg" />
  /external/chromium-trace/catapult/third_party/Paste/docs/_static/
paste.css 2 color: #fff;
7 color: #fff;
12 color: #fff;
  /external/skia/include/gpu/effects/
GrConstColorProcessor.h 14 * This is a simple GrFragmentProcessor that outputs a constant color. It may do one of the
15 * following with its input color: ignore it, or multiply it by the constant color, multiply its
16 * alpha by the constant color and ignore the input color's r, g, and b.
29 static GrFragmentProcessor* Create(GrColor color, InputMode mode) {
30 return new GrConstColorProcessor(color, mode);
33 const char* name() const override { return "Color"; }
37 str.appendf("Color: 0x%08x", fColor);
41 GrColor color() const { return fColor; function in class:GrConstColorProcessor
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  /frameworks/base/core/res/res/color/
primary_text_dark.xml 18 <item android:state_enabled="false" android:color="@android:color/bright_foreground_dark_disabled"/>
19 <item android:state_window_focused="false" android:color="@android:color/bright_foreground_dark"/>
20 <item android:state_pressed="true" android:color="@android:color/bright_foreground_dark_inverse"/>
21 <item android:state_selected="true" android:color="@android:color/bright_foreground_dark_inverse"/>
22 <item android:state_activated="true" android:color="@android:color/bright_foreground_dark_inverse"/
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primary_text_holo_dark.xml 18 <item android:state_enabled="false" android:color="@android:color/bright_foreground_disabled_holo_dark"/>
19 <item android:state_window_focused="false" android:color="@android:color/bright_foreground_holo_dark"/>
20 <item android:state_pressed="true" android:color="@android:color/bright_foreground_holo_dark"/>
21 <item android:state_selected="true" android:color="@android:color/bright_foreground_holo_dark"/>
22 <item android:state_activated="true" android:color="@android:color/bright_foreground_holo_dark"/
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primary_text_holo_light.xml 18 <item android:state_enabled="false" android:color="@android:color/bright_foreground_disabled_holo_light"/>
19 <item android:state_window_focused="false" android:color="@android:color/bright_foreground_holo_light"/>
20 <item android:state_pressed="true" android:color="@android:color/bright_foreground_holo_light"/>
21 <item android:state_selected="true" android:color="@android:color/bright_foreground_holo_light"/>
22 <item android:state_activated="true" android:color="@android:color/bright_foreground_holo_light"/
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primary_text_light.xml 18 <item android:state_enabled="false" android:color="@android:color/bright_foreground_light_disabled"/>
19 <item android:state_window_focused="false" android:color="@android:color/bright_foreground_light"/>
20 <item android:state_pressed="true" android:color="@android:color/bright_foreground_light"/>
21 <item android:state_selected="true" android:color="@android:color/bright_foreground_light"/>
22 <item android:state_activated="true" android:color="@android:color/bright_foreground_light"/
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  /frameworks/base/packages/DocumentsUI/res/color/
root_activated.xml 3 <item android:state_activated="true" android:color="?android:attr/colorAccent" />
4 <item android:color="@*android:color/secondary_text_material_light" />
  /frameworks/support/v7/cardview/res/values/
colors.xml 18 <!-- Background color for light CardView. -->
19 <color name="cardview_light_background">#FFFFFFFF</color>
20 <!-- Background color for dark CardView. -->
21 <color name="cardview_dark_background">#FF424242</color>
22 <!-- Shadow color for the first pixels around CardView. -->
23 <color name="cardview_shadow_start_color">#37000000</color>
24 <!-- Shadow color for the furthest pixels around CardView. --
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  /packages/apps/Camera2/res/drawable/
cover.xml 4 <color android:color="@color/camera_gray_background"/>
  /packages/apps/Camera2/res/drawable-v21/
shutter_button_background_camera.xml 3 android:color="@color/camera_mode_color">
4 <item android:drawable="@color/camera_gray_background" />
shutter_button_background_panorama.xml 3 android:color="@color/panorama_mode_color">
4 <item android:drawable="@color/camera_gray_background" />
shutter_button_background_photosphere.xml 3 android:color="@color/photosphere_mode_color">
4 <item android:drawable="@color/camera_gray_background" />

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