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  /frameworks/base/docs/html/training/accessibility/
index.jd 43 navigation with a keyboard or directional pad, set labels and fire events
  /frameworks/base/docs/html/training/game-controllers/
index.jd 51 input elements on game controllers, including directional pad (D-pad)
controller-input.jd 15 <li><a href="#dpad">Process Directional Pad Input</a>
81 <dd>An object that describes directional
103 physical controls (gamepad buttons, directional pads, and
125 although most gamepads typically have directional controls.</li>
328 <h2 id="dpad">Process Directional Pad Input</h2>
329 <p>The 4-way directional pad (D-pad) is a common physical control in many game
433 // Check that input comes from a device with directional pads.
  /frameworks/base/docs/html/training/tv/start/
index.jd 29 navigation that works with just a directional pad and a select button.
  /frameworks/native/include/android/
keycodes.h 100 /** Directional Pad Up key.
103 /** Directional Pad Down key.
106 /** Directional Pad Left key.
109 /** Directional Pad Right key.
112 /** Directional Pad Center key.
735 /** Directional Pad Up-Left */
737 /** Directional Pad Down-Left */
739 /** Directional Pad Up-Right */
741 /** Directional Pad Down-Right */
  /prebuilts/go/darwin-x86/test/
cmp6.go 32 // directional channels but channel of different
  /prebuilts/go/linux-x86/test/
cmp6.go 32 // directional channels but channel of different
  /external/icu/icu4c/source/layout/
IndicLayoutEngine.h 112 * @param rightToLeft - <code>TRUE</code> if the characters are in a right to left directional run
140 * @param rightToLeft - <code>TRUE</code> if the characters are in a right to left directional run
GXLayoutEngine.h 94 * @param rightToLeft - <code>TRUE</code> if the text is in a right to left directional run
GXLayoutEngine2.h 93 * @param rightToLeft - <code>TRUE</code> if the text is in a right to left directional run
HanLayoutEngine.h 86 * @param rightToLeft - <code>TRUE</code> if the characters are in a right to left directional run
HangulLayoutEngine.h 110 * @param rightToLeft - <code>TRUE</code> if the characters are in a right to left directional run
KhmerLayoutEngine.h 113 * @param rightToLeft - <code>TRUE</code> if the characters are in a right to left directional run
ThaiLayoutEngine.h 103 * @param rightToLeft - <code>TRUE</code> if the text is in a right to left directional run
TibetanLayoutEngine.h 113 * @param rightToLeft - <code>TRUE</code> if the characters are in a right to left directional run
  /libcore/ojluni/src/main/java/java/text/
Bidi.java 44 * or Hebrew text. These languages are inherently mixed directional, as they order
53 * both the direction and the 'nesting level' of a directional run. Odd levels
70 * directional character in the text according to the Unicode
71 * Bidirectional Algorithm. If no strong directional character is present,
78 * directional character in the text according to the Unicode
79 * Bidirectional Algorithm. If no strong directional character is present,
121 * if there are no strong directional characters in the text. This attribute, if
  /frameworks/base/telecomm/java/android/telecom/
VideoProfile.java 110 * Video signal is bi-directional.
301 * Indicates whether the video state is bi-directional.
304 * @return {@code True} if the video is bi-directional, {@code false} otherwise.
  /developers/samples/android/connectivity/wifidirect/DirectP2P/
template-params.xml 70 Shows the use of the Peer to Peer APIs to set up bi-directional connectivity between two devices
  /external/autotest/client/deps/lansim/
control 13 bi-directional pipe where one side is a network interface and the
  /external/pdfium/core/include/fxcrt/
fx_ucd.h 33 FX_BIDICLASS_PDF = 18, // Pop Directional Format
  /external/v8/src/
typing-asm.h 91 // Information for bi-directional typing with a cap on nesting depth.
  /frameworks/base/docs/html/guide/topics/ui/accessibility/
index.jd 51 directional-pad navigation. Android application developers can take advantage of these services to
  /hardware/libhardware/modules/input/evdev/
InputDevice.h 97 /* The input device is a directional pad (implies keyboard, has DPAD keys). */
  /packages/apps/LegacyCamera/src/com/android/camera/ui/
FaceView.java 126 // Focus indicator is directional. Rotate the matrix and the canvas
  /tools/test/connectivity/acts/tests/google/tel/live/
TelLiveVideoDataTest.py 55 Call from PhoneA to PhoneB as Bi-Directional Video,

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