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Searched
full:directional
(Results
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351
) sorted by null
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/frameworks/base/docs/html/training/accessibility/
index.jd
43
navigation with a keyboard or
directional
pad, set labels and fire events
/frameworks/base/docs/html/training/game-controllers/
index.jd
51
input elements on game controllers, including
directional
pad (D-pad)
controller-input.jd
15
<li><a href="#dpad">Process
Directional
Pad Input</a>
81
<dd>An object that describes
directional
103
physical controls (gamepad buttons,
directional
pads, and
125
although most gamepads typically have
directional
controls.</li>
328
<h2 id="dpad">Process
Directional
Pad Input</h2>
329
<p>The 4-way
directional
pad (D-pad) is a common physical control in many game
433
// Check that input comes from a device with
directional
pads.
/frameworks/base/docs/html/training/tv/start/
index.jd
29
navigation that works with just a
directional
pad and a select button.
/frameworks/native/include/android/
keycodes.h
100
/**
Directional
Pad Up key.
103
/**
Directional
Pad Down key.
106
/**
Directional
Pad Left key.
109
/**
Directional
Pad Right key.
112
/**
Directional
Pad Center key.
735
/**
Directional
Pad Up-Left */
737
/**
Directional
Pad Down-Left */
739
/**
Directional
Pad Up-Right */
741
/**
Directional
Pad Down-Right */
/prebuilts/go/darwin-x86/test/
cmp6.go
32
//
directional
channels but channel of different
/prebuilts/go/linux-x86/test/
cmp6.go
32
//
directional
channels but channel of different
/external/icu/icu4c/source/layout/
IndicLayoutEngine.h
112
* @param rightToLeft - <code>TRUE</code> if the characters are in a right to left
directional
run
140
* @param rightToLeft - <code>TRUE</code> if the characters are in a right to left
directional
run
GXLayoutEngine.h
94
* @param rightToLeft - <code>TRUE</code> if the text is in a right to left
directional
run
GXLayoutEngine2.h
93
* @param rightToLeft - <code>TRUE</code> if the text is in a right to left
directional
run
HanLayoutEngine.h
86
* @param rightToLeft - <code>TRUE</code> if the characters are in a right to left
directional
run
HangulLayoutEngine.h
110
* @param rightToLeft - <code>TRUE</code> if the characters are in a right to left
directional
run
KhmerLayoutEngine.h
113
* @param rightToLeft - <code>TRUE</code> if the characters are in a right to left
directional
run
ThaiLayoutEngine.h
103
* @param rightToLeft - <code>TRUE</code> if the text is in a right to left
directional
run
TibetanLayoutEngine.h
113
* @param rightToLeft - <code>TRUE</code> if the characters are in a right to left
directional
run
/libcore/ojluni/src/main/java/java/text/
Bidi.java
44
* or Hebrew text. These languages are inherently mixed
directional
, as they order
53
* both the direction and the 'nesting level' of a
directional
run. Odd levels
70
*
directional
character in the text according to the Unicode
71
* Bidirectional Algorithm. If no strong
directional
character is present,
78
*
directional
character in the text according to the Unicode
79
* Bidirectional Algorithm. If no strong
directional
character is present,
121
* if there are no strong
directional
characters in the text. This attribute, if
/frameworks/base/telecomm/java/android/telecom/
VideoProfile.java
110
* Video signal is bi-
directional
.
301
* Indicates whether the video state is bi-
directional
.
304
* @return {@code True} if the video is bi-
directional
, {@code false} otherwise.
/developers/samples/android/connectivity/wifidirect/DirectP2P/
template-params.xml
70
Shows the use of the Peer to Peer APIs to set up bi-
directional
connectivity between two devices
/external/autotest/client/deps/lansim/
control
13
bi-
directional
pipe where one side is a network interface and the
/external/pdfium/core/include/fxcrt/
fx_ucd.h
33
FX_BIDICLASS_PDF = 18, // Pop
Directional
Format
/external/v8/src/
typing-asm.h
91
// Information for bi-
directional
typing with a cap on nesting depth.
/frameworks/base/docs/html/guide/topics/ui/accessibility/
index.jd
51
directional
-pad navigation. Android application developers can take advantage of these services to
/hardware/libhardware/modules/input/evdev/
InputDevice.h
97
/* The input device is a
directional
pad (implies keyboard, has DPAD keys). */
/packages/apps/LegacyCamera/src/com/android/camera/ui/
FaceView.java
126
// Focus indicator is
directional
. Rotate the matrix and the canvas
/tools/test/connectivity/acts/tests/google/tel/live/
TelLiveVideoDataTest.py
55
Call from PhoneA to PhoneB as Bi-
Directional
Video,
Completed in 893 milliseconds
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