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  /frameworks/base/media/mca/effect/java/android/media/effect/effects/
StraightenEffect.java 18 package android.media.effect.effects;
20 import android.media.effect.EffectContext;
21 import android.media.effect.SingleFilterEffect;
TintEffect.java 18 package android.media.effect.effects;
20 import android.media.effect.EffectContext;
21 import android.media.effect.SingleFilterEffect;
VignetteEffect.java 18 package android.media.effect.effects;
20 import android.media.effect.EffectContext;
21 import android.media.effect.SingleFilterEffect;
  /frameworks/base/media/java/android/media/audiofx/
AudioEffect.java 43 * <p>To apply the audio effect to a specific AudioTrack or MediaPlayer instance,
48 * <p>Creating an AudioEffect object will create the corresponding effect engine in the audio
49 * framework if no instance of the same effect type exists in the specified audio session.
52 * control of the effect engine or not depending on the priority parameter. If priority is higher
53 * than the priority used by the current effect engine owner, the control will be transfered to the
55 * application will be notified of changes in effect engine state or control ownership by the
67 // effect type UUIDs are taken from hardware/libhardware/include/hardware/audio_effect.h
70 * The following UUIDs define effect types corresponding to standard audio
76 * UUID for environmental reverberation effect
81 * UUID for preset reverberation effect
1202 AudioEffect effect = (AudioEffect) ((WeakReference) effect_ref).get(); local
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  /frameworks/av/services/audioflinger/
Effects.h 22 //--- Audio Effect Management
33 // The EffectModule class is a wrapper object controlling the effect engine implementation
34 // in the effect library. It prevents concurrent calls to process() and command() functions
36 // to all client applications using this effect and notifies applications of effect state,
38 // reset, enable, disable commands to effect engine and provide volume
40 // When controlling an auxiliary effect, the EffectModule also provides an input buffer used by
130 // Maximum time allocated to effect engines to complete the turn off sequence
142 wp<EffectChain> mChain; // parent effect chain
145 const effect_descriptor_t mDescriptor;// effect descriptor received from effect engin
210 sp<EffectModule> effect() const { return mEffect; } function in class:EffectHandle
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  /frameworks/base/media/mca/effect/java/android/media/effect/
EffectFactory.java 18 package android.media.effect;
25 * creating a certain effect, the application should confirm that the effect is supported on this
33 "android.media.effect.effects.", // Default effect package
58 "android.media.effect.effects.BrightnessEffect";
73 "android.media.effect.effects.ContrastEffect";
87 "android.media.effect.effects.FisheyeEffect";
92 * background visible before the effect becomes active. The effect will wai
506 Effect effect = null; local
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FilterGraphEffect.java 17 package android.media.effect;
23 import android.media.effect.FilterEffect;
24 import android.media.effect.EffectContext;
30 * Effect subclass for effects based on a single Filter. Subclasses need only invoke the
31 * constructor with the correct arguments to obtain an Effect implementation.
48 * @param name The name of this effect (used to create it in the EffectFactory).
73 throw new RuntimeException("Could not setup effect", e);
77 throw new RuntimeException("Could not setup effect");
91 throw new RuntimeException("Internal error applying effect");
97 throw new RuntimeException("Internal error applying effect");
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SizeChangeEffect.java 17 package android.media.effect;
20 import android.media.effect.EffectContext;
23 * Effect subclass for effects based on a single Filter with output size differnet
25 * to obtain an Effect implementation.
FilterEffect.java 18 package android.media.effect;
32 public abstract class FilterEffect extends Effect {
46 * Get the effect name.
48 * Returns the unique name of the effect, which matches the name used for instantiating this
49 * effect by the EffectFactory.
51 * @return The name of the effect.
76 * Returns the active filter context for this effect.
  /device/moto/shamu/
audio_effects.conf 1 # List of effect libraries to load. Each library element must contain a "path" element
42 # list of effects to load. Each effect element must contain a "library" and a "uuid" element.
45 # The name of the effect element is indicative, only the value of the "uuid" element
46 # designates the effect.
47 # The uuid is the implementation specific UUID as specified by the effect vendor. This is not the
48 # generic effect type UUID.
52 # uuid <effect uuid>
65 # SW implemetation of the effect. Added as a node under the proxy to
66 # indicate this as a sub effect.
70 #} End of SW effect
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  /frameworks/av/media/libeffects/preprocessing/
PreProcessing.cpp 56 // Effect/Preprocessor state
71 // Effect operation table. Functions for all pre processors are declared in sPreProcOps[] table.
84 // Effect context
89 preproc_session_t *session; // session the effect is on
90 const preproc_ops_t *ops; // effect ops table
92 uint32_t type; // subtype of effect
109 uint32_t samplingRate; // sampling rate at effect process interface
173 // Effect descriptors
176 // UUIDs for effect types have been generated from http://www.itu.int/ITU-T/asn1/uuid.html
269 int AgcInit (preproc_effect_t *effect)
1212 preproc_effect_t * effect = (preproc_effect_t *)self; local
1404 preproc_effect_t * effect = (preproc_effect_t *) self; local
1764 preproc_effect_t * effect = (preproc_effect_t *) self; local
1779 preproc_effect_t * effect = (preproc_effect_t *)self; local
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  /art/test/005-annotations/src/android/test/anno/
AnnoFancyField.java 7 @Inherited // should have no effect
  /development/samples/training/threadsample/res/values/
bools.xml 4 but causes the side effect of eating a tap that would otherwise be delivered to the framework.
  /external/chromium-trace/catapult/third_party/polymer/components/web-animations-js/src/
animation-constructor.js 21 function KeyframeEffect(effect) {
22 this._frames = shared.normalizeKeyframes(effect);
29 scope.Animation = function(target, effect, timingInput) {
40 if (typeof effect == 'function')
41 this.effect = effect;
43 this.effect = new KeyframeEffect(effect);
44 this._effect = effect;
50 Element.prototype.animate = function(effect, timing)
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  /external/clang/test/SemaObjC/
illegal-nonarc-bridged-cast.m 19 id obj1 = (__bridge_transfer id)CFCreateSomething(); // expected-warning {{'__bridge_transfer' casts have no effect when not using ARC}}
20 id obj2 = (__bridge_transfer NSString*)CFCreateString(); // expected-warning {{'__bridge_transfer' casts have no effect when not using ARC}}
27 CFTypeRef cf1 = (__bridge_retained CFTypeRef)CreateSomething(); // expected-warning {{'__bridge_retained' casts have no effect when not using ARC}}
28 CFStringRef cf2 = (__bridge_retained CFStringRef)CreateNSString(); // expected-warning {{'__bridge_retained' casts have no effect when not using ARC}}
  /external/eigen/doc/snippets/
Matrix_resize_int.cpp 4 w.resize(3); // this is legal, but has no effect
  /external/skia/src/gpu/effects/
GrDitherEffect.h 18 * Creates an effect that dithers the resulting color to an RGBA8 framebuffer
GrOvalEffect.h 19 * Creates an effect that performs clipping against an oval.
  /frameworks/av/media/libeffects/factory/
Android.mk 3 # Effect factory library
  /external/chromium-trace/catapult/third_party/polymer/components/web-animations-js/test/js/
effect-callback.js 1 suite('effect-callback', function() {
7 test('animations starting in the future are not in effect', function() {
29 test('players added during custom effect callbacks get updated in the same tick', function() {
43 test('custom effect should be called after cancel', function() {
65 test('effect callback on animation is given source animation', function() {
  /external/v8/src/compiler/
verifier.h 31 // - effect inputs should have effect outputs.
35 // - if the node has effect uses, it should produce effect.
40 // (effect, control or frame state) to be used as an input for {edge}.
graph-reducer.h 75 // Replace value uses of {node} with {value} and effect uses of {node} with
76 // {effect}. If {effect == nullptr}, then use the effect input to {node}.
79 virtual void ReplaceWithValue(Node* node, Node* value, Node* effect,
98 void ReplaceWithValue(Node* node, Node* value, Node* effect = nullptr,
101 editor_->ReplaceWithValue(node, value, effect, control);
104 // Relax the effects of {node} by immediately replacing effect and control
105 // uses of {node} with the effect and control input to {node}.
106 // TODO(turbofan): replace the effect input to {node} with {graph->start()}
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  /external/icu/android_icu4j/src/main/java/android/icu/util/
TimeZoneRule.java 90 * Gets the very first time when this rule takes effect.
93 * takes effect in milliseconds.
97 * @return The very first time when this rule takes effect.
102 * Gets the final time when this rule takes effect.
105 * takes effect in milliseconds.
109 * @return The very last time when this rule takes effect,
115 * Gets the first time when this rule takes effect after the specified time.
119 * takes effect in milliseconds.
124 * @return The first time when this rule takes effect after the specified time,
125 * or null when this rule never takes effect after the specified time
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  /external/icu/icu4j/main/classes/core/src/com/ibm/icu/util/
TimeZoneRule.java 99 * Gets the very first time when this rule takes effect.
102 * takes effect in milliseconds.
106 * @return The very first time when this rule takes effect.
113 * Gets the final time when this rule takes effect.
116 * takes effect in milliseconds.
120 * @return The very last time when this rule takes effect,
128 * Gets the first time when this rule takes effect after the specified time.
132 * takes effect in milliseconds.
137 * @return The first time when this rule takes effect after the specified time,
138 * or null when this rule never takes effect after the specified time
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  /hardware/qcom/audio/msm8909/voice_processing/
voice_processing.c 49 // Effect/Preprocessor state
57 // Effect context
62 struct session_s *session; // session the effect is on
80 // Default Effect descriptors. Device specific descriptors should be defined in
84 // UUIDs for effect types have been generated from http://www.itu.int/ITU-T/asn1/uuid.html
159 // Effect functions
167 static int effect_set_state(struct effect_s *effect, uint32_t state)
170 ALOGV("effect_set_state() id %d, new %d old %d", effect->id, state, effect->state);
173 switch(effect->state)
485 struct effect_s *effect = (struct effect_s *)self; local
517 struct effect_s *effect = (struct effect_s *)self; local
646 struct effect_s *effect = (struct effect_s *)self; local
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