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  /external/proguard/src/proguard/gui/
ClassSpecificationDialog.java 34 * This <code>JDialog</code> allows the user to enter a String.
MemberSpecificationDialog.java 34 * This <code>JDialog</code> allows the user to enter a String.
  /external/sqlite/android/
sqlite3_android.cpp 260 //ALOGD("enter tokenize");
  /external/testng/eclipse-projects/org.testng.eclipse/
feature.xml 13 [Enter Copyright Description here.]
  /external/v8/src/arm/
deoptimizer-arm.cc 36 // Fail hard and early if we enter this code object again.
  /external/v8/src/debug/
debug-evaluate.cc 29 // Enter the top context from before the debugger was invoked.
  /external/v8/src/
execution.cc 192 // Enter a try-block while executing the JavaScript code. To avoid
  /external/v8/src/ia32/
deoptimizer-ia32.cc 97 // Fail hard and early if we enter this code object again.
  /external/v8/src/mips/
deoptimizer-mips.cc 34 // Fail hard and early if we enter this code object again.
  /external/v8/src/mips64/
deoptimizer-mips64.cc 34 // Fail hard and early if we enter this code object again.
  /external/v8/src/ppc/
deoptimizer-ppc.cc 41 // Fail hard and early if we enter this code object again.
  /external/v8/src/third_party/vtune/
jitprofiling.cc 196 /* This section is performed when method enter event occurs.
  /external/v8/src/x87/
deoptimizer-x87.cc 97 // Fail hard and early if we enter this code object again.
  /external/valgrind/coregrind/m_syswrap/
syscall-x86-solaris.S 101 /* Note that we enter here with %esp being 16 too low (4 extra words
  /external/webrtc/talk/app/webrtc/
datachannel_unittest.cc 232 // Tests that the DataChannel created after transport gets ready can enter OPEN
  /external/webrtc/webrtc/libjingle/xmpp/
chatroommoduleimpl.cc 611 // http://xmpp.org/extensions/xep-0045.html#enter-maxusers
  /external/webrtc/webrtc/modules/remote_bitrate_estimator/
remote_bitrate_estimator_abs_send_time.cc 427 // The caller must enter crit_sect_ before the call.
  /external/webrtc/webrtc/modules/video_capture/linux/
video_capture_linux.cc 418 _captureCritSect->Enter();
  /external/zopfli/src/zopflipng/
zopflipng_bin.cc 366 // Read the first character, the others and enter with getchar.
  /frameworks/av/media/libmediaplayerservice/nuplayer/
RTSPSource.cpp 231 // We should not enter buffering mode
  /frameworks/base/core/java/android/app/admin/
DevicePolicyManager.java 508 * It is usually used to avoid that the user has to enter their email address twice.
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  /frameworks/base/core/java/com/android/internal/os/
RuntimeInit.java 72 // Don't re-enter -- avoid infinite loops if crash-reporting crashes.
  /frameworks/base/core/java/com/android/internal/view/menu/
MenuItemImpl.java 275 * characters should be human readable (for example 'Menu+enter').
  /frameworks/base/docs/html/training/in-app-billing/
preparing-iab-app.jd 72 <li>Enter a name for your new In-app Billing application.</li>
  /frameworks/base/docs/html/training/tv/games/
index.jd 298 A game offering a multiplayer experience must allow at least two players to enter a room. For

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