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  /art/test/138-duplicate-classes-check2/src/
FancyLoader.java 151 /* read the entire file in */
  /art/tools/checker/file_format/checker/
struct.py 103 """ Returns a regex pattern for this entire assertion. Only used in tests. """
  /bionic/libc/arch-arm64/denver64/bionic/
memcpy_base.S 153 * 64 bytes per line this ensures the entire loop is in one line. */
  /bionic/libc/arch-arm64/generic/bionic/
memcpy_base.S 151 * 64 bytes per line this ensures the entire loop is in one line. */
strcmp.S 68 can be done in parallel across the entire word. */
strlen.S 65 can be done in parallel across the entire word. */
strnlen.S 83 can be done in parallel across the entire word. */
  /bionic/libc/malloc_debug/
README.md 131 of bytes in the allocation. The default is to fill the entire allocation.
137 of bytes in the allocation. The default is to fill the entire allocation.
143 of bytes in the allocation. The default is to fill the entire allocation.
154 entire allocation is filled with the value 0xef, and the backtrace at
  /bootable/recovery/minzip/
Hash.h 122 * An "add" operation may cause the entire table to be reallocated.
  /cts/tests/tests/graphics/src/android/graphics/cts/
PictureTest.java 150 // GREEN rectangle covering the entire canvas
  /cts/tests/tests/hardware/src/android/hardware/cts/helpers/sensorverification/
EventBasicVerification.java 42 // allowed time for entire sensor system to send sample to test app
  /cts/tests/tests/media/src/android/media/cts/
MidiSoloTest.java 145 // Entire array.
  /cts/tests/tests/uirendering/src/android/uirendering/cts/util/
BitmapDumper.java 112 Log.w(TAG, String.format("%s entire bitmap color is %x", bitmapName, firstColor));
  /dalvik/libdex/
DexClass.cpp 94 /* Read, verify, and return an entire class_data_item. This updates
DexClass.h 93 /* Read, verify, and return an entire class_data_item. This updates
  /developers/build/prebuilts/gradle/BasicTransition/Application/src/main/java/com/example/android/common/view/
SlidingTabStrip.java 152 // Thin underline along the entire bottom edge
  /developers/build/prebuilts/gradle/SlidingTabsBasic/Application/src/main/java/com/example/android/common/view/
SlidingTabStrip.java 152 // Thin underline along the entire bottom edge
  /developers/build/prebuilts/gradle/SlidingTabsColors/Application/src/main/java/com/example/android/common/view/
SlidingTabStrip.java 152 // Thin underline along the entire bottom edge
  /developers/build/prebuilts/gradle/SwipeRefreshLayoutBasic/Application/src/main/java/com/example/android/common/view/
SlidingTabStrip.java 152 // Thin underline along the entire bottom edge
  /developers/build/prebuilts/gradle/SwipeRefreshListFragment/Application/src/main/java/com/example/android/common/view/
SlidingTabStrip.java 152 // Thin underline along the entire bottom edge
  /developers/build/prebuilts/gradle/SwipeRefreshMultipleViews/Application/src/main/java/com/example/android/common/view/
SlidingTabStrip.java 152 // Thin underline along the entire bottom edge
  /developers/samples/android/common/src/java/com/example/android/common/view/
SlidingTabStrip.java 152 // Thin underline along the entire bottom edge
  /developers/samples/android/experimental/ndkSampleGen/
build.gradle 102 // Copy entire sample into output -- since it's already in Gradle format, we'll explicitly exclude content that
  /development/ndk/platforms/android-13/include/android/
asset_manager.h 115 * Get a pointer to a buffer holding the entire contents of the assset.
  /development/samples/ApiDemos/src/com/example/android/apis/view/
GameActivity.java 54 * Implementation of a view for the game, filling the entire screen.

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