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  /device/generic/goldfish/opengl/system/GLESv1_enc/
gl_entry.cpp 63 void glCompressedTexImage2D(GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLint border, GLsizei imageSize, const GLvoid* data);
65 void glCopyTexImage2D(GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLsizei height, GLint border);
143 void glTexImage2D(GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLint border, GLenum format, GLenum type, const GLvoid* pixels);
229 void glRenderbufferStorageOES(GLenum target, GLenum internalformat, GLsizei width, GLsizei height);
273 void glRenderbufferStorageMultisampleIMG(GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height);
633 void glCompressedTexImage2D(GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLint border, GLsizei imageSize, const GLvoid* data)
636 ctx->glCompressedTexImage2D(ctx, target, level, internalformat, width, height, border, imageSize, data);
645 void glCopyTexImage2D(GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLsizei height, GLint border)
648 ctx->glCopyTexImage2D(ctx, target, level, internalformat, x, y, width, height, border);
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  /external/mesa3d/include/GL/
glext.h     [all...]
gl.h     [all...]
  /external/mesa3d/include/GLES2/
gl2ext.h     [all...]
  /prebuilts/gcc/linux-x86/host/x86_64-linux-glibc2.11-4.8/sysroot/usr/include/GL/
gl.h     [all...]
  /prebuilts/gcc/linux-x86/host/x86_64-linux-glibc2.15-4.8/sysroot/usr/include/GL/
gl.h     [all...]
  /external/skia/src/gpu/gl/
SkGLContext.cpp 160 GrGLint SkGLContext::createTextureRectangle(int width, int height, GrGLenum internalFormat,
183 GR_GL_CALL(fGL, TexImage2D(GR_GL_TEXTURE_RECTANGLE, 0, internalFormat, width, height, 0,
  /frameworks/base/libs/hwui/
Texture.cpp 104 void Texture::upload(GLint internalformat, uint32_t width, uint32_t height,
107 bool needsAlloc = updateSize(width, height, internalformat);
  /development/ndk/platforms/android-24/include/GLES3/
gl3.h 406 typedef void (GL_APIENTRYP PFNGLCOMPRESSEDTEXIMAGE2DPROC) (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLint border, GLsizei imageSize, const void *data);
408 typedef void (GL_APIENTRYP PFNGLCOPYTEXIMAGE2DPROC) (GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLsizei height, GLint border);
479 typedef void (GL_APIENTRYP PFNGLRENDERBUFFERSTORAGEPROC) (GLenum target, GLenum internalformat, GLsizei width, GLsizei height);
490 typedef void (GL_APIENTRYP PFNGLTEXIMAGE2DPROC) (GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLint border, GLenum format, GLenum type, const void *pixels);
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gl32.h 406 typedef void (GL_APIENTRYP PFNGLCOMPRESSEDTEXIMAGE2DPROC) (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLint border, GLsizei imageSize, const void *data);
408 typedef void (GL_APIENTRYP PFNGLCOPYTEXIMAGE2DPROC) (GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLsizei height, GLint border);
479 typedef void (GL_APIENTRYP PFNGLRENDERBUFFERSTORAGEPROC) (GLenum target, GLenum internalformat, GLsizei width, GLsizei height);
490 typedef void (GL_APIENTRYP PFNGLTEXIMAGE2DPROC) (GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLint border, GLenum format, GLenum type, const void *pixels);
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  /external/opencv3/modules/core/src/
gl_core_3_1.cpp     [all...]
  /frameworks/native/opengl/include/GLES3/
gl3.h 406 typedef void (GL_APIENTRYP PFNGLCOMPRESSEDTEXIMAGE2DPROC) (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLint border, GLsizei imageSize, const void *data);
408 typedef void (GL_APIENTRYP PFNGLCOPYTEXIMAGE2DPROC) (GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLsizei height, GLint border);
479 typedef void (GL_APIENTRYP PFNGLRENDERBUFFERSTORAGEPROC) (GLenum target, GLenum internalformat, GLsizei width, GLsizei height);
490 typedef void (GL_APIENTRYP PFNGLTEXIMAGE2DPROC) (GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLint border, GLenum format, GLenum type, const void *pixels);
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gl32.h 406 typedef void (GL_APIENTRYP PFNGLCOMPRESSEDTEXIMAGE2DPROC) (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLint border, GLsizei imageSize, const void *data);
408 typedef void (GL_APIENTRYP PFNGLCOPYTEXIMAGE2DPROC) (GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLsizei height, GLint border);
479 typedef void (GL_APIENTRYP PFNGLRENDERBUFFERSTORAGEPROC) (GLenum target, GLenum internalformat, GLsizei width, GLsizei height);
490 typedef void (GL_APIENTRYP PFNGLTEXIMAGE2DPROC) (GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLint border, GLenum format, GLenum type, const void *pixels);
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  /external/mesa3d/src/mesa/main/
fbobject.c 575 att_incomplete("compressed internalformat");
615 if (!att->Renderbuffer->InternalFormat ||
764 f = att->Renderbuffer->InternalFormat;
1062 * \param internalFormat as passed to glRenderbufferStorage()
1063 * \return the base internal format, or 0 if internalFormat is illegal
1066 _mesa_base_fbo_format(struct gl_context *ctx, GLenum internalFormat)
1072 switch (internalFormat) {
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  /prebuilts/misc/darwin-x86_64/sdl2/include/SDL2/
SDL_opengl.h     [all...]
  /prebuilts/misc/windows/sdl2/i686-w64-mingw32/include/SDL2/
SDL_opengl.h     [all...]
  /prebuilts/misc/windows/sdl2/include/
SDL_opengl.h     [all...]
  /prebuilts/misc/windows/sdl2/x86_64-w64-mingw32/include/SDL2/
SDL_opengl.h     [all...]
  /external/deqp/modules/gles3/functional/
es3fTextureUnitTests.cpp 707 GLenum internalFormat;
829 params.internalFormat = s_testSizedInternalFormats[rnd.getInt(0, DE_LENGTH_OF_ARRAY(s_testSizedInternalFormats) - 1)];
831 bool isFilterable = glu::isGLInternalColorFormatFilterable(params.internalFormat);
853 tcu::TextureFormat texFormat = glu::mapGLInternalFormat((deUint32)params.internalFormat);
948 tcu::TextureFormat fmt = glu::mapGLInternalFormat(m_textureParams[texNdx].internalFormat);
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  /external/deqp/framework/opengl/
gluTexture.cpp 328 TextureCube::TextureCube (const RenderContext& context, deUint32 internalFormat, int size)
331 , m_format (internalFormat)
332 , m_refTexture (mapGLInternalFormat(internalFormat), size)
796 TextureBuffer::TextureBuffer (const RenderContext& context, deUint32 internalFormat, size_t bufferSize)
804 init(internalFormat, bufferSize, 0, 0, DE_NULL);
807 TextureBuffer::TextureBuffer (const RenderContext& context, deUint32 internalFormat, size_t bufferSize, size_t offset, size_t size, const void* data)
815 init(internalFormat, bufferSize, offset, size, data);
818 void TextureBuffer::init (deUint32 internalFormat, size_t bufferSize, size_t offset, size_t size, const void* data)
846 m_format = internalFormat;
  /external/deqp/framework/opengl/simplereference/
sglrReferenceContext.hpp 628 virtual void texImage1D (deUint32 target, int level, deUint32 internalFormat, int width, int border, deUint32 format, deUint32 type, const void* data);
629 virtual void texImage2D (deUint32 target, int level, deUint32 internalFormat, int width, int height, int border, deUint32 format, deUint32 type, const void* data);
630 virtual void texImage3D (deUint32 target, int level, deUint32 internalFormat, int width, int height, int depth, int border, deUint32 format, deUint32 type, const void* data);
634 virtual void copyTexImage1D (deUint32 target, int level, deUint32 internalFormat, int x, int y, int width, int border);
635 virtual void copyTexImage2D (deUint32 target, int level, deUint32 internalFormat, int x, int y, int width, int height, int border);
640 virtual void texStorage2D (deUint32 target, int levels, deUint32 internalFormat, int width, int height);
641 virtual void texStorage3D (deUint32 target, int levels, deUint32 internalFormat, int width, int height, int depth);
652 virtual void renderbufferStorage (deUint32 target, deUint32 internalformat, int width, int height);
653 virtual void renderbufferStorageMultisample (deUint32 target, int samples, deUint32 internalFormat, int width, int height);
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  /external/deqp/modules/glshared/
glsLongStressCase.cpp 212 static inline bool isMatchingGLInternalFormat (const deUint32 internalFormat, const TextureFormat& texFormat)
214 switch (internalFormat)
233 default: return glu::mapGLInternalFormat(internalFormat) == texFormat;
454 void setData (const ConstPixelBufferAccess& src, int width, int height, deUint32 internalFormat, bool useMipmap);
463 int getApproxMemUsageDiff (int width, int height, deUint32 internalFormat, bool useMipmap) const;
495 int Texture::getApproxMemUsageDiff (const int width, const int height, const deUint32 internalFormat, const bool useMipmap) const
498 const int pixelSize = internalFormat == GL_RGBA ? 4
499 : internalFormat == GL_RGB ? 3
500 : internalFormat == GL_ALPHA ? 1
501 : glu::mapGLInternalFormat(internalFormat).getPixelSize()
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  /frameworks/native/opengl/include/GLES/
glext.h     [all...]
  /frameworks/native/opengl/libagl/
texture.cpp 402 tex->internalformat = format;
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  /external/deqp/doc/
GLES2 Negative API Functions.txt 101 o glRenderbufferStorage (GLenum target, GLenum internalformat, GLsizei width, GLsizei height);
166 o glCompressedTexImage2D (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLint border, GLsizei imageSize, const GLvoid* data);
168 o glCopyTexImage2D (GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLsizei height, GLint border);
174 o glTexImage2D (GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLint border, GLenum format, GLenum type, const GLvoid* pixels);

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