/device/generic/goldfish/opengl/system/GLESv1_enc/ |
gl_entry.cpp | 63 void glCompressedTexImage2D(GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLint border, GLsizei imageSize, const GLvoid* data); 65 void glCopyTexImage2D(GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLsizei height, GLint border); 143 void glTexImage2D(GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLint border, GLenum format, GLenum type, const GLvoid* pixels); 229 void glRenderbufferStorageOES(GLenum target, GLenum internalformat, GLsizei width, GLsizei height); 273 void glRenderbufferStorageMultisampleIMG(GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height); 633 void glCompressedTexImage2D(GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLint border, GLsizei imageSize, const GLvoid* data) 636 ctx->glCompressedTexImage2D(ctx, target, level, internalformat, width, height, border, imageSize, data); 645 void glCopyTexImage2D(GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLsizei height, GLint border) 648 ctx->glCopyTexImage2D(ctx, target, level, internalformat, x, y, width, height, border); [all...] |
/external/mesa3d/include/GL/ |
glext.h | [all...] |
gl.h | [all...] |
/external/mesa3d/include/GLES2/ |
gl2ext.h | [all...] |
/prebuilts/gcc/linux-x86/host/x86_64-linux-glibc2.11-4.8/sysroot/usr/include/GL/ |
gl.h | [all...] |
/prebuilts/gcc/linux-x86/host/x86_64-linux-glibc2.15-4.8/sysroot/usr/include/GL/ |
gl.h | [all...] |
/external/skia/src/gpu/gl/ |
SkGLContext.cpp | 160 GrGLint SkGLContext::createTextureRectangle(int width, int height, GrGLenum internalFormat, 183 GR_GL_CALL(fGL, TexImage2D(GR_GL_TEXTURE_RECTANGLE, 0, internalFormat, width, height, 0,
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/frameworks/base/libs/hwui/ |
Texture.cpp | 104 void Texture::upload(GLint internalformat, uint32_t width, uint32_t height, 107 bool needsAlloc = updateSize(width, height, internalformat);
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/development/ndk/platforms/android-24/include/GLES3/ |
gl3.h | 406 typedef void (GL_APIENTRYP PFNGLCOMPRESSEDTEXIMAGE2DPROC) (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLint border, GLsizei imageSize, const void *data); 408 typedef void (GL_APIENTRYP PFNGLCOPYTEXIMAGE2DPROC) (GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLsizei height, GLint border); 479 typedef void (GL_APIENTRYP PFNGLRENDERBUFFERSTORAGEPROC) (GLenum target, GLenum internalformat, GLsizei width, GLsizei height); 490 typedef void (GL_APIENTRYP PFNGLTEXIMAGE2DPROC) (GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLint border, GLenum format, GLenum type, const void *pixels); [all...] |
gl32.h | 406 typedef void (GL_APIENTRYP PFNGLCOMPRESSEDTEXIMAGE2DPROC) (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLint border, GLsizei imageSize, const void *data); 408 typedef void (GL_APIENTRYP PFNGLCOPYTEXIMAGE2DPROC) (GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLsizei height, GLint border); 479 typedef void (GL_APIENTRYP PFNGLRENDERBUFFERSTORAGEPROC) (GLenum target, GLenum internalformat, GLsizei width, GLsizei height); 490 typedef void (GL_APIENTRYP PFNGLTEXIMAGE2DPROC) (GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLint border, GLenum format, GLenum type, const void *pixels); [all...] |
/external/opencv3/modules/core/src/ |
gl_core_3_1.cpp | [all...] |
/frameworks/native/opengl/include/GLES3/ |
gl3.h | 406 typedef void (GL_APIENTRYP PFNGLCOMPRESSEDTEXIMAGE2DPROC) (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLint border, GLsizei imageSize, const void *data); 408 typedef void (GL_APIENTRYP PFNGLCOPYTEXIMAGE2DPROC) (GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLsizei height, GLint border); 479 typedef void (GL_APIENTRYP PFNGLRENDERBUFFERSTORAGEPROC) (GLenum target, GLenum internalformat, GLsizei width, GLsizei height); 490 typedef void (GL_APIENTRYP PFNGLTEXIMAGE2DPROC) (GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLint border, GLenum format, GLenum type, const void *pixels); [all...] |
gl32.h | 406 typedef void (GL_APIENTRYP PFNGLCOMPRESSEDTEXIMAGE2DPROC) (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLint border, GLsizei imageSize, const void *data); 408 typedef void (GL_APIENTRYP PFNGLCOPYTEXIMAGE2DPROC) (GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLsizei height, GLint border); 479 typedef void (GL_APIENTRYP PFNGLRENDERBUFFERSTORAGEPROC) (GLenum target, GLenum internalformat, GLsizei width, GLsizei height); 490 typedef void (GL_APIENTRYP PFNGLTEXIMAGE2DPROC) (GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLint border, GLenum format, GLenum type, const void *pixels); [all...] |
/external/mesa3d/src/mesa/main/ |
fbobject.c | 575 att_incomplete("compressed internalformat"); 615 if (!att->Renderbuffer->InternalFormat || 764 f = att->Renderbuffer->InternalFormat; 1062 * \param internalFormat as passed to glRenderbufferStorage() 1063 * \return the base internal format, or 0 if internalFormat is illegal 1066 _mesa_base_fbo_format(struct gl_context *ctx, GLenum internalFormat) 1072 switch (internalFormat) { [all...] |
/prebuilts/misc/darwin-x86_64/sdl2/include/SDL2/ |
SDL_opengl.h | [all...] |
/prebuilts/misc/windows/sdl2/i686-w64-mingw32/include/SDL2/ |
SDL_opengl.h | [all...] |
/prebuilts/misc/windows/sdl2/include/ |
SDL_opengl.h | [all...] |
/prebuilts/misc/windows/sdl2/x86_64-w64-mingw32/include/SDL2/ |
SDL_opengl.h | [all...] |
/external/deqp/modules/gles3/functional/ |
es3fTextureUnitTests.cpp | 707 GLenum internalFormat; 829 params.internalFormat = s_testSizedInternalFormats[rnd.getInt(0, DE_LENGTH_OF_ARRAY(s_testSizedInternalFormats) - 1)]; 831 bool isFilterable = glu::isGLInternalColorFormatFilterable(params.internalFormat); 853 tcu::TextureFormat texFormat = glu::mapGLInternalFormat((deUint32)params.internalFormat); 948 tcu::TextureFormat fmt = glu::mapGLInternalFormat(m_textureParams[texNdx].internalFormat); [all...] |
/external/deqp/framework/opengl/ |
gluTexture.cpp | 328 TextureCube::TextureCube (const RenderContext& context, deUint32 internalFormat, int size) 331 , m_format (internalFormat) 332 , m_refTexture (mapGLInternalFormat(internalFormat), size) 796 TextureBuffer::TextureBuffer (const RenderContext& context, deUint32 internalFormat, size_t bufferSize) 804 init(internalFormat, bufferSize, 0, 0, DE_NULL); 807 TextureBuffer::TextureBuffer (const RenderContext& context, deUint32 internalFormat, size_t bufferSize, size_t offset, size_t size, const void* data) 815 init(internalFormat, bufferSize, offset, size, data); 818 void TextureBuffer::init (deUint32 internalFormat, size_t bufferSize, size_t offset, size_t size, const void* data) 846 m_format = internalFormat;
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/external/deqp/framework/opengl/simplereference/ |
sglrReferenceContext.hpp | 628 virtual void texImage1D (deUint32 target, int level, deUint32 internalFormat, int width, int border, deUint32 format, deUint32 type, const void* data); 629 virtual void texImage2D (deUint32 target, int level, deUint32 internalFormat, int width, int height, int border, deUint32 format, deUint32 type, const void* data); 630 virtual void texImage3D (deUint32 target, int level, deUint32 internalFormat, int width, int height, int depth, int border, deUint32 format, deUint32 type, const void* data); 634 virtual void copyTexImage1D (deUint32 target, int level, deUint32 internalFormat, int x, int y, int width, int border); 635 virtual void copyTexImage2D (deUint32 target, int level, deUint32 internalFormat, int x, int y, int width, int height, int border); 640 virtual void texStorage2D (deUint32 target, int levels, deUint32 internalFormat, int width, int height); 641 virtual void texStorage3D (deUint32 target, int levels, deUint32 internalFormat, int width, int height, int depth); 652 virtual void renderbufferStorage (deUint32 target, deUint32 internalformat, int width, int height); 653 virtual void renderbufferStorageMultisample (deUint32 target, int samples, deUint32 internalFormat, int width, int height); [all...] |
/external/deqp/modules/glshared/ |
glsLongStressCase.cpp | 212 static inline bool isMatchingGLInternalFormat (const deUint32 internalFormat, const TextureFormat& texFormat) 214 switch (internalFormat) 233 default: return glu::mapGLInternalFormat(internalFormat) == texFormat; 454 void setData (const ConstPixelBufferAccess& src, int width, int height, deUint32 internalFormat, bool useMipmap); 463 int getApproxMemUsageDiff (int width, int height, deUint32 internalFormat, bool useMipmap) const; 495 int Texture::getApproxMemUsageDiff (const int width, const int height, const deUint32 internalFormat, const bool useMipmap) const 498 const int pixelSize = internalFormat == GL_RGBA ? 4 499 : internalFormat == GL_RGB ? 3 500 : internalFormat == GL_ALPHA ? 1 501 : glu::mapGLInternalFormat(internalFormat).getPixelSize() [all...] |
/frameworks/native/opengl/include/GLES/ |
glext.h | [all...] |
/frameworks/native/opengl/libagl/ |
texture.cpp | 402 tex->internalformat = format; [all...] |
/external/deqp/doc/ |
GLES2 Negative API Functions.txt | 101 o glRenderbufferStorage (GLenum target, GLenum internalformat, GLsizei width, GLsizei height); 166 o glCompressedTexImage2D (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLint border, GLsizei imageSize, const GLvoid* data); 168 o glCopyTexImage2D (GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLsizei height, GLint border); 174 o glTexImage2D (GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLint border, GLenum format, GLenum type, const GLvoid* pixels);
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