/prebuilts/ndk/current/platforms/android-9/arch-x86/usr/include/GLES/ |
glext.h | 620 GL_API void GL_APIENTRY glRenderbufferStorageOES (GLenum target, GLenum internalformat, GLsizei width, GLsizei height); 636 typedef void (GL_APIENTRYP PFNGLRENDERBUFFERSTORAGEOESPROC) (GLenum target, GLenum internalformat, GLsizei width, GLsizei height); [all...] |
/external/mesa3d/src/mapi/glapi/gen/ |
gl_API.xml | [all...] |
/external/mesa3d/src/mesa/drivers/dri/nouveau/ |
nouveau_texture.c | 236 GLint internalFormat, 239 switch (internalFormat) {
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/frameworks/base/opengl/java/android/opengl/ |
GLES11Ext.java | 749 // C function void glRenderbufferStorageOES ( GLenum target, GLenum internalformat, GLsizei width, GLsizei height ) 753 int internalformat, [all...] |
GLES31.java | [all...] |
/frameworks/native/opengl/libagl/ |
dxt.cpp | 305 // Output data as internalformat=GL_RGBA, type=GL_UNSIGNED_BYTE 414 // Output data as internalformat=GL_RGBA, type=GL_UNSIGNED_BYTE
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/device/generic/goldfish/opengl/system/GLESv2_enc/ |
GL2Encoder.cpp | [all...] |
gl2_enc.cpp | 608 void glCompressedTexImage2D_enc(void *self , GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLint border, GLsizei imageSize, const GLvoid* data) 629 memcpy(ptr, &internalformat, 4); ptr += 4; 689 void glCopyTexImage2D_enc(void *self , GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLsizei height, GLint border) 709 memcpy(ptr, &internalformat, 4); ptr += 4; [all...] |
/external/deqp/modules/gles3/functional/ |
es3fNegativeBufferApiTests.cpp | [all...] |
es3fFramebufferBlitTests.cpp | 797 const deUint32 internalFormat = GL_RGBA8; 813 glTexImage2D(GL_TEXTURE_2D, 0, internalFormat, gridTexW, gridTexH, 0, format, dataType, data.getAccess().getDataPtr()); [all...] |
/external/opencv3/modules/core/src/ |
opengl.cpp | 846 Impl(GLint internalFormat, GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid* pixels, bool autoRelease); 880 cv::ogl::Texture2D::Impl::Impl(GLint internalFormat, GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid* pixels, bool autoRelease) : texId_(0), autoRelease_(autoRelease) 893 gl::TexImage2D(gl::TEXTURE_2D, 0, internalFormat, width, height, 0, format, type, pixels); [all...] |
/frameworks/base/core/jni/ |
com_google_android_gles_jni_GLImpl.cpp | 443 /* void glCompressedTexImage2D ( GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLint border, GLsizei imageSize, const GLvoid *data ) */ 446 (JNIEnv *_env, jobject _this, jint target, jint level, jint internalformat, jint width, jint height, jint border, jint imageSize, jobject data_buf) { 460 (GLenum)internalformat, 502 /* void glCopyTexImage2D ( GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLsizei height, GLint border ) */ 505 (JNIEnv *_env, jobject _this, jint target, jint level, jint internalformat, jint x, jint y, jint width, jint height, jint border) { 509 (GLenum)internalformat, [all...] |
/external/deqp/modules/gles2/functional/ |
es2fNegativeBufferApiTests.cpp | 391 m_log << TestLog::Section("", "GL_INVALID_ENUM is generated if internalformat is not an accepted format.");
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es2fNegativeTextureApiTests.cpp | 158 m_log << TestLog::Section("", "GL_INVALID_ENUM is generated if internalformat is not a supported format returned in GL_COMPRESSED_TEXTURE_FORMATS."); 165 m_log << TestLog::Section("", "GL_INVALID_ENUM is generated if internalformat is not a supported format returned in GL_COMPRESSED_TEXTURE_FORMATS."); 604 m_log << TestLog::Section("", "GL_INVALID_ENUM or GL_INVALID_VALUE is generated if internalformat is not an accepted format."); 611 m_log << TestLog::Section("", "GL_INVALID_ENUM or GL_INVALID_VALUE is generated if internalformat is not an accepted format."); [all...] |
/external/mesa3d/src/mesa/drivers/dri/radeon/ |
radeon_screen.c | 282 image->internal_format = rb->InternalFormat;
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/external/deqp/modules/gles31/functional/ |
es31fNegativeTextureApiTests.cpp | 193 ctx.beginSection("GL_INVALID_ENUM is generated if internalformat is not a supported format returned in GL_COMPRESSED_TEXTURE_FORMATS."); [all...] |
es31fShaderImageLoadStoreTests.cpp | 695 static void setTextureStorage (glu::CallLogWrapper& glLog, TextureType imageType, deUint32 internalFormat, const IVec3& imageSize, deUint32 textureBufGL) 703 const TextureFormat format = glu::mapGLInternalFormat(internalFormat); 708 glLog.glTexBuffer(GL_TEXTURE_BUFFER, internalFormat, textureBufGL); 717 glLog.glTexStorage2D(textureTarget, 1, internalFormat, imageSize.x(), imageSize.y()); 723 glLog.glTexStorage3D(textureTarget, 1, internalFormat, imageSize.x(), imageSize.y(), imageSize.z()); 733 const deUint32 internalFormat = glu::getInternalFormat(src.getFormat()); 737 setTextureStorage(glLog, src.getImageType(), internalFormat, imageSize, textureBufGL); [all...] |
es31fNegativeBufferApiTests.cpp | [all...] |
/external/mesa3d/src/mesa/drivers/windows/gdi/ |
wmesa.c | 916 GLenum internalFormat, 1170 rb->InternalFormat = GL_RGBA; [all...] |
/external/mesa3d/src/mesa/main/ |
dd.h | 200 GLenum target, GLint internalFormat, 260 GLint level, GLint internalFormat, [all...] |
APIspec.xml | 166 <param name="internalFormat" type="GLint"/> <!-- should be GLenum --> 675 <param name="internalFormat" type="GLenum"/> 774 <param name="internalFormat" type="GLenum"/> 836 <param name="internalFormat" type="GLenum"/> 890 <param name="internalFormat" type="GLenum"/> 1323 <param name="internalFormat" type="GLenum"/> [all...] |
/device/generic/goldfish/opengl/system/renderControl_enc/ |
renderControl_enc.cpp | 488 uint32_t rcCreateColorBuffer_enc(void *self , uint32_t width, uint32_t height, GLenum internalFormat) 508 memcpy(ptr, &internalFormat, 4); ptr += 4; [all...] |
/external/autotest/client/site_tests/graphics_PiglitBVT/test_scripts/other/ |
graphics_PiglitBVT_0.sh | [all...] |
/external/autotest/client/deps/nvmap_compactor/src/ |
nvmap_carveout_compactor.c | 175 /* internalformat */ (GLint)GL_RGBA,
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/external/mesa3d/docs/ |
relnotes-7.9.1.html | 210 <li>intel: Allow CopyTexSubImage to InternalFormat 3/4 textures, like RGB/RGBA.</li>
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